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We study a new search problem on the plane involving a robot and an immobile treasure, initially placed at distance $1$ from each other. The length $\beta$ of an arc (a fence) within the perimeter of the corresponding circle, as well as the…

Computational Geometry · Computer Science 2016-06-28 Konstantinos Georgiou , Evangelos Kranakis , Alexandra Steau

We propose and study a strategic model of hiding in a network, where the network designer chooses the links and his position in the network facing the seeker who inspects and disrupts the network. We characterize optimal networks for the…

Theoretical Economics · Economics 2020-01-10 Francis Bloch , Bhaskar Dutta , Marcin Dziubinski

Consider a matching problem on a graph where disjoint sets of vertices are privately owned by self-interested agents. An edge between a pair of vertices indicates compatibility and allows the vertices to match. We seek a mechanism to…

Computer Science and Game Theory · Computer Science 2016-11-25 Itai Ashlagi , Felix Fischer , Ian A. Kash , Ariel D. Procaccia

We consider a two-player search game on a tree $T$. One vertex (unknown to the players) is randomly selected as the target. The players alternately guess vertices. If a guess $v$ is not the target, then both players are informed in which…

Probability · Mathematics 2022-02-07 Ravi B. Boppana , Joel Brewster Lewis

We consider the manipulability of tournament rules which map the results of $\binom{n}{2}$ pairwise matches and select a winner. Prior work designs simple tournament rules such that no pair of teams can manipulate the outcome of their match…

Computer Science and Game Theory · Computer Science 2021-01-12 Kimberly Ding , S. Matthew Weinberg

This paper introduces alignment games, a new class of zero-sum games modeling strategic interventions where effectiveness depends on alignment with an underlying hidden state. Motivated by operational problems in medical diagnostics,…

Optimization and Control · Mathematics 2025-09-08 Pedro Cesar Lopes Gerum , Thomas Lidbetter

We study the problem of searching for a hidden target in an environment that is modeled by an edge-weighted graph. A sequence of edges is chosen starting from a given root vertex such that each edge is adjacent to a previously chosen edge.…

Optimization and Control · Mathematics 2017-08-02 Spyros Angelopoulos , Christoph Dürr , Thomas Lidbetter

We provide a dual fitting technique on a semidefinite program yielding simple proofs of tight bounds for the robust price of anarchy of several congestion and scheduling games under the sum of weighted completion times objective. The same…

Computer Science and Game Theory · Computer Science 2026-01-01 Danish Kashaev

We study a natural combinatorial pricing problem for sequentially arriving buyers with equal budgets. Each buyer is interested in exactly one pair of items and purchases this pair if and only if, upon arrival, both items are still available…

Computer Science and Game Theory · Computer Science 2023-02-24 Christoph Dürr , Mathieu Mari , Ulrike Schmidt-Kraepelin

We study $p$-Faulty Search, a variant of the classic cow-path optimization problem, where a unit speed robot searches the half-line (or $1$-ray) for a hidden item. The searcher is probabilistically faulty, and detection of the item with…

Data Structures and Algorithms · Computer Science 2020-02-19 Anthony Bonato , Konstantinos Georgiou , Calum MacRury , Pawel Pralat

We study a variation of the game of best choice (also known as the secretary problem or game of googol) under an additional assumption that the ranks of interview candidates are restricted using permutation pattern-avoidance. We describe…

Combinatorics · Mathematics 2019-04-24 Aaron Fowlkes , Brant Jones

Particle swarm optimization comes under lot of changes after James Kennedy and Russell Eberhart first proposes the idea in 1995. The changes has been done mainly on Inertia parameters in velocity updating equation so that the convergence…

Artificial Intelligence · Computer Science 2018-02-27 Rajesh Misra , Kumar S. Ray

We consider the "Offline Ad Slot Scheduling" problem, where advertisers must be scheduled to "sponsored search" slots during a given period of time. Advertisers specify a budget constraint, as well as a maximum cost per click, and may not…

Computer Science and Game Theory · Computer Science 2008-01-21 Jon Feldman , S. Muthukrishnan , Evdokia Nikolova , Martin Pal

Local search is a widely used technique for tackling challenging optimization problems, offering simplicity and strong empirical performance across various problem domains. In this paper, we address the problem of scheduling a set of jobs…

Data Structures and Algorithms · Computer Science 2024-11-27 Lars Rohwedder , Ashkan Safari , Tjark Vredeveld

Due to the lack of coordination, it is unlikely that the selfish players of a strategic game reach a socially good state. A possible way to cope with selfishness is to compute a desired outcome (if it is tractable) and impose it. However…

Computer Science and Game Theory · Computer Science 2010-12-20 Bruno Escoffier , Laurent Gourvès , Jérôme Monnot

We study a generalized binary search problem on the line and general trees. On the line (e.g., a sorted array), binary search finds a target node in $O(\log n)$ queries in the worst case, where $n$ is the number of nodes. In situations with…

Data Structures and Algorithms · Computer Science 2024-06-19 Agustín Caracci , Christoph Dürr , José Verschae

We consider the problem of identifying a subset of nodes in a network that will enable the fastest spread of information in a decentralized environment.In a model of communication based on a random walk on an undirected graph, the optimal…

Discrete Mathematics · Computer Science 2014-08-20 Fern Y. Hunt

We consider search by mobile agents for a hidden, idle target, placed on the infinite line. Feasible solutions are agent trajectories in which all agents reach the target sooner or later. A special feature of our problem is that the agents…

Data Structures and Algorithms · Computer Science 2023-03-29 Konstantinos Georgiou , Nikos Giachoudis , Evangelos Kranakis

We investigate the number $V_p(n)$ of distinct sites visited by an $n$-step resetting random walker on a $d$-dimensional hypercubic lattice with resetting probability $p$. In the case $p=0$, we recover the well-known result that the average…

Statistical Mechanics · Physics 2022-06-08 Marco Biroli , Francesco Mori , Satya N. Majumdar

We study two-player reachability games on finite graphs. At each state the interaction between the players is concurrent and there is a stochastic Nature. Players also play stochastically. The literature tells us that 1) Player B, who wants…

Computer Science and Game Theory · Computer Science 2021-10-29 Benjamin Bordais , Patricia Bouyer , Stéphane Le Roux