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Pseudorandom number generation (PRNG) is a key element in hardware security platforms like field-programmable gate array FPGA circuits. In this article, 18 PRNGs belonging in 4 families (xorshift, LFSR, TGFSR, and LCG) are physically…

Cryptography and Security · Computer Science 2016-11-28 Mohammed Bakiri , Jean-François Couchot , Christophe Guyeux

Pseudo-Random Numbers Generators (PRNGs) are algorithms produced to generate long sequences of statistically uncorrelated numbers, i.e. Pseudo-Random Numbers (PRNs). These numbers are widely employed in mid-level cryptography and in…

Cryptography and Security · Computer Science 2019-12-30 Luca Pasqualini , Maurizio Parton

The objective of this project is to utilize an FPGA board which is the CMOD A7 35t to obtain a pseudo random number which can be used for encryption. We aim to achieve this by leveraging the inherent randomness present in environmental data…

Cryptography and Security · Computer Science 2024-04-26 Jarrod Lim , Tom Manuel Opalla Piccio , Chua Min Jie Michelle , Maoyang Xiang , T. Hui Teo

Stochastic simulation techniques employed for the analysis of portfolios of insurance/reinsurance risk, often referred to as `Aggregate Risk Analysis', can benefit from exploiting state-of-the-art high-performance computing platforms. In…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-08-19 A. K. Bahl , O. Baltzer , A. Rau-Chaplin , B. Varghese , A. Whiteway

An equidistribution is a theoretical quality criteria that measures the uniformity of a linear pseudo-random number generator (PRNG). In this work, we first show that all existing linear cellular automaton (CA) based pseudo-random number…

Cryptography and Security · Computer Science 2026-03-23 Bhuvaneswari A , Kamalika Bhattacharjee

In this proceedings we demonstrate how to implement and construct the PineAPPL grids, designed for fast-interpolation of Monte Carlo simulation with electroweak and QCD corrections, using the VegasFlow framework for Monte Carlo simulation…

High Energy Physics - Phenomenology · Physics 2020-09-25 Stefano Carrazza , Juan M. Cruz-Martinez , Christopher Schwan

We present an adaptive multi-GPU Exchange Monte Carlo method designed for the simulation of the 3D Random Field Model. The algorithm design is based on a two-level parallelization scheme that allows the method to scale its performance in…

Computational Physics · Physics 2016-08-10 C. A. Navarro , Wei Huang , Youjin Deng

Markov chain Monte Carlo (MCMC) is a widely used sampling method in modern artificial intelligence and probabilistic computing systems. It involves repetitive random number generations and thus often dominates the latency of probabilistic…

Hardware Architecture · Computer Science 2023-12-12 Yihan Fu , Daijing Shi , Anjunyi Fan , Wenshuo Yue , Yuchao Yang , Ru Huang , Bonan Yan

We implemented a GPU based parallel code to perform Monte Carlo simulations of the two dimensional q-state Potts model. The algorithm is based on a checkerboard update scheme and assigns independent random numbers generators to each thread.…

Statistical Mechanics · Physics 2012-03-12 Ezequiel E. Ferrero , Juan Pablo De Francesco , Nicolás Wolovick , Sergio A. Cannas

Commercial graphics processors (GPUs) have high compute capacity at very low cost, which makes them attractive for general purpose scientific computing. In this paper we show how graphics processors can be used for N-body simulations to…

Computational Engineering, Finance, and Science · Computer Science 2007-06-22 Erich Elsen , V. Vishal , Mike Houston , Vijay Pande , Pat Hanrahan , Eric Darve

In recent years graphical processing units (GPUs) have become a powerful tool in scientific computing. Their potential to speed up highly parallel applications brings the power of high performance computing to a wider range of users.…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-04-26 Uldis Locans , Andreas Adelmann , Andreas Suter , Jannis Fischer , Werner Lustermann , Gunther Dissertori , Qiulin Wang

Population annealing is a promising recent approach for Monte Carlo simulations in statistical physics, in particular for the simulation of systems with complex free-energy landscapes. It is a hybrid method, combining importance sampling…

Computational Physics · Physics 2017-09-14 Lev Yu. Barash , Martin Weigel , Michal Borovský , Wolfhard Janke , Lev N. Shchur

Random number generators (RNG) are an important resource in many areas: cryptography (both quantum and classical), probabilistic computation (Monte Carlo methods), numerical simulations, industrial testing and labeling, hazard games,…

Quantum Physics · Physics 2015-05-27 Mario Stipcevic

CPUs and operating systems are moving from 32 to 64 bits, and hence it is important to have good pseudorandom number generators designed to fully exploit these word lengths. However, existing 64-bit very long period generators based on…

Numerical Analysis · Mathematics 2019-01-25 Shin Harase , Takamitsu Kimoto

The hyperbolic Anosov C-systems have a countable set of everywhere dense periodic trajectories which have been recently used to generate pseudorandom numbers. The asymptotic distribution of periodic trajectories of C-systems with periods…

Chaotic Dynamics · Physics 2016-12-12 Andrzej Görlich , Marios Kalomenopoulos , Konstantin Savvidy , George Savvidy

Generation of pseudo random sequences by cellular automata, as well as by hybrid cellular automata is surveyed. An application to the fast evaluation and FPGA implementation of some classes of boolean functions is sketched out.

Discrete Mathematics · Computer Science 2008-07-25 Bruno Martin , Patrick Solé

We introduce a GPU-accelerated Monte Carlo framework for nonconvex, free-final-time trajectory optimization problems. This framework makes use of the prox-linear method, which belongs to the larger family of sequential convex programming…

Optimization and Control · Mathematics 2024-04-30 Govind M. Chari , Abhinav G. Kamath , Purnanand Elango , Behçet Açıkmeşe

This project develops a pseudo-random number generator (PRNG) using the logistic map, implemented in Verilog HDL on an FPGA and processes its output through a Central Limit Theorem (CLT) function to achieve a Gaussian distribution. The…

Particle-in-cell (PIC) simulations with Monte-Carlo collisions are used in plasma science to explore a variety of kinetic effects. One major problem is the long run-time of such simulations. Even on modern computer systems, PIC codes take a…

Many Random Number Generators (RNG) are available nowadays; they are divided in two categories, hardware RNG, that provide "true" random numbers, and algorithmic RNG, that generate pseudo random numbers (PRNG). Both types usually generate…

Information Theory · Computer Science 2018-09-28 Andrea C. G. Mennucci