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We consider a problem of placing generators of rewards to be collected by randomly moving agents in a network. In many settings, the precise mobility pattern may be one of several possible, based on parameters outside our control, such as…

Multiagent Systems · Computer Science 2024-06-04 Petros Petsinis , Kaichen Zhang , Andreas Pavlogiannis , Jingbo Zhou , Panagiotis Karras

Motivated by the classic Generalized Assignment Problem, we consider the Graph Balancing problem in the presence of orientation costs: given an undirected multi-graph G = (V,E) equipped with edge weights and orientation costs on the edges,…

Data Structures and Algorithms · Computer Science 2021-06-11 Roy Schwartz , Ran Yeheskel

Preserving the utility of published datasets while simultaneously providing provable privacy guarantees is a well-known challenge. On the one hand, context-free privacy solutions, such as differential privacy, provide strong privacy…

Machine Learning · Computer Science 2018-02-14 Chong Huang , Peter Kairouz , Xiao Chen , Lalitha Sankar , Ram Rajagopal

We study the problem of minimizing the average of a very large number of smooth functions, which is of key importance in training supervised learning models. One of the most celebrated methods in this context is the SAGA algorithm. Despite…

Machine Learning · Computer Science 2019-01-28 Xu Qian , Zheng Qu , Peter Richtárik

We consider single-machine scheduling problems that are natural generalizations or variations of the min-sum set cover problem and the min-sum vertex cover problem. For each of these problems, we give new approximation algorithms. Some of…

Data Structures and Algorithms · Computer Science 2020-01-22 Felix Happach , Andreas S. Schulz

The problem of online learning with graph feedback has been extensively studied in the literature due to its generality and potential to model various learning tasks. Existing works mainly study the adversarial and stochastic feedback…

Machine Learning · Computer Science 2022-08-23 Fang Kong , Yichi Zhou , Shuai Li

Motivated by the fact that in several cases a matching in a graph is stable if and only if it is produced by a greedy algorithm, we study the problem of computing a maximum weight greedy matching on weighted graphs, termed GreedyMatching.…

Discrete Mathematics · Computer Science 2016-05-23 Argyrios Deligkas , George B. Mertzios , Paul G. Spirakis

We consider a task of scheduling with a common deadline on a single machine. Every player reports to a scheduler the length of his job and the scheduler needs to finish as many jobs as possible by the deadline. For this simple problem,…

Computer Science and Game Theory · Computer Science 2011-03-15 Uriel Feige , Moshe Tennenholtz

This paper introduces TEDI (Truthful, Expressive, and Dimension-Insensitive approach), a discretization-free algorithm to learn truthful and utility-maximizing mechanisms. Existing learning-based approaches often rely on discretization of…

Computer Science and Game Theory · Computer Science 2025-07-01 Yunxuan Ma , Siqiang Wang , Zhijian Duan , Yukun Cheng , Xiaotie Deng

We formulate and study the algorithmic mechanism design problem for a general class of resource allocation settings, where the center redistributes the private resources brought by individuals. Money transfer is forbidden. Distinct from the…

Computer Science and Game Theory · Computer Science 2015-03-24 Qipeng Liu , Yicheng Liu , Pingzhong Tang

Applications such as megaregional planning require efficient methods for solving traffic assignment problems (TAPs) on large-scale networks. We propose a decomposition heuristic that generates approximate TAP solutions by partitioning the…

Optimization and Control · Mathematics 2022-06-28 Venktesh Pandey , Priyadarshan N. Patil

We consider large scale cost allocation problems and consensus seeking problems for multiple agents, in which agents are suggested to collaborate in a distributed algorithm to find a solution. If agents are strategic to minimize their own…

Optimization and Control · Mathematics 2013-04-11 Takashi Tanaka , Farhad Farokhi , Cédric Langbort

We study procurement games where each seller supplies multiple units of his item, with a cost per unit known only to him. The buyer can purchase any number of units from each seller, values different combinations of the items differently,…

Computer Science and Game Theory · Computer Science 2014-09-29 Hau Chan , Jing Chen

We consider the following NP-hard problem: in a weighted graph, find a minimum cost set of vertices whose removal leaves a graph in which no two cycles share an edge. We obtain a constant-factor approximation algorithm, based on the…

Data Structures and Algorithms · Computer Science 2015-05-14 Samuel Fiorini , Gwenaël Joret , Ugo Pietropaoli

This paper considers prior-independent mechanism design, in which a single mechanism is designed to achieve approximately optimal performance on every prior distribution from a given class. Most results in this literature focus on…

Computer Science and Game Theory · Computer Science 2021-03-01 Yiding Feng , Jason D. Hartline , Yingkai Li

We present a self-stabilizing algorithm for the (asynchronous) unison problem which achieves an efficient trade-off between time, workload, and space in a weak model. Precisely, our algorithm is defined in the atomic-state model and works…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-08-04 Stéphane Devismes , David Ilcinkas , Colette Johnen , Frédéric Mazoit

Background: Combinatorial optimization problems (COPs) are central to Logistics and Supply Chain decision making, yet their NP-hardness prevents exact optimal solutions in reasonable time. Methods: This work addresses that limitation by…

Data Structures and Algorithms · Computer Science 2026-04-13 Moustapha Diaby

The classic technique of Baker [J. ACM '94] is the most fundamental approach for designing approximation schemes on planar, or more generally topologically-constrained graphs, and it has been applied in a myriad of different variants and…

Data Structures and Algorithms · Computer Science 2023-11-01 Tuukka Korhonen , Wojciech Nadara , Michał Pilipczuk , Marek Sokołowski

This paper analyzes different online algorithms for the problem of assigning weights to edges in a fully-connected bipartite graph that minimizes the overall cost while satisfying constraints. Edges in this graph may disappear and reappear…

Computational Complexity · Computer Science 2011-05-03 Ankur Sahai

In this work, using a game-theoretic approach, cost-sensitive mechanisms that lead to reliable Internet-based computing are designed. In particular, we consider Internet-based master-worker computations, where a master processor assigns,…

Distributed, Parallel, and Cluster Computing · Computer Science 2013-07-08 Antonio Fernandez Anta , Chryssis Georgiou , Miguel A. Mosteiro