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One of the objectives of continual learning is to prevent catastrophic forgetting in learning multiple tasks sequentially, and the existing solutions have been driven by the conceptualization of the plasticity-stability dilemma. However,…
Computing the gradient of an image is a common step in computer vision pipelines. The image gradient quantifies the magnitude and direction of edges in an image and is used in creating features for downstream machine learning tasks.…
Synthetic data is a scalable alternative to manual supervision, but it requires overcoming the sim-to-real domain gap. This discrepancy between virtual and real worlds is addressed by two seemingly opposed approaches: improving the realism…
Planar drawings of graphs tend to be favored over non-planar drawings. Testing planarity and creating a planar layout of a planar graph can be done in linear time. However, creating readable drawings of nearly planar graphs remains a…
Research into object deformations using computer vision techniques has been under intense study in recent years. A widely used technique is 3D non-rigid registration to estimate the transformation between two instances of a deforming…
Problems in differentiable rendering often involve optimizing scene parameters that cause motion in image space. The gradients for such parameters tend to be sparse, leading to poor convergence. While existing methods address this sparsity…
Image inpainting algorithms are used to restore some damaged or missing information region of an image based on the surrounding information. The method proposed in this paper applies the radial based analysis of image inpainting on GRNN.…
There exist many orthogonal graph drawing algorithms that minimize edge crossings or edge bends, however they produce unsatisfactory drawings in many practical cases. In this paper we present a grid-based algorithm for drawing orthogonal…
We propose a fully automatic method for fitting a 3D morphable model to single face images in arbitrary pose and lighting. Our approach relies on geometric features (edges and landmarks) and, inspired by the iterated closest point…
Image-guided drawing can compensate for the lack of skills but often requires a significant number of repetitive strokes to create textures. Existing automatic stroke synthesis methods are usually limited to predefined styles or require…
Compacting orthogonal drawings is a challenging task. Usually algorithms try to compute drawings with small area or edge length while preserving the underlying orthogonal shape. We present a one-dimensional compaction algorithm that alters…
Recent conditional image synthesis approaches provide high-quality synthesized images. However, it is still challenging to accurately adjust image contents such as the positions and orientations of objects, and synthesized images often have…
Likelihood based-learning of graphical models faces challenges of computational-complexity and robustness to model mis-specification. This paper studies methods that fit parameters directly to maximize a measure of the accuracy of predicted…
Proximity catch digraphs (PCDs) are based on proximity maps which yield proximity regions and are special types of proximity graphs. PCDs are based on the relative allocation of points from two or more classes in a region of interest and…
Information about size and shape of particles produced in various manufacturing processes is very important for process and product development because design of downstream processes as well as final product properties strongly depend on…
This work addresses scaling up the sketch classification task into a large number of categories. Collecting sketches for training is a slow and tedious process that has so far precluded any attempts to large-scale sketch recognition. We…
In this paper, we introduce Random Erasing, a new data augmentation method for training the convolutional neural network (CNN). In training, Random Erasing randomly selects a rectangle region in an image and erases its pixels with random…
We give a new deterministic algorithm that non-adaptively learns a hidden hypergraph from edge-detecting queries. All previous non-adaptive algorithms either run in exponential time or have non-optimal query complexity. We give the first…
In this paper, we present an advanced approach to solving the inverse rig problem in blendshape animation, using high-quality corrective blendshapes. Our algorithm introduces novel enhancements in three key areas: ensuring high data…
We consider the inverse scattering problem for sparse scatterers. An image reconstruction algorithm is proposed that is based on a nonlinear generalization of iterative hard thresholding. The convergence and error of the method was analyzed…