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Game semantics has proven to be a robust method to give compositional semantics for a variety of higher-order programming languages. However, due to the complexity of most game models, game semantics has remained unapproachable for…

Programming Languages · Computer Science 2020-11-19 Nobuko Yoshida , Simon Castellan , Léo Stefanesco

Prompt tuning represents a valuable technique for adapting pre-trained visual-language models (VLM) to various downstream tasks. Recent advancements in CoOp-based methods propose a set of learnable domain-shared or image-conditional textual…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Hantao Yao , Rui Zhang , Changsheng Xu

This paper investigates models of event implications. Specifically, how well models predict entity state-changes, by targeting their understanding of physical attributes. Nominally, Large Language models (LLM) have been exposed to…

Computation and Language · Computer Science 2022-11-11 Evangelia Spiliopoulou , Artidoro Pagnoni , Yonatan Bisk , Eduard Hovy

Reversible computing is a new paradigm that has emerged recently and extends the traditional forwards-only computing mode with the ability to execute in backwards, so that computation can run in reverse as easily as in forward. Two…

Formal Languages and Automata Theory · Computer Science 2023-09-07 Nataliya Gribovskaya , Irina Virbitskaite

Modern interactive visualizations are akin to distributed systems, where user interactions, background data processing, remote requests, and streaming data read and modify the interface at the same time. This concurrency is crucial to…

Human-Computer Interaction · Computer Science 2019-07-02 Yifan Wu , Remco Chang , Eugene Wu , Joe Hellerstein

We propose a timed and soft extension of Concurrent Constraint Programming. The time extension is based on the hypothesis of bounded asynchrony: the computation takes a bounded period of time and is measured by a discrete global clock.…

Programming Languages · Computer Science 2015-10-07 Stefano Bistarelli , Maurizio Gabbrielli , Maria Chiara Meo , Francesco Santini

Embodied-AI agents must reason about how objects move and interact in 3-D space over time, yet existing smaller frontier Large Language Models (LLMs) still mis-handle fine-grained spatial relations, metric distances, and temporal orderings.…

Robotics · Computer Science 2026-04-10 Jacob Anderson , Bardh Hoxha , Georgios Fainekos , Hideki Okamoto , Danil Prokhorov

We address the problem of performing semantic transformations on strings, which may represent a variety of data types (or their combination) such as a column in a relational table, time, date, currency, etc. Unlike syntactic…

Databases · Computer Science 2012-04-30 Rishabh Singh , Sumit Gulwani

Past work has studied event prediction and event language modeling, sometimes mediated through structured representations of knowledge in the form of event schemas. Such schemas can lead to explainable predictions and forecasting of unseen…

Computation and Language · Computer Science 2023-05-25 Anisha Gunjal , Greg Durrett

Concurrent programs executing on NUMA architectures consist of concurrent entities (e.g. threads, actors) and data placed on different nodes. Execution of these concurrent entities often reads or updates states from remote nodes. The…

Programming Languages · Computer Science 2016-02-12 Juliana Franco , Sophia Drossopoulou

Conventional operating system scheduling algorithms are largely content-ignorant, making decisions based on factors such as latency or fairness without considering the actual intents or semantics of processes. Consequently, these algorithms…

Machine Learning · Computer Science 2025-06-17 Wenyue Hua , Dujian Ding , Yile Gu , Yujie Ren , Kai Mei , Minghua Ma , William Yang Wang

Transactional memory (TM) has emerged as a promising abstraction for concurrent programming alternative to lock-based synchronizations. However, most TM models admit only isolated transactions, which are not adequate in multi-threaded…

Programming Languages · Computer Science 2016-02-18 Marino Miculan , Marco Peressotti

In-context learning (ICL) has emerged as an effective solution for few-shot learning with large language models (LLMs). However, how LLMs leverage demonstrations to specify a task and learn a corresponding computational function through ICL…

Computation and Language · Computer Science 2025-11-17 Yu Bai , Heyan Huang , Cesare Spinoso-Di Piano , Marc-Antoine Rondeau , Sanxing Chen , Yang Gao , Jackie Chi Kit Cheung

We introduce Controller-Embedded Language Model Interactions (CELI), a framework that integrates control logic directly within language model (LM) prompts, facilitating complex, multi-stage task execution. CELI addresses limitations of…

TimeML is an XML-based schema for annotating temporal information over discourse. The standard has been used to annotate a variety of resources and is followed by a number of tools, the creation of which constitute hundreds of thousands of…

Computation and Language · Computer Science 2013-04-30 Leon Derczynski , Hector Llorens , Naushad UzZaman

We introduce a new type of test, called a Turing Experiment (TE), for evaluating to what extent a given language model, such as GPT models, can simulate different aspects of human behavior. A TE can also reveal consistent distortions in a…

Computation and Language · Computer Science 2023-07-11 Gati Aher , Rosa I. Arriaga , Adam Tauman Kalai

Event relations are crucial for narrative understanding and reasoning. Governed by nuanced logic, event relation extraction (ERE) is a challenging task that demands thorough semantic understanding and rigorous logical reasoning. In this…

Artificial Intelligence · Computer Science 2024-08-12 Meiqi Chen , Yubo Ma , Kaitao Song , Yixin Cao , Yan Zhang , Dongsheng Li

Sequence diagrams are a widely used design notation for describing software behaviors. Many reusable software artifacts such as design patterns and design aspects make use of sequence diagrams to describe interaction behaviors. When a…

Software Engineering · Computer Science 2011-07-22 Lunjin Lu , Dae-kyoo Kim

Timed discrete-event systems (TDES), which is a modelling formalism proposed by Brandin and Wonham, can be used for modelling scheduling and production planning problems. This paper aims to show that TDES are essentially synchronous product…

Systems and Control · Electrical Eng. & Systems 2024-10-23 Liyong Lin

We present a systematic review of 337 articles evaluating the syntactic abilities of Transformer-based language models (TLMs), reporting on over 3,000 datapoints spanning a wide range of syntactic phenomena, languages, models, and methods.…

Computation and Language · Computer Science 2026-05-28 Nora Graichen , Iria de-Dios-Flores , Gemma Boleda