Related papers: Game interpretation of Kolmogorov complexity
We investigate an algorithm that assigns to any game in normal form an approximating game that admits an ordinal potential function. Due to the properties of potential games, the algorithm equips every game with a surrogate reward structure…
Arranging the bits of a random string or real into k columns of a two-dimensional array or higher dimensional structure is typically accompanied with loss in the Kolmogorov complexity of the columns, which depends on k. We quantify and…
The classes of relativized relation algebras (whose units are not necessarily transitive as binary relations) are known to be finitely axiomatizable. In this article, we give a new proof for this fact that is easier and more transparent…
We prove the celebrated representation theorem of Andreka-Resek-Thompson, together with its polyadic analogue by Ferenczi, using games as introduced in algebraic logic by Hirsch and Hodkinson. We also show that atomic algebras are…
Given a set X of finite strings, one interesting question to ask is whether there exists a member of X which is simple conditional to all other members of X. Conditional simplicity is measured by low conditional Kolmogorov complexity. We…
We introduce algorithmic information theory, also known as the theory of Kolmogorov complexity. We explain the main concepts of this quantitative approach to defining `information'. We discuss the extent to which Kolmogorov's and Shannon's…
We initiate the study of simple games from the point of view of combinatorial topology. The starting premise is that the losing coalitions of a simple game can be identified with a simplicial complex. Various topological constructions and…
Consider concurrent, infinite duration, two-player win/lose games played on graphs. If the winning condition satisfies some simple requirement, the existence of Player 1 winning (finite-memory) strategies is equivalent to the existence of…
The crucial but very confidential fact is brought into evidence that, as Kolmogorov himself repeatedly claimed, the mathematical theory of probabilities cannot be applied to physical, factual probabilistic situations because the factual…
Many theorems about Kolmogorov complexity rely on existence of combinatorial objects with specific properties. Usually the probabilistic method gives such objects with better parameters than explicit constructions do. But the probabilistic…
This paper studies complexity theoretic aspects of quantum refereed games, which are abstract games between two competing players that send quantum states to a referee, who performs an efficiently implementable joint measurement on the two…
We study in which way Kolmogorov complexity and instance complexity affect properties of r.e. sets. We show that the well-known 2log n upper bound on the Kolmogorov complexity of initial segments of r.e.\ sets is optimal and characterize…
There are several approaches for using computers in deriving mathematical proofs. For their illustration, we provide an in-depth study of using computer support for proving one complex combinatorial conjecture -- correctness of a strategy…
In analogy of classical Kolmogorov complexity we develop a theory of the algorithmic information in bits contained in any one of continuously many pure quantum states: quantum Kolmogorov complexity. Classical Kolmogorov complexity coincides…
In [She82], it is shown that four basic functional properties are enough to characterize plain Kolmogorov complexity, hence obtaining an axiomatic characterization of this notion. In this paper, we try to extend this work, both by looking…
Usually, to apply game-theoretic methods, we must specify utilities precisely, and we run the risk that the solutions we compute are not robust to errors in this specification. Ordinal games provide an attractive alternative: they require…
In this paper the complexity of provability of polarized additive, multiplicative, and exponential formulas in the (initial) Cockett-Seely polarized game logic is discussed. The complexity is ultimately based on the complexity of finding a…
Although procedural generation is popular among game developers, academic research on the topic has primarily focused on new applications, with some research into empirical analysis. In this paper we relate theoretical work in information…
The Nakamura number of a simple game plays a critical role in preference aggregation (or multi-criterion ranking): the number of alternatives that the players can always deal with rationally is less than this number. We comprehensively…
Algorithmic information theory studies description complexity and randomness and is now a well known field of theoretical computer science and mathematical logic. There are several textbooks and monographs devoted to this theory where one…