Related papers: Extended Range Telepresence for Evacuation Trainin…
The modeling and simulation of coupled neuromusculoskeletal-exoskeletal systems play a crucial role in human biomechanical analysis, as well as in the design and control of exoskeletons. However, conventional dynamic simulation frameworks…
Redirected walking is a Virtual Reality(VR) locomotion technique which enables users to navigate virtual environments (VEs) that are spatially larger than the available physical tracked space. In this work we present a novel technique for…
Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…
This article introduces a modeling framework to characterize evacuee response to environmental stimuli during emergency egress. The model is developed in consistency with stress theory, which explains how an organism reacts to environmental…
This paper presents an Immersive Telepresence system for Entertainment and Meetings (ITEM). The system aims to provide a radically new video communication experience by seamlessly merging participants into the same virtual space to allow a…
A standardized control system called Metaverse Extended Reality Portal (MERP) is presented as a solution to the issues with conventional VR eyewear. The MERP system improves user awareness of the physical world while offering an immersive…
Evacuation plans have been historically used as a safety measure for the construction of buildings. The existing crowd simulators require fully-modeled 3D environments and enough time to prepare and simulate scenarios, where the…
Although route and exit choice in complex buildings are important aspects of pedestrian behaviour, studies predominantly investigated pedestrian movement in a single level. This paper presents an innovative VR tool that was designed to…
This paper attempts to design an intelligent simulation model for pedestrian crowd evacuation. For this purpose, the cellular automata(CA) was fully integrated with fuzzy logic, the kth nearest neighbors (KNN), and some statistical…
Avoiding unseen or partially occluded vulnerable road users (VRUs) is a major challenge for fully autonomous driving in urban scenes. However, occlusion-aware risk assessment systems have not been widely studied. Here, we propose a…
Augmented Reality (AR) enriches a user's real environment by adding spatially aligned virtual objects (3D models, 2D textures, textual annotations, etc) by means of special display technologies. These are either worn on the body or placed…
We present a change-blindness based redirected walking algorithm that allows a user to explore on foot a virtual indoor environment consisting of an infinite number of rooms while at the same time ensuring collision-free walking for the…
Ensuring safe and realistic interactions between automated driving systems and vulnerable road users (VRUs) in urban environments requires advanced testing methodologies. This paper presents a test environment that combines a…
This extensive review was written for the ``Encyclopedia of Complexity and System Science'' (Springer, 2008) and addresses a broad audience ranging from engineers to applied mathematicians, computer scientists and physicists. It provides an…
This is the preprint version of our paper on 2015 International Conference on Virtual Rehabilitation (ICVR2015). In this paper, we described the imagination scenarios of a touch-less interaction technology for hemiplegia, which can support…
We introduce a method for generating realistic pedestrian trajectories and full-body animations that can be controlled to meet user-defined goals. We draw on recent advances in guided diffusion modeling to achieve test-time controllability…
The present cross-disciplinary research explores pedestrian-autonomous vehicle interactions in a safe, virtual environment. We first present contemporary tools in the field and then propose the design and development of a new application…
In this paper, we introduce two remote extended reality (XR) research methods that can overcome the limitations of lab-based controlled experiments, especially during the COVID-19 pandemic: (1) a predictive model-based task analysis and (2)…
Although access to sufficient screen space is crucial to knowledge work, workers often find themselves with limited access to display infrastructure in remote or public settings. While virtual displays can be used to extend the available…
Virtual try-on technology enables users to try various fashion items using augmented reality and provides a convenient online shopping experience. However, most previous works focus on the virtual try-on for clothes while neglecting that…