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Related papers: The Semantics of Graph Programs

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GP 2 is a non-deterministic programming language for computing by graph transformation. One of the design goals for GP 2 is syntactic and semantic simplicity, to facilitate formal reasoning about programs. In this paper, we demonstrate with…

Programming Languages · Computer Science 2016-09-14 Detlef Plump

This papers defines the syntax and semantics of GP 2, a revised version of the graph programming language GP. New concepts are illustrated and explained with example programs. Changes to the first version of GP include an improved type…

Programming Languages · Computer Science 2012-04-26 Detlef Plump

Implementing graph algorithms efficiently in a rule-based language is challenging because graph pattern matching is expensive. In this paper, we present a number of linear-time implementations of graph algorithms in GP 2, an experimental…

Programming Languages · Computer Science 2021-01-06 Graham Campbell , Brian Courtehoute , Detlef Plump

Graph Interpolation Grammars are a declarative formalism with an operational semantics. Their goal is to emulate salient features of the human parser, and notably incrementality. The parsing process defined by GIGs incrementally builds a…

cmp-lg · Computer Science 2009-09-25 John Larcheveque

Graph neural networks form a class of deep learning architectures specifically designed to work with graph-structured data. As such, they share the inherent limitations and problems of deep learning, especially regarding the issues of…

Formal Languages and Automata Theory · Computer Science 2024-10-16 Matteo Belenchia , Flavio Corradini , Michela Quadrini , Michele Loreti

GP 2 is an experimental programming language for computing by graph transformation. An initial interpreter for GP 2, written in the functional language Haskell, provides a concise and simply structured reference implementation. Despite its…

Programming Languages · Computer Science 2015-04-13 Christopher Bak , Glyn Faulkner , Detlef Plump , Colin Runciman

Generative Programming (GP) is a computing paradigm allowing automatic creation of entire software families utilizing the configuration of elementary and reusable components. GP can be projected on different technologies, e.g.…

Human-Computer Interaction · Computer Science 2007-05-23 Max Schlee , Jean Vanderdonckt

A Geometric programming (GP) is a type of mathematical problem characterized by objective and constraint functions that have a special form. Many methods have been developed to solve large scale engineering design GP problems. In this paper…

Data Structures and Algorithms · Computer Science 2009-12-10 Dr. A. K. Ojha , K. K. Biswal

The graph programming language GP 2 allows to apply sets of rule schemata (or "attributed" rules) non-deterministically. To analyse conflicts of programs statically, graphs labelled with expressions are overlayed to construct critical pairs…

Logic in Computer Science · Computer Science 2017-05-08 Ivaylo Hristakiev , Detlef Plump

We consider a core language of graph queries. These queries are seen as formulas to be solved with respect to graph-oriented databases. For this purpose, we first define a graph query algebra where some operations over graphs and sets of…

Logic in Computer Science · Computer Science 2022-02-22 Dominique Duval , Rachid Echahed , Frederic Prost

The operational semantics of a programming language is said to be small-step if each transition step is an atomic computation step in the language. A semantics with this property faithfully corresponds to the implementation of the language.…

Programming Languages · Computer Science 2021-12-22 Brian Courtehoute , Detlef Plump

GP 2 is a rule-based programming language based on graph transformation rules which aims to facilitate program analysis and verification. Writing efficient programs in such a language is challenging because graph matching is expensive. GP 2…

Programming Languages · Computer Science 2021-01-06 Graham Campbell , Jack Romo , Detlef Plump

GP 2 is an experimental programming language based on graph transformation rules which aims to facilitate program analysis and verification. Writing efficient programs in such a language is hard because graph matching is expensive, however…

Programming Languages · Computer Science 2021-01-05 Graham Campbell , Jack Romo , Detlef Plump

We introduce Graph Neural Processes (GNP), inspired by the recent work in conditional and latent neural processes. A Graph Neural Process is defined as a Conditional Neural Process that operates on arbitrary graph data. It takes features of…

Machine Learning · Computer Science 2019-10-03 Andrew Carr , David Wingate

Generative models for source code are an interesting structured prediction problem, requiring to reason about both hard syntactic and semantic constraints as well as about natural, likely programs. We present a novel model for this problem…

Machine Learning · Computer Science 2019-04-18 Marc Brockschmidt , Miltiadis Allamanis , Alexander L. Gaunt , Oleksandr Polozov

The program dependence graph (PDG) represents data and control dependence between statements in a program. This paper presents an operational semantics of program dependence graphs. Since PDGs exclude artificial order of statements that…

Programming Languages · Computer Science 2018-03-09 Sohei Ito

Matrix Graph Grammars (MGG) is a novel approach to the study of graph dynamics ([15]). In the present contribution we look at MGG as a formal grammar and as a model of computation, which is a necessary step in the more ambitious program of…

Discrete Mathematics · Computer Science 2009-11-16 Pedro Pablo Perez Velasco

We report on a recent breakthrough in rule-based graph programming, which allows us to reach the time complexity of imperative linear-time algorithms. In general, achieving the complexity of graph algorithms in conventional languages using…

Programming Languages · Computer Science 2025-03-27 Ziad Ismaili Alaoui , Detlef Plump

Graphs are a generalized concept that encompasses more complex data structures than trees, such as difference lists, doubly-linked lists, skip lists, and leaf-linked trees. Normally, these structures are handled with destructive assignments…

Programming Languages · Computer Science 2022-09-13 Jin Sano , Naoki Yamamoto , Kazunori Ueda

A graph is a data structure composed of dots (i.e. vertices) and lines (i.e. edges). The dots and lines of a graph can be organized into intricate arrangements. The ability for a graph to denote objects and their relationships to one…

Data Structures and Algorithms · Computer Science 2010-09-07 Marko A. Rodriguez , Peter Neubauer
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