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Related papers: Truthful Assignment without Money

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Various real-life planning problems require making upfront decisions before all parameters of the problem have been disclosed. An important special case of such problem especially arises in scheduling and staff rostering problems, where a…

Data Structures and Algorithms · Computer Science 2017-03-20 David Adjiashvili , Viktor Bindewald , Dennis Michaels

The design of algorithms or protocols that are able to align the goals of the planner with the selfish interests of the agents involved in these protocols is of paramount importance in almost every decentralized setting (such as, computer…

Computer Science and Game Theory · Computer Science 2023-02-28 Diodato Ferraioli , Carmine Ventre

We study a variant of the \emph{generalized assignment problem} ({\sf GAP}) with group constraints. An instance of {\sf Group GAP} is a set $I$ of items, partitioned into $L$ groups, and a set of $m$ uniform (unit-sized) bins. Each item $i…

Data Structures and Algorithms · Computer Science 2019-09-17 Ariel Kulik , Kanthi Sarpatwar , Baruch Schieber , Hadas Shachnai

In this paper, we study the weighted stochastic matching problem. Let $G=(V, E)$ be a given edge-weighted graph and let its realization $\mathcal{G}$ be a random subgraph of $G$ that includes each edge $e\in E$ independently with a known…

Data Structures and Algorithms · Computer Science 2023-11-16 Mahsa Derakhshan , Mohammad Saneian

The classic paper of Shapley and Shubik \cite{Shapley1971assignment} characterized the core of the assignment game using ideas from matching theory and LP-duality theory and their highly non-trivial interplay. Whereas the core of this game…

Computer Science and Game Theory · Computer Science 2021-07-19 Vijay V. Vazirani

In the online load balancing problem on related machines, we have a set of jobs (with different sizes) arriving online, and we need to assign each job to a machine immediately upon its arrival, so as to minimize the makespan, i.e., the…

Data Structures and Algorithms · Computer Science 2019-09-11 Bo Li , Minming Li , Xiaowei Wu

In this paper, we study the Maximum Vertex-weighted $b$-Matching (MVbM) problem on bipartite graphs in a new game-theoretical environment. In contrast to other game-theoretical settings, we consider the case in which the value of the tasks…

Computer Science and Game Theory · Computer Science 2023-07-25 Gennaro Auricchio , Jie Zhang

Our motivation is to improve on the best approximation guarantee known for the problem of finding a minimum-cost 2-node connected spanning subgraph of a given undirected graph with nonnegative edge costs. We present an LP (Linear…

Data Structures and Algorithms · Computer Science 2021-11-16 Logan Grout , Joseph Cheriyan , Bundit Laekhanukit

Recent work shows that we can use partial verification instead of money to implement truthful mechanisms. In this paper we develop tools to answer the following question. Given an allocation rule that can be made truthful with payments,…

Computer Science and Game Theory · Computer Science 2019-01-24 Sofia Ceppi , Ian Kash , Rafael Frongillo

The knapsack problem is one of the classical problems in combinatorial optimization: Given a set of items, each specified by its size and profit, the goal is to find a maximum profit packing into a knapsack of bounded capacity. In the…

Data Structures and Algorithms · Computer Science 2020-12-02 Susanne Albers , Arindam Khan , Leon Ladewig

We study allocation problems without monetary transfers where agents have correlated types, i.e., hold private information about one another. Such peer information is relevant in various settings, including science funding, allocation of…

Theoretical Economics · Economics 2025-03-21 Axel Niemeyer , Justus Preusser

In this paper, we propose a deterministic algorithm that approximates the optimal path cover on weighted undirected graphs. Based on the 1/2-Approximation Path Cover Algorithm by Moran et al., we add a procedure to remove the redundant…

Numerical Analysis · Mathematics 2021-01-25 Junyuan Lin , Guangpeng Ren

We study the design of truthful mechanisms for set systems, i.e., scenarios where a customer needs to hire a team of agents to perform a complex task. In this setting, frugality [Archer&Tardos'02] provides a measure to evaluate the "cost of…

Computer Science and Game Theory · Computer Science 2012-11-09 Ning Chen , Edith Elkind , Nick Gravin , Fedor Petrov

We study the House Allocation problem (also known as the Assignment problem), i.e., the problem of allocating a set of objects among a set of agents, where each agent has ordinal preferences (possibly involving ties) over a subset of the…

Computer Science and Game Theory · Computer Science 2019-05-10 Piotr Krysta , David Manlove , Baharak Rastegari , Jinshan Zhang

This paper considers a scenario within the field of mechanism design without money where a mechanism designer is interested in selecting items with maximum total value under a knapsack constraint. The items, however, are controlled by…

Computer Science and Game Theory · Computer Science 2024-10-10 Javier Cembrano , Max Klimm , Martin Knaack

Task allocation is a crucial process in modern systems, but it is often challenged by incomplete information about the utilities of participating agents. In this paper, we propose a new profit maximization mechanism for the task allocation…

Theoretical Economics · Economics 2023-02-14 Mina Montazeri , Hamed Kebriaei , Babak N. Araabi

Differentiable solvers for the linear assignment problem (LAP) have attracted much research attention in recent years, which are usually embedded into learning frameworks as components. However, previous algorithms, with or without learning…

Machine Learning · Computer Science 2022-01-07 He Liu , Tao Wang , Congyan Lang , Songhe Feng , Yi Jin , Yidong Li

We consider the maximum bipartite matching problem in stochastic settings, namely the query-commit and price-of-information models. In the query-commit model, an edge e independently exists with probability $p_e$. We can query whether an…

Data Structures and Algorithms · Computer Science 2019-10-15 Buddhima Gamlath , Sagar Kale , Ola Svensson

We present and discuss general techniques for proving inapproximability results for truthful mechanisms. We make use of these techniques to prove lower bounds on the approximability of several non-utilitarian multi-parameter problems. In…

Computer Science and Game Theory · Computer Science 2017-02-16 Ahuva Mu'alem , Michael Schapira

In this paper, we study whether inexpensive, physics-free supervision can reliably prioritize grasp-place candidates for budget-aware pick-and-place. From an object's initial pose, target pose, and a candidate grasp, we generate two…

Robotics · Computer Science 2025-12-23 Tianyuan Liu , Richard Dazeley , Benjamin Champion , Akan Cosgun