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Performance and reliability of content access in mobile networks is conditioned by the number and location of content replicas deployed at the network nodes. Facility location theory has been the traditional, centralized approach to study…

Networking and Internet Architecture · Computer Science 2009-09-11 Chi-Anh La , Pietro Michiardi , Claudio Casetti , Carla-Fabiana Chiasserini , Marco Fiore

In this paper, we present a novel content caching and delivery approach for mobile virtual reality (VR) video streaming. The proposed approach aims to maximize VR video streaming performance, i.e., minimizing video frame missing rate, by…

Signal Processing · Electrical Eng. & Systems 2023-11-20 Mushu Li , Jie Gao , Conghao Zhou , Xuemin Shen , Weihua Zhuang

Video caching can significantly improve backhaul traffic congestion by locally storing the popular content that users frequently request. A privacy-preserving method is desirable to learn how users' demands change over time. As such, this…

Networking and Internet Architecture · Computer Science 2024-02-27 Md Ferdous Pervej , Andreas F Molisch

Mobile network operators are considering caching as one of the strategies to keep up with the increasing demand for high-definition wireless video streaming. By prefetching popular content into memory at wireless access points or end user…

Information Theory · Computer Science 2015-11-13 P. Hassanzadeh , E. Erkip , J. Llorca , A. Tulino

Video on-demand streaming from Internet-based servers is becoming one of the most important services offered by wireless networks today. In order to improve the area spectral efficiency of video transmission in cellular systems, small cells…

Networking and Internet Architecture · Computer Science 2015-03-19 Karthikeyan Shanmugam , Negin Golrezaei , Alexandros G. Dimakis , Andreas F. Molisch , Giuseppe Caire

We propose a cache-enabled opportunistic cooperative MIMO (CoMP) framework for wireless video streaming. By caching a portion of the video files at the relays (RS) using a novel MDS-coded random cache scheme, the base station (BS) and RSs…

Information Theory · Computer Science 2016-11-17 An Liu , Vincent Lau

To reduce cost in storing, processing and visualizing a large-scale point cloud, we consider a randomized resampling strategy to select a representative subset of points while preserving application-dependent features. The proposed strategy…

Computer Vision and Pattern Recognition · Computer Science 2018-02-14 Siheng Chen , Dong Tian , Chen Feng , Anthony Vetro , Jelena Kovačević

We present a distributed proactive caching approach that exploits user mobility information to decide where to proactively cache data to support seamless mobility, while efficiently utilizing cache storage using a congestion pricing scheme.…

Networking and Internet Architecture · Computer Science 2014-04-21 Vasilios A. Siris , Xenofon Vasilakos , George C. Polyzos

Sample-efficient online reinforcement learning often uses replay buffers to store experience for reuse when updating the value function. However, uniform replay is inefficient, since certain classes of transitions can be more relevant to…

Machine Learning · Computer Science 2025-05-12 Renhao Wang , Kevin Frans , Pieter Abbeel , Sergey Levine , Alexei A. Efros

Network Function Virtualization (NFV) has the potential to significantly reduce the capital and operating expenses, shorten product release cycle, and improve service agility. In this paper, we focus on minimizing the total number of…

Networking and Internet Architecture · Computer Science 2017-02-07 Yu Sang , Bo Ji , Gagan R. Gupta , Xiaojiang Du , Lin Ye

In Peer-to-Peer (P2P) multichannel live streaming, helper peers with surplus bandwidth resources act as micro-servers to compensate the server deficiencies in balancing the resources between different channel overlays. With deployment of…

Networking and Internet Architecture · Computer Science 2014-06-11 Seyedakbar Mostafavi , Mehdi Dehghan

This paper investigates an edge computing system where requests are processed by a set of replicated edge servers. We investigate a class of applications where similar queries produce identical results. To reduce processing overhead on the…

Emerging Technologies · Computer Science 2024-05-29 Adrian-Cristian Nicolaescu , Spyridon Mastorakis , Md Washik Al Azad , David Griffin , Miguel Rio

This paper proposes and evaluates a novel algorithm for streaming video over HTTP. The problem is formulated as a non-convex optimization problem which is constrained by the predicted available bandwidth, chunk deadlines, available video…

Networking and Internet Architecture · Computer Science 2019-01-23 Anis Elgabli , Vaneet Aggarwal

Content delivery, such as video streaming, is one of the most prevalent Internet applications. Although very popular, the continuous growth of such applications poses novel performance and scalability challenges. Information-centric…

Networking and Internet Architecture · Computer Science 2015-12-29 Wouter Caarls , Eduardo Hargreaves , Daniel S. Menasché

Replicating or caching popular content in memories distributed across the network is a technique to reduce peak network loads. Conventionally, the performance gain of caching was thought to result from making part of the requested data…

Information Theory · Computer Science 2015-01-13 Ajaykrishnan N. , Navya S. Prem , Vinod M. Prabhakaran , Rahul Vaze

Device-to-Device (D2D) communications can increase the throughput of cellular networks significantly, where the interference among D2D links should be properly managed. In this paper, we propose an opportunistic cooperative D2D transmission…

Information Theory · Computer Science 2017-02-15 Binqiang Chen , Chenyang Yang , Gang Wang

This paper presents a novel algorithm for peer-to-peer (P2P) live streaming that addresses the limitations of single-layer systems through a multi-layered approach. The proposed solution adapts to diverse user capabilities and bandwidth…

Networking and Internet Architecture · Computer Science 2024-12-02 Rashmi Kushwaha , Rahul Bhattacharyya , Yatindra Nath Singh

Considered in this paper is the method of describingc of telecommunications systems providing VoD service using multi-layer graph. The paper describes the relations between the structural elements at each hierarchical level of the…

Networking and Internet Architecture · Computer Science 2012-03-07 Dmitry Ageyev , Artem Ignatenko

Nowadays, Voice over IP (VoIP) constitutes a privileged field of service innovation. One benefit of the VoIP technology is that it may be deployed using a centralized or a distributed architecture. One of the most efficient approaches used…

Networking and Internet Architecture · Computer Science 2013-10-23 Amor Lazzez , Ouissem Ben Fredj , Thabet Slimani

HTTP/2 video streaming has caught a lot of attentions in the development of multimedia technologies over the last few years. In HTTP/2, the server push mechanism allows the server to deliver more video segments to the client within a single…

Multimedia · Computer Science 2020-04-07 Chanh Minh Tran , Tho Nguyen Duc , Phan Xuan Tan , Eiji Kamioka