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We consider multi-player games played on graphs, in which the players aim at fulfilling their own (not necessarily antagonistic) objectives. In the spirit of evolutionary game theory, we suppose that the players have the right to repeatedly…

Computer Science and Game Theory · Computer Science 2019-10-04 Thomas Brihaye , Gilles Geeraerts , Marion Hallet , Benjamin Monmege , Bruno Quoitin

Formal analyses of incentives for compliance with network protocols often appeal to game-theoretic models and concepts. Applications of game-theoretic analysis to network security have generally been limited to highly stylized models, where…

Computer Science and Game Theory · Computer Science 2013-06-04 Michael P. Wellman , Tae Hyung Kim , Quang Duong

The safety of mobile robots in dynamic environments is predicated on making sure that they do not collide with obstacles. In support of such safety arguments, we analyze and formally verify a series of increasingly powerful safety…

Systems and Control · Computer Science 2019-06-20 Stefan Mitsch , Khalil Ghorbal , David Vogelbacher , André Platzer

We consider a patrolling game on a graph recently introduced by Alpern et al. (2011) where the Patroller wins if he is at the attacked node while the attack is taking place. This paper studies the periodic patrolling game in the case that…

Optimization and Control · Mathematics 2017-05-31 Steve Alpern , Thomas Lidbetter , Katerina Papadaki

This paper introduces a graph-based, potential-guided method for path planning problems in unknown environments, where obstacles are unknown until the robots are in close proximity to the obstacle locations. Inspired by optimal transport…

Optimization and Control · Mathematics 2019-09-26 Haoyan Zhai , Magnus Egerstedt , Haomin Zhou

As drones and autonomous cars become more widespread it is becoming increasingly important that robots can operate safely under realistic conditions. The noisy information fed into real systems means that robots must use estimates of the…

Robotics · Computer Science 2017-06-01 Brian Axelrod , Leslie Pack Kaelbling , Tomás Lozano-Pérez

Simulating hostile attacks of physical autonomous systems can be a useful tool to examine their robustness to attack and inform vulnerability-aware design. In this work, we examine this through the lens of multi-robot patrol, by presenting…

Robotics · Computer Science 2025-09-16 James C. Ward , Alex Bott , Connor York , Edmund R. Hunt

When a large collection of objects (e.g., robots, sensors, etc.) has to be deployed in a given environment, it is often required to plan a coordinated motion of the objects from their initial position to a final configuration enjoying some…

Data Structures and Algorithms · Computer Science 2014-07-03 Davide Bilò Luciano Gualà , Stefano Leucci , Guido Proietti

We propose a method, based on empirical game theory, for a robot operating as part of a team to choose its role within the team without explicitly communicating with team members, by leveraging its knowledge about the team structure. To do…

Multiagent Systems · Computer Science 2021-10-01 Fengjun Yang , Negar Mehr , Mac Schwager

Game-theoretic algorithms are commonly benchmarked on recreational games, classical constructs from economic theory such as congestion and dispersion games, or entirely random game instances. While the past two decades have seen the rise of…

Computer Science and Game Theory · Computer Science 2025-05-29 Noah Krever , Jakub Černý , Moïse Blanchard , Christian Kroer

This paper studies a class of multi-robot coordination problems where a team of robots aim to reach their goal regions with minimum time and avoid collisions with obstacles and other robots. A novel numerical algorithm is proposed to…

Optimization and Control · Mathematics 2020-09-02 Guoxiang Zhao , Minghui Zhu

Equilibrium learning in adversarial games is an important topic widely examined in the fields of game theory and reinforcement learning (RL). Pursuit-evasion game (PEG), as an important class of real-world games from the fields of robotics…

Machine Learning · Computer Science 2025-12-15 Runyu Lu , Peng Zhang , Ruochuan Shi , Yuanheng Zhu , Dongbin Zhao , Yang Liu , Dong Wang , Cesare Alippi

This paper deals with the classical problem of exploring a ring by a cohort of synchronous robots. We focus on the perpetual version of this problem in which it is required that each node of the ring is visited by a robot infinitely often.…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-08-08 Marjorie Bournat , Ajoy K. Datta , Swan Dubois

A fundamental task in mobile robotics is to keep an agent under surveillance using an autonomous robotic platform equipped with a sensing device. Using differential game theory, we study a particular setup of the previous problem. A…

Robotics · Computer Science 2024-09-16 Rodrigo Saavedra , Ubaldo Ruiz

We consider the problem of efficient patrolling strategy adaptation in a changing environment where the topology of Defender's moves and the importance of guarded targets change unpredictably. The Defender must instantly switch to a new…

Multiagent Systems · Computer Science 2022-06-17 Tomáš Brázdil , David Klaška , Antonín Kučera , Vít Musil , Petr Novotný , Vojtěch Řehák

Multi-mobile robot systems show great advantages over one single robot in many applications. However, the robots are required to form desired task-specified formations, making feasible motions decrease significantly. Thus, it is challenging…

Robotics · Computer Science 2022-10-10 Wenhang Liu , Jiawei Hu , Heng Zhang , Michael Yu Wang , Zhenhua Xiong

Abuse of zero-permission sensors on-board mobile and wearable devices to infer users' personal context and information is a well-known privacy threat that has received significant attention. Efforts towards protection mechanisms that…

Computer Science and Game Theory · Computer Science 2019-05-01 Kavita Kumari , Murtuza Jadliwala , Anindya Maiti , Mohammad Hossein Manshaei

We explored the Patrol Security Game (PSG), a robotic patrolling problem modeled as an extensive-form Stackelberg game, where the attacker determines the timing, location, and duration of their attack. Our objective is to devise a…

Artificial Intelligence · Computer Science 2024-10-22 Hao-Tsung Yang , Ting-Kai Weng , Ting-Yu Chang , Kin Sum Liu , Shan Lin , Jie Gao , Shih-Yu Tsai

A graph environment must be explored by a collection of mobile robots. Some of the robots, a priori unknown, may turn out to be unreliable. The graph is weighted and each node is assigned a deadline. The exploration is successful if each…

Data Structures and Algorithms · Computer Science 2017-10-03 Jurek Czyzowicz , Maxime Godon , Evangelos Kranakis , Arnaud Labourel , Euripides Markou

The evolution of existing transportation systems,mainly driven by urbanization and increased availability of mobility options, such as private, profit-maximizing ride-hailing companies, calls for tools to reason about their design and…