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We consider synchronous iterative voting, where voters are given the opportunity to strategically choose their ballots depending on the outcome deduced from the previous collective choices.We propose two settings for synchronous iterative…

Computer Science and Game Theory · Computer Science 2022-02-11 Benoît Kloeckner

A perfect clone in an ordinal election (i.e., an election where the voters rank the candidates in a strict linear order) is a set of candidates that each voter ranks consecutively. We consider different relaxations of this notion:…

Computer Science and Game Theory · Computer Science 2025-09-16 Piotr Faliszewski , Lukasz Janeczko , Grzegorz Lisowski , Kristyna Pekarkova , Ildiko Schlotter

In 1876, Lewis Carroll proposed a voting system in which the winner is the candidate who with the fewest changes in voters' preferences becomes a Condorcet winner---a candidate who beats all other candidates in pairwise majority-rule…

Computational Complexity · Computer Science 2007-05-23 Edith Hemaspaandra , Lane A. Hemaspaandra , Joerg Rothe

In this paper we propose and develop a relatively simple and efficient approach for estimating unknown elements of a user-rating matrix in the context of a recommender system (RS). The critical theoretical property of the method is its…

Social and Information Networks · Computer Science 2019-06-04 Jeffrey Uhlmann

We prove that every Condorcet-consistent voting rule can be manipulated by a voter who completely reverses their preference ranking, assuming that there are at least 4 alternatives. This corrects an error and improves a result of [Sanver,…

Computer Science and Game Theory · Computer Science 2017-07-28 Dominik Peters

With the onset of large language models (LLMs), the performance of artificial intelligence (AI) models is becoming increasingly multi-dimensional. Accordingly, there have been several large, multi-dimensional evaluation frameworks put…

Human-Computer Interaction · Computer Science 2025-06-05 Sean Steinle

Multi-winner voting is the process of selecting a fixed-size set of representative candidates based on voters' preferences. It occurs in applications ranging from politics (parliamentary elections) to the design of modern computer…

Computer Science and Game Theory · Computer Science 2022-11-22 Martin Lackner , Piotr Skowron

In the theory of social choice the research is focused around the projection of individual preference orders to the social preference order. Also, the justification of the preference order formalism begins with the concept of utility i.e.…

Computer Science and Game Theory · Computer Science 2010-10-27 Redjan F. Shabani

Recommender systems are facing scrutiny because of their growing impact on the opportunities we have access to. Current audits for fairness are limited to coarse-grained parity assessments at the level of sensitive groups. We propose to…

Machine Learning · Computer Science 2023-03-07 Virginie Do , Sam Corbett-Davies , Jamal Atif , Nicolas Usunier

The paper surveys more than forty characterizations of scoring methods for preference aggregation and contains one new result. A general scoring operator is {\it self-consistent} if alternative $i$ is assigned a greater score than $j$…

Optimization and Control · Mathematics 2007-05-23 Pavel Chebotarev , Elena Shamis

Several methods of preference modeling, ranking, voting and multi-criteria decision making include pairwise comparisons. It is usually simpler to compare two objects at a time, furthermore, some relations (e.g., the outcome of sports…

Optimization and Control · Mathematics 2025-09-04 László Gyarmati , Éva Orbán-Mihálykó , Csaba Mihálykó , Sándor Bozóki , Zsombor Szádoczki

Many applications, e.g., Web service composition, complex system design, team formation, etc., rely on methods for identifying collections of objects or entities satisfying some functional requirement. Among the collections that satisfy the…

Artificial Intelligence · Computer Science 2014-01-17 Ganesh Ram Santhanam , Samik Basu , Vasant Honavar

Score matching is an estimation procedure that has been developed for statistical models whose probability density function is known up to proportionality but whose normalizing constant is intractable, so that maximum likelihood is…

Methodology · Statistics 2024-04-23 Jiazhen Xu , Janice L. Scealy , Andrew T. A. Wood , Tao Zou

Consensus ranking is a technique used to derive a single ranking that best represents the preferences of multiple individuals or systems. It aims to aggregate different rankings into one that minimizes overall disagreement or distance from…

Emerging Technologies · Computer Science 2025-01-16 Daniele Franch , Enrico Zardini , Enrico Blanzieri , Davide Pastorello

Mechanism design is concerned with settings where a policymaker (or social planner) faces the problem of aggregating the announced preferences of multiple agents into a collective (or social), system-wide decision. One of the most important…

Multiagent Systems · Computer Science 2020-03-02 Mohammad Ali Javidian , Pooyan Jamshidi , Marco Valtorta , Rasoul Ramezanian

In approval-based multiwinner voting, voters express approval preferences over a set of candidates, and the goal is to return a winning committee. This model captures a broad range of subset selection problems under preferences. Prior work…

Computer Science and Game Theory · Computer Science 2026-04-28 Niclas Boehmer , Luca Kreisel , Jannik Peters

This paper is concerned with the probability of consensus in a multivariate, spatially explicit version of the Hegselmann-Krause model for the dynamics of opinions. Individuals are located on the vertices of a finite connected graph…

Probability · Mathematics 2022-04-27 Nicolas Lanchier , Hsin-Lun Li

This paper introduces an extension of Answer Set Programming called Preference Set Constraint Programming which is a convenient and general formalism to reason with preferences. PSC programming extends Set Constraint Programming introduced…

Logic in Computer Science · Computer Science 2012-03-06 Alex Brik , Jeffrey B. Remmel

The standard way to evaluate language models on subjective tasks is through pairwise comparisons: an annotator chooses the "better" of two responses to a prompt. Leaderboards aggregate these comparisons into a single Bradley-Terry (BT)…

Machine Learning · Computer Science 2026-02-26 Hadi Khalaf , Serena L. Wang , Daniel Halpern , Itai Shapira , Flavio du Pin Calmon , Ariel D. Procaccia

Researchers in psychology characterize decision-making as a process of eliminating options. While statistical modelling typically focuses on the eventual choice, we analyze consideration sets describing, for each survey participant, all…

Methodology · Statistics 2023-07-27 Dominik Kreiss , Thomas Augustin
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