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Algorithms for continuous optimization problems have a rich history of design and innovation over the past several decades, in which mathematical analysis of their convergence and complexity properties plays a central role. Besides their…

Optimization and Control · Mathematics 2025-12-03 Stephen J. Wright

Starting with the irreducible triangulations of a fixed surface and splitting vertices, all the triangulations of the surface up to a given number of vertices can be generated. The irreducible triangulations have previously been determined…

Combinatorics · Mathematics 2007-05-23 Thom Sulanke

The rapid advances in 3D scanning and acquisition techniques have given rise to the explosive increase of volumetric digital models in recent years. This dissertation systematically trailblazes a novel volumetric modeling framework to…

Graphics · Computer Science 2013-08-06 Bo Li

Normed spaces appear to have very little going for them: aside from the hackneyed linear structure, you get a norm whose only virtue, aside from separating points, is the Triangle Inequality. What could you possibly prove with that? As it…

Functional Analysis · Mathematics 2024-05-24 Ryan Luis Acosta Babb

Let M be the interior of a compact 3-manifold with non-empty boundary, and T be an ideal (topological) triangulation of M. This paper describes necessary and sufficient conditions for the existence of angle structures, semi-angle structures…

Geometric Topology · Mathematics 2007-05-23 Feng Luo , Stephan Tillmann

To solve the combinatorial optimization problems especially the minimal Vertex-cover problem with high efficiency, is a significant task in theoretical computer science and many other subjects. Aiming at detecting the solution space of…

Mathematical Physics · Physics 2014-12-18 Wei Wei , Renquan Zhang , Binghui Guo , Zhiming Zheng

We investigate the complexity of finding an embedded non-orientable surface of Euler genus $g$ in a triangulated $3$-manifold. This problem occurs both as a natural question in low-dimensional topology, and as a first non-trivial instance…

Geometric Topology · Mathematics 2016-09-02 Benjamin A. Burton , Arnaud de Mesmay , Uli Wagner

We describe an efficient algorithm to compute a pseudotriangulation of a finite planar family of pairwise disjoint convex bodies presented by its chirotope. The design of the algorithm relies on a deepening of the theory of visibility…

Computational Geometry · Computer Science 2012-08-14 Luc Habert , Michel Pocchiola

Typical performance of approximation algorithms is studied for randomized minimum vertex cover problems. A wide class of random graph ensembles characterized by an arbitrary degree distribution is discussed with some theoretical frameworks.…

Disordered Systems and Neural Networks · Physics 2016-11-10 Satoshi Takabe , Koji Hukushima

Machine Learning models incorporating multiple layered learning networks have been seen to provide effective models for various classification problems. The resulting optimization problem to solve for the optimal vector minimizing the…

Optimization and Control · Mathematics 2018-07-03 Vyacheslav Kungurtsev , Tomas Pevny

Homology features of spaces which appear in applications, for instance 3D meshes, are among the most important topological properties of these objects. Given a non-trivial cycle in a homology class, we consider the problem of computing a…

Computational Geometry · Computer Science 2022-03-18 Erin Wolf Chambers , Salman Parsa , Hannah Schreiber

Delaunay flip is an elegant, simple tool to convert a triangulation of a point set to its Delaunay triangulation. The technique has been researched extensively for full dimensional triangulations of point sets. However, an important case of…

Computational Geometry · Computer Science 2007-12-13 Siu-Wing Cheng , Tamal K. Dey

A theory of transversely oriented spun-normal immersed surfaces in ideally triangulated 3--manifolds is developed in this paper, including linear functionals determining the boundary curves, Euler characteristic and homology class of these…

Geometric Topology · Mathematics 2021-09-13 Daryl Cooper , Stephan Tillmann , William Worden

In terms of the number of triangles, it is known that there are more than exponentially many triangulations of surfaces, but only exponentially many triangulations of surfaces with bounded genus. In this paper we provide a first geometric…

Combinatorics · Mathematics 2018-05-10 Karim Adiprasito , Bruno Benedetti

Many problems in computational geometry are not stated in graph-theoretic terms, but can be solved efficiently by constructing an auxiliary graph and performing a graph-theoretic algorithm on it. Often, the efficiency of the algorithm…

Computational Geometry · Computer Science 2009-08-28 David Eppstein

With the rapid development of high-resolution 3D vision applications, the traditional way of manipulating surface detail requires considerable memory and computing time. To address these problems, we introduce an efficient surface detail…

Computer Vision and Pattern Recognition · Computer Science 2023-07-18 Wuyuan Xie , Miaohui Wang , Di Lin , Boxin Shi , Jianmin Jiang

We describe a new algorithm to compute the geometric intersection number between two curves, given as edge vectors on an ideal triangulation. Most importantly, this algorithm runs in polynomial time in the bit-size of the two edge vectors.…

Geometric Topology · Mathematics 2016-05-12 Mark C. Bell , Richard C. H. Webb

We study the problem of estimating the number of triangles in a graph stream. No streaming algorithm can get sublinear space on all graphs, so methods in this area bound the space in terms of parameters of the input graph such as the…

Data Structures and Algorithms · Computer Science 2019-04-18 John Kallaugher , Eric Price

We show that in any triangulated 3-manifold, every index n topologically minimal surface can be transformed to a surface which has local indices (as computed in each tetrahedron) that sum to at most n. This generalizes classical theorems of…

Geometric Topology · Mathematics 2012-10-18 David Bachman

A common representation of a three dimensional object in computer applications, such as graphics and design, is in the form of a triangular mesh. In many instances, individual or groups of triangles in such representation need to satisfy…

Optimization and Control · Mathematics 2019-04-08 Valentin R. Koch , Hung M. Phan
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