Related papers: Implementing Multi-Periodic Critical Systems: from…
The majority of scheduling metaheuristics use indirect representation of solutions as a way to efficiently explore the search space. Thus, a crucial part of such metaheuristics is a "schedule generation scheme" -- procedure translating the…
The manual implementation of distributed systems is an error-prone task because of the asynchronous interplay of components and the environment. Bounded synthesis automatically generates an implementation for the specification of the…
Constraint programming is used for a variety of real-world optimisation problems, such as planning, scheduling and resource allocation problems. At the same time, one continuously gathers vast amounts of data about these problems. Current…
The difficulty of developing reliable parallel software is generating interest in deterministic environments, where a given program and input can yield only one possible result. Languages or type systems can enforce determinism in new code,…
Since some years ago, use of Feedback Control Scheduling Algorithm (FCSA) in the control scheduling co-design of multiprocessor embedded system has increased. FCSA provides Quality of Service (QoS) in terms of overall system performance and…
Testing is a relevant activity for the development life-cycle of Safety Critical Embedded systems. In particular, much effort is spent for analysis and classification of test logs from SCADA subsystems, especially when failures occur. The…
The accurate assembly of the system matrix is an important step in any code that solves partial differential equations on a mesh. We either explicitly set up a matrix, or we work in a matrix-free environment where we have to be able to…
Executing a Golog program on an actual robot typically requires additional steps to account for hardware or software details of the robot platform, which can be formulated as constraints on the program. Such constraints are often temporal,…
This paper presents a framework for automatic synthesis of a control sequence for multi-agent systems governed by continuous linear dynamics under timed constraints. First, the motion of the agents in the workspace is abstracted into…
Embedded Systems combine one or more processor cores with dedicated logic running on an ASIC or FPGA to meet design goals at reasonable cost. It is achieved by profiling the application with variety of aspects like performance, memory…
Software engineers who collaborate to develop software in teams often have to manually merge changes they made to a module (e.g. a class), because the change conflicts with one that has just been made by another engineer to the same or…
We give the first algorithm for testing the feasibility of a system of sporadic real-time tasks on a set of identical processors, solving one major open problem in the area of multiprocessor real-time scheduling [S.K. Baruah and K. Pruhs,…
Existing model-based processes for embedded real-time systems support the analysis of various non-functional properties, most notably schedulability, through model checking, simulation or other means. The analysis results are then used for…
Pre-trained code language models have achieved promising performance in code generation and improved the programming efficiency of human developers. However, their self-refinement capability is typically overlooked by the existing…
Recent advances in code generation models have unlocked unprecedented opportunities for automating feature engineering, yet their adoption in real-world ML teams remains constrained by critical challenges: (i) the scarcity of datasets…
Industrial computing devices, in particular cyber-physical, real-time and safety-critical systems, focus on reacting to external events and the need to cooperate with other devices to create a functional system. They are often implemented…
This paper deals with the study of Earliest Deadline First (EDF) which is an optimal scheduling algorithm for uniprocessor real time systems use for scheduling the periodic task in soft real-time multiprocessor systems. In hard real-time…
Asynchronous programming has appeared as a programming style that overcomes undesired properties of concurrent programming. Typically in asynchronous models of programming, methods are posted into a post list for latter execution. The order…
In this paper I have study to Reduce the time Complexity of Earliest Deadline First (EDF), a global scheduling scheme for Earliest Deadline First in Real Time System tasks on a Multiprocessors system. Several admission control algorithms…
Asynchronous programming is widely adopted for building responsive and efficient software, and modern languages such as C# provide async/await primitives to simplify the use of asynchrony. In this paper, we propose an approach for…