Related papers: Removing Local Extrema from Imprecise Terrains
Assume we are given a set of parallel line segments in the plane, and we wish to place a point on each line segment such that the resulting point set maximizes or minimizes the area of the largest or smallest triangle in the set. We analyze…
We consider methods for finding a simple polygon of minimum (Min-Area) or maximum (Max-Area) possible area for a given set of points in the plane. Both problems are known to be NP-hard; at the center of the recent CG Challenge, practical…
The study of extremal problems on triangle areas was initiated in a series of papers by Erd\H{o}s and Purdy in the early 1970s. In this paper we present new results on such problems, concerning the number of triangles of the same area that…
A basic issue in optimization, inverse theory,neural networks, computational chemistry and many other problems is the geometrical characterization of high dimensional functions. In inverse calculations one aims to characterize the set of…
Understanding spatial correlation is vital in many fields including epidemiology and social science. Lee, Meeks and Pettersson (Stat. Comput. 2021) recently demonstrated that improved inference for areal unit count data can be achieved by…
In this paper, we investigate the approximability of two node deletion problems. Given a vertex weighted graph $G=(V,E)$ and a specified, or "distinguished" vertex $p \in V$, MDD(min) is the problem of finding a minimum weight vertex set $S…
Many discrete optimization problems amount to selecting a feasible set of edges of least weight. We consider in this paper the context of spatial graphs where the positions of the vertices are uncertain and belong to known uncertainty sets.…
Terrain Guarding Problem(TGP), which is known to be NP-complete, asks to find a smallest set of guard locations on a terrain $T$ such that every point on $T$ is visible by a guard. Here, we study this problem on 1.5D orthogonal terrains…
In this paper the minimum spanning tree problem with uncertain edge costs is discussed. In order to model the uncertainty a discrete scenario set is specified and a robust framework is adopted to choose a solution. The min-max, min-max…
We give an overview of theoretical and practical aspects of finding a simple polygon of minimum (Min-Area) or maximum (Max-Area) possible area for a given set of n points in the plane. Both problems are known to be NP-hard and were the…
We give necessary and sufficient criteria for elementary operations in a two-dimensional terrain to preserve the persistent homology induced by the height function. These operations are edge flips and removals of interior vertices,…
A terrain is an $x$-monotone polygon whose lower boundary is a single line segment. We present an algorithm to find in a terrain a triangle of largest area in $O(n \log n)$ time, where $n$ is the number of vertices defining the terrain. The…
In the minimum constraint removal ($MCR$), there is no feasible path to move from the starting point towards the goal and, the minimum constraints should be removed in order to find a collision-free path. It has been proved that $MCR$…
The maximum/minimum bisection problems are, given an edge-weighted graph, to find a bipartition of the vertex set into two sets whose sizes differ by at most one, such that the total weight of edges between the two sets is…
This paper studies the problem of enumerating all maximal collinear subsets of size at least three in a given set of $n$ points. An algorithm for this problem, besides solving degeneracy testing and the exact fitting problem, can also help…
We design a non-convex second-order optimization algorithm that is guaranteed to return an approximate local minimum in time which scales linearly in the underlying dimension and the number of training examples. The time complexity of our…
We present a new technique for efficiently removing almost all short cycles in a graph without unintentionally removing its triangles. Consequently, triangle finding problems do not become easy even in almost $k$-cycle free graphs, for any…
In this work, we analyze two of the most fundamental algorithms in geodesically convex optimization: Riemannian gradient descent and (possibly inexact) Riemannian proximal point. We quantify their rates of convergence and produce different…
Escaping from saddle points and finding local minimum is a central problem in nonconvex optimization. Perturbed gradient methods are perhaps the simplest approach for this problem. However, to find $(\epsilon, \sqrt{\epsilon})$-approximate…
We consider the following NP-hard problem: in a weighted graph, find a minimum cost set of vertices whose removal leaves a graph in which no two cycles share an edge. We obtain a constant-factor approximation algorithm, based on the…