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The emergence of deep neural networks capable of revealing high-fidelity scene details from sparse 3D point clouds has raised significant privacy concerns in visual localization involving private maps. Lifting map points to randomly…
Generating learning-friendly representations for points in a 2D space is a fundamental and long-standing problem in machine learning. Recently, multi-scale encoding schemes (such as Space2Vec) were proposed to directly encode any point in…
Document layout analysis is crucial for understanding document structures. On this task, vision and semantics of documents, and relations between layout components contribute to the understanding process. Though many works have been…
This paper explores novel approaches for improving the spatial codification for the pooling of local descriptors to solve the semantic segmentation problem. We propose to partition the image into three regions for each object to be…
Non-rigid cortical registration is an important and challenging task due to the geometric complexity of the human cortex and the high degree of inter-subject variability. A conventional solution is to use a spherical representation of…
In the point set embeddability problem, we are given a plane graph $G$ with $n$ vertices and a point set $S$ with $n$ points. Now the goal is to answer the question whether there exists a straight-line drawing of $G$ such that each vertex…
Self-supervised learning (SSL) has emerged as a powerful technique for learning visual representations. While recent SSL approaches achieve strong results in global image understanding, they are limited in capturing the structured…
A heuristic extending the Squarified Treemap technique for the representation of hierarchical information as treemaps is presented. The original technique gives high quality treemap views, since items are laid out with rectangles that…
A general concept of 3D volumetric visualization systems is described based on 3D discrete voxel scenes (worlds) representation. Definitions of 3D discrete voxel scene (world) basic elements and main steps of the image synthesis algorithm…
Despite the success of various methods in addressing the issue of spatial reconstruction of dynamical systems with sparse observations, spatio-temporal prediction for sparse fields remains a challenge. Existing Kriging-based frameworks for…
In this paper, we present a new approach to obtain symmetric tiles with curved edges. Our approach is based on using higher-order Voronoi sites that are closed under wallpaper symmetries. The resulting Voronoi tessellations provide us with…
In deep neural networks, better results can often be obtained by increasing the complexity of previously developed basic models. However, it is unclear whether there is a way to boost performance by decreasing the complexity of such models.…
Vision-language models (VLMs) have advanced multimodal reasoning but still face challenges in spatial reasoning for 3D scenes and complex object configurations. To address this, we introduce SpatialViLT, an enhanced VLM that integrates…
We develop a cylindrical shape decomposition (CSD) algorithm to decompose an object, a union of several tubular structures, into its semantic components. We decompose the object using its curve skeleton and restricted translational sweeps.…
Understanding the global organization of complicated and high dimensional data is of primary interest for many branches of applied sciences. It is typically achieved by applying dimensionality reduction techniques mapping the considered…
Meshes composed of well-centered simplices have nice orthogonal dual meshes (the dual Voronoi diagram). This is useful for certain numerical algorithms that prefer such primal-dual mesh pairs. We prove that well-centered meshes also have…
This work concerns adaptive refinement procedures for meshes of polygonal virtual elements. Specifically, refinement procedures previously proposed by the authors for structured meshes are generalized for the challenging case of arbitrary…
The Cartesian coordinate system is the most commonly used system in computer visualization. This is due to its ease of use and processing speed. However, it is not always suitable for a given problem. Angular measures often allow us to…
This paper presents the Discrete Wavelet based fusion techniques for combining perceptually important image features. SPIHT (Set Partitioning in Hierarchical Trees) algorithm is an efficient method for lossy and lossless coding of fused…
3D visual grounding aims to identify and localize objects in a 3D space based on textual descriptions. However, existing methods struggle with disentangling targets from anchors in complex multi-anchor queries and resolving inconsistencies…