Related papers: A Multi-Stage CUDA Kernel for Floyd-Warshall
3D FPGAs have recently been produced as the next generation of the FPGA family to continue the integration of more transistors on a single chip seamlessly. In this paper, we propose a complete CAD flow to implement an arbitrary logic…
In this paper we focus on the integration of high-performance numerical libraries in ab initio codes and the portability of performance and scalability. The target of our work is FLEUR, a software for electronic structure calculations…
We discuss several strategies to implement Dykstra's projection algorithm on NVIDIA's compute unified device architecture (CUDA). Dykstra's algorithm is the central step in and the computationally most expensive part of statistical…
Variational Physics-Informed Neural Networks often suffer from poor convergence when using stochastic gradient-descent-based optimizers. By introducing a Least Squares solver for the weights of the last layer of the neural network, we…
This report presents a comprehensive analysis of the performance of GPU accelerated meshfree CFD solvers for two-dimensional compressible flows in Fortran, C++, Python, and Julia. The programming model CUDA is used to develop the GPU codes.…
RAR uses classic symmetric encryption algorithm SHA-1 hashing and AES algorithm for encryption, and the only method of password recovery is brute force, which is very time-consuming. In this paper, we present an approach using GPUs to speed…
We describe an efficient Particle-Mesh algorithm for the Connection Machine CM-5. Our particular method parallelizes well and the computation time per time step decreases as the particles become more clustered. We achieve floating-point…
We present automatic horizontal fusion, a novel optimization technique that complements the standard kernel fusion techniques for GPU programs. Unlike the standard fusion, whose goal is to eliminate intermediate data round trips, our…
We present softdtw-cuda-torch, an open-source PyTorch library for computing Soft Dynamic Time Warping (SoftDTW) on GPUs. Our implementation addresses three key limitations of existing GPU implementations of SoftDTW: a hard sequence-length…
In this paper we implemented the algorithm we developed in [1] called 3DPIFCM in a parallel environment by using CUDA on a GPU. In our previous work we introduced 3DPIFCM which performs segmentation of images in noisy conditions and uses…
The alternating direction method of multipliers (ADMM) is a powerful operator splitting technique for solving structured convex optimization problems. Due to its relatively low per-iteration computational cost and ability to exploit…
We present efficient algorithms to build data structures and the lists needed for fast multipole methods. The algorithms are capable of being efficiently implemented on both serial, data parallel GPU and on distributed architectures. With…
State-of-the-art multimodal journey-planning algorithms, such as ULTRA, have recently been adapted to account for delays. In this work, we extend this approach to be more memory-efficient, faster, and accurate. We also adapt this framework…
Contraction Hierarchies (CH) (Geisberger et al., 2008) is one of the most widely used algorithms for shortest-path queries on road networks. Compared to Dijkstra's algorithm, CH enables orders of magnitude faster query performance through a…
Coded caching scheme, which is an effective technique to increase the transmission efficiency during peak traffic times, has recently become quite popular among the coding community. Generally rate can be measured to the transmission in the…
One of the current challenges in physically-based simulations, and, more specifically, fluid simulations, is to produce visually appealing results at interactive rates, capable of being used in multiple forms of media. In recent times, a…
The minimum distance of a code is an important concept in information theory. Hence, computing the minimum distance of a code with a minimum computational cost is a crucial process to many problems in this area. In this paper, we present…
We present an efficient algorithm for regularized optimal transport. In contrast to previous methods, we use the Douglas-Rachford splitting technique to develop an efficient solver that can handle a broad class of regularizers. The…
Much of the current focus in high performance computing (HPC) for computational fluid dynamics (CFD) deals with grid based methods. However, parallel implementations for new meshfree particle methods such as Smoothed Particle Hydrodynamics…
We introduce efficient algorithms for finding the $k$ shortest paths of a weighted pushdown automaton (WPDA), a compact representation of a weighted set of strings with potential applications in parsing and machine translation. Both of our…