Related papers: On Touching Triangle Graphs
In this paper, we consider the problem of representing graphs by polygons whose sides touch. We show that at least six sides per polygon are necessary by constructing a class of planar graphs that cannot be represented by pentagons. We also…
Contact representations of graphs have a long history. Most research has focused on problems in 2D, but 3D contact representations have also been investigated, mostly concerning fully-dimensional geometric objects such as spheres or cubes.…
In this paper we study threshold coloring of graphs, where the vertex colors represented by integers are used to describe any spanning subgraph of the given graph as follows. Pairs of vertices with near colors imply the edge between them is…
Planar bipartite graphs can be represented as touching graphs of horizontal and vertical segments in $\mathbb{R}^2$. We study a generalization in space: touching graphs of axis-aligned rectangles in $\mathbb{R}^3$, and prove that planar…
A square-contact representation of a planar graph $G=(V,E)$ maps vertices in $V$ to interior-disjoint axis-aligned squares in the plane and edges in $E$ to adjacencies between the sides of the corresponding squares. In this paper, we study…
A simple-triangle graph (also known as a PI graph) is the intersection graph of a family of triangles defined by a point on a horizontal line and an interval on another horizontal line. The recognition problem for simple-triangle graphs was…
In this paper we consider Contact graphs of Paths on a Grid (CPG graphs), i.e. graphs for which there exists a family of interiorly disjoint paths on a grid in one-to-one correspondence with their vertex set such that two vertices are…
The visual complexity of a graph drawing can be measured by the number of geometric objects used for the representation of its elements. In this paper, we study planar graph drawings where edges are represented by few segments. In such a…
In this study we consider the problem of triangulated graphs. Precisely we give a necessary and sufficient condition for a graph to be triangulated. This give an alternative characterization of triangulated graphs. Our method is based on…
We study triangle decompositions of graphs. We consider constructions of classes of graphs where every edge lies on a triangle and the addition of the minimum number of multiple edges between already adjacent vertices results in a strongly…
A simple-triangle graph is the intersection graph of triangles that are defined by a point on a horizontal line and an interval on another horizontal line. The time complexity of the recognition problem for simple-triangle graphs was a…
A polyhedral surface~$\mathcal{C}$ in $\mathbb{R}^3$ with convex polygons as faces is a side-contact representation of a graph~$G$ if there is a bijection between the vertices of $G$ and the faces of~$\mathcal{C}$ such that the polygons of…
We consider the problem of morphing between contact representations of a plane graph. In an $\mathcal F$-contact representation of a plane graph $G$, vertices are realized by internally disjoint elements from a family $\mathcal F$ of…
Topological drawings are natural representations of graphs in the plane, where vertices are represented by points, and edges by curves connecting the points. Topological drawings of complete graphs and of complete bipartite graphs have been…
We study contact representations for graphs, which we call pixel representations in 2D and voxel representations in 3D. Our representations are based on the unit square grid whose cells we call pixels in 2D and voxels in 3D. Two pixels are…
In the past decades for more and more graph classes the Graph Isomorphism Problem was shown to be solvable in polynomial time. An interesting family of graph classes arises from intersection graphs of geometric objects. In this work we show…
The notion of graph covers is a discretization of covering spaces introduced and deeply studied in topology. In discrete mathematics and theoretical computer science, they have attained a lot of attention from both the structural and…
Graph isomorphism is an important computer science problem. The problem for the general case is unknown to be in polynomial time. The base algorithm for the general case works in quasi-polynomial time. The solutions in polynomial time for…
We demonstrate that graph-based models are fully capable of representing higher-order interactions, and have a long history of being used for precisely this purpose. This stands in contrast to a common claim in the recent literature on…
In this paper, the problem of matching pairs of correlated random graphs with multi-valued edge attributes is considered. Graph matching problems of this nature arise in several settings of practical interest including social network…