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In "Recognizing the Maximum of a Sequence", Gilbert and Mosteller analyze a full information game where n measurements from an uniform distribution are drawn and a player (knowing n) must decide at each draw whether or not to choose that…

Probability · Mathematics 2018-05-30 Marcos Costa Santos Carreira

In the Penney-Ante game, Player I chooses a head/tail string of a predetermined length $n\ge3$. Player II, upon seeing Player I's choice, chooses another head/tail string of the same length. A coin is then tossed repeatedly and the player…

Combinatorics · Mathematics 2021-07-16 Reed Phillips , A. J. Hildebrand

Consider a game where Alice generates an integer and Bob wins if he can factor that integer. Traditional game theory tells us that Bob will always win this game even though in practice Alice will win given our usual assumptions about the…

Computer Science and Game Theory · Computer Science 2009-11-18 Lance Fortnow , Rahul Santhanam

A game is played by a team of two --- say Alice and Bob --- in which the value of a random variable $x$ is revealed to Alice only, who cannot freely communicate with Bob. Instead, she is given a quantum $n$-level system, respectively a…

Information Theory · Computer Science 2015-12-16 Péter E. Frenkel , Mihály Weiner

In quantum weak oblivious transfer, Alice sends Bob two bits and Bob can learn one of the bits at his choice. It was found that the security of such a protocol is bounded by $2P_{Alice}^{\ast }+P_{Bob}^{\ast }\geq 2$, where $P_{Alice}^{\ast…

Quantum Physics · Physics 2015-06-15 Guang Ping He

In this paper, we study algorithms for special cases of energy games, a class of turn-based games on graphs that show up in the quantitative analysis of reactive systems. In an energy game, the vertices of a weighted directed graph belong…

Data Structures and Algorithms · Computer Science 2023-11-17 Sebastian Forster , Antonis Skarlatos , Tijn de Vos

Alice holds an random variable $X$, and Bob is trying to guess its value by asking questions of the form "is $X=x$?". Alice answers truthfully and the game terminates once Bob guesses correctly. Before the game begins, Bob is allowed to…

Information Theory · Computer Science 2018-06-15 Amir Burin , Ofer Shayevitz

Oblivious transfer is a fundamental cryptographic primitive in which Bob transfers one of two bits to Alice in such a way that Bob cannot know which of the two bits Alice has learned. We present an optimal security bound for quantum…

Quantum Physics · Physics 2016-08-31 André Chailloux , Gus Gutoski , Jamie Sikora

How many fair coin tosses to choose 1 of $n$ options with uniform probability? Although a probability problem, the solution is essentially number-theoretic, with special roles for Mersenne numbers, Fermat numbers, and the haupt exponent. We…

Number Theory · Mathematics 2018-08-27 Matthew Brand

Consider $n$ independent, biased coins, each with a known probability of heads. Presented with an ordering of these coins, flip (i.e., toss) each coin once, in that order, until we have observed both a *head* and a *tail*, or flipped all…

Data Structures and Algorithms · Computer Science 2025-10-21 Feyza Duman Keles , Lisa Hellerstein , Kunal Marwaha , Christopher Musco , Xinchen Yang

Quantum resources may provide advantage over their classical counterparts. Theoretically, in certain tasks, this advantage can be very high. In this work, we construct such a task based on a game, mediated by Referee and played between…

Quantum Physics · Physics 2024-05-16 Saronath Halder , Alexander Streltsov , Manik Banik

Penney's game is a two player zero-sum game in which each player chooses a three-flip pattern of heads and tails and the winner is the player whose pattern occurs first in repeated tosses of a fair coin. Because the players choose…

Optimization and Control · Mathematics 2019-04-24 Joshua B. Miller

Suppose a coin with unknown probability $p$ of heads can be flipped as often as desired. A Bernoulli factory for a function $f$ is an algorithm that uses flips of the coin together with auxiliary randomness to flip a single coin with…

Probability · Mathematics 2016-09-29 Mark Huber

Optimization results are one method for understanding neural computation from Nature's perspective and for defining the physical limits on neuron-like engineering. Earlier work looks at individual properties or performance criteria and…

Neurons and Cognition · Quantitative Biology 2017-12-21 William B Levy , Toby Berger , Mustafa Sungkar

In this work, we consider "decision" variants of a monogamy-of-entanglement game by Tomamichel, Fehr, Kaniewski, and Wehner [New Journal of Physics '13]. In its original "search" variant, Alice prepares a (possibly entangled) state on…

Quantum Physics · Physics 2025-09-03 Andrea Coladangelo , Qipeng Liu , Ziyi Xie

We consider a game with two piles, in which two players take turn to add $a$ or $b$ chips ($a$, $b$ are not necessarily positive) randomly and independently to their respective piles. The player who collects $n$ chips first wins the game.…

Combinatorics · Mathematics 2019-03-11 Ho-Hon Leung , Thotsaporn "Aek'' Thanatipanonda

Mirror games were invented by Garg and Schnieder (ITCS 2019). Alice and Bob take turns (with Alice playing first) in declaring numbers from the set {1,2, ...2n}. If a player picks a number that was previously played, that player loses and…

Computational Complexity · Computer Science 2023-07-14 Roey Magen , Moni Naor

We consider the following cake cutting game: Alice chooses a set P of n points in the square (cake) [0,1]^2, where (0,0) is in P; Bob cuts out n axis-parallel rectangles with disjoint interiors, each of them having a point of P as the lower…

Computational Geometry · Computer Science 2011-04-04 Tobias Christ , Andrea Francke , Heidi Gebauer , Jiří Matoušek , Takeaki Uno

The cryptographic protocol of coin tossing consists of two parties, Alice and Bob, that do not trust each other, but want to generate a random bit. If the parties use a classical communication channel and have unlimited computational…

Quantum Physics · Physics 2009-11-13 A. T. Nguyen , J. Frison , K. Phan Huy , S. Massar

We introduce the competitive assignment problem, a two-player version of the well-known assignment problem. Given a set of tasks and a set of agents with different efficiencies for different tasks, Alice and Bob take turns picking agents…

Computer Science and Game Theory · Computer Science 2026-02-10 Florian Galliot , Nacim Oijid , Jonas Sénizergues