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The conventional GUI is more mechanical and does not recognize or communicate emotions. The modern GUIs are trying to infer the likely emotional state and personality of the user and communicate through a corresponding emotional state.…

Human-Computer Interaction · Computer Science 2014-04-29 Umakant Mishra

We propose a new form of human-machine interaction. It is a pictorial game consisting of interactive rounds of creation between artists and a machine. They repetitively paint one after the other. At its rounds, the computer partially…

Graphics · Computer Science 2021-02-16 Vivien Cabannes , Thomas Kerdreux , Louis Thiry , Tina Campana , Charly Ferrandes

Experiential AI is proposed as a new research agenda in which artists and scientists come together to dispel the mystery of algorithms and make their mechanisms vividly apparent. It addresses the challenge of finding novel ways of opening…

Computers and Society · Computer Science 2019-08-08 Drew Hemment , Ruth Aylett , Vaishak Belle , Dave Murray-Rust , Ewa Luger , Jane Hillston , Michael Rovatsos , Frank Broz

A virtual string is a scheme of self-intersections of a closed curve on a surface. We introduce virtual strings and study their geometric properties and homotopy invariants. We also discuss connections between virtual strings, Gauss words,…

Geometric Topology · Mathematics 2007-05-23 Vladimir Turaev

In this thesis, we present an articulated, empirical view on what human music making is, and on how this fundamentally relates to computation. The experimental evidence which we obtained seems to indicate that this view can be used as a…

Human-Computer Interaction · Computer Science 2025-02-13 Staas de Jong

Experiential AI is presented as a research agenda in which scientists and artists come together to investigate the entanglements between humans and machines, and an approach to human-machine learning and development where knowledge is…

Computers and Society · Computer Science 2023-06-02 Drew Hemment , Dave Murray-Rust , Vaishak Belle , Ruth Aylett , Matjaz Vidmar , Frank Broz

The interactive game theoretical approach to the description of perception processes is proposed. The subject is treated formally in terms of a new class of the verbalizable interactive games which are called the perception games. An…

History and Overview · Mathematics 2007-05-23 Denis V. Juriev

Music sentiment transfer is a completely novel task. Sentiment transfer is a natural evolution of the heavily-studied style transfer task, as sentiment transfer is rooted in applying the sentiment of a source to be the new sentiment for a…

Sound · Computer Science 2021-10-13 Miles Sigel , Michael Zhou , Jiebo Luo

AI tools increasingly shape how we discover, make and experience music. While these tools can have the potential to empower creativity, they may fundamentally redefine relationships between stakeholders, to the benefit of some and the…

Software to design multimedia scenarios is usually based either on a fixed timeline or on cue lists, but both models are unrelated temporally. On the contrary, the formalism of interactive scores can describe multimedia scenarios with…

Multimedia · Computer Science 2015-10-13 Mauricio Toro , Myriam Desainte-Catherine , Julien Castet

Human perception and experience of music is highly context-dependent. Contextual variability contributes to differences in how we interpret and interact with music, challenging the design of robust models for information retrieval.…

Sound · Computer Science 2022-10-31 Kleanthis Avramidis , Shanti Stewart , Shrikanth Narayanan

The contributions of this paper are: (1) a taxonomy of the "Realities" (Virtual, Augmented, Mixed, Mediated, etc.), and (2) some new kinds of "reality" that come from nature itself, i.e. that expand our notion beyond synthetic realities to…

Human-Computer Interaction · Computer Science 2018-04-24 Steve Mann , Tom Furness , Yu Yuan , Jay Iorio , Zixin Wang

Modern ICT (Information and Communication Technology) has developed a vision where the "computer" is no longer associated with the concept of a single device or a network of devices, but rather the entirety of situated services originating…

Physics and Society · Physics 2013-04-09 A. Ferscha , K. Farrahi , J. van denHoven , D. Hales , A. Nowak , P. Lukowicz , D. Helbing

Optical Music Recognition (OMR) is concerned with transcribing sheet music into a machine-readable format. The transcribed copy should allow musicians to compose, play and edit music by taking a picture of a music sheet. Complete…

Computer Vision and Pattern Recognition · Computer Science 2020-06-23 Elona Shatri , György Fazekas

Correlations between quantum theory and music theory - specifically between principles of quantum computing and musical harmony - can lead to new understandings and new methodologies for music theorists and composers. The quantum principle…

Quantum Physics · Physics 2024-07-23 Christopher Dobrian , Omar Costa Hamido

Technology and the fruition of cultural heritage are becoming increasingly more entwined, especially with the advent of smart audio guides, virtual and augmented reality, and interactive installations. Machine learning and computer vision…

Computer Vision and Pattern Recognition · Computer Science 2020-12-30 Pietro Bongini , Federico Becattini , Andrew D. Bagdanov , Alberto Del Bimbo

Didactic operadic entertainment for pedestrians. The following visual toys are included: operad of little squares, operad of planar rooted trees, and an operad algebra example.

Quantum Algebra · Mathematics 2015-10-21 Eugen Paal

Operads are algebraic devices offering a formalization of the concept of operations with several inputs and one output. Such operations can be naturally composed to form bigger and more complex ones. Coming historically from algebraic…

Combinatorics · Mathematics 2021-04-27 Samuele Giraudo

The advent of quantum physics has revolutionized our understanding of the universe, replacing the deterministic framework of classical physics with a paradigm dominated by intrinsic randomness and quantum correlations. This shift has not…

This paper proposes the concept of "live-action virtual reality games" as a new genre of digital games based on an innovative combination of live-action, mixed-reality, context-awareness, and interaction paradigms that comprise tangible…

Human-Computer Interaction · Computer Science 2016-05-26 Luis Valente , Esteban Clua , Alexandre Ribeiro Silva , Bruno Feijó