Related papers: Multiplayer XOR games and quantum communication co…
In a $3$-$\mathsf{XOR}$ game $\mathcal{G}$, the verifier samples a challenge $(x,y,z)\sim \mu$ where $\mu$ is a probability distribution over $\Sigma\times\Gamma\times\Phi$, and a map $t\colon \Sigma\times\Gamma\times\Phi\to\mathcal{A}$ for…
Quantumgametheoryextendsclassical strategic decision-making by incorporating quantum superposition, entanglement, and measurement-induced randomness into competitive interactions. This paper introduces a team-based Quantum Sabotage Game…
The parity game is an example of a nonlocal game: by sharing a Greenberger-Horne-Zeilinger (GHZ) state before playing this game, the players can win with a higher probability than is allowed by classical physics. The GHZ state of $N$ qubits…
Direct reciprocity is a well-known mechanism that could explain how cooperation emerges and prevails in an evolving population. Numerous prior researches have studied the emergence of cooperation in multiplayer games. However, most of them…
This paper examines multiplayer symmetric constant-sum games with more than two players in a competitive setting, including examples like Mahjong, Poker, and various board and video games. In contrast to two-player zero-sum games,…
Bell-inequality violations establish that two systems share some quantum entanglement. We give a simple test to certify that two systems share an asymptotically large amount of entanglement, n EPR states. The test is efficient: unlike…
Noncooperative game-theoretic tools have been increasingly used to study many important resource allocation problems in communications, networking, smart grids, and portfolio optimization. In this paper, we consider a general class of…
Efficient distributed computing offers a scalable strategy for solving resource-demanding tasks such as parallel computation and circuit optimisation. Crucially, the communication overhead introduced by the allotment process should be…
We apply a Bayesian agent-based framework inspired by QBism to iterations of two quantum games, the CHSH game and the quantum prisoners' dilemma. In each two-player game, players hold beliefs about an amount of shared entanglement and about…
We present two parallel repetition theorems for the entangled value of multi-player, one-round free games (games where the inputs come from a product distribution). Our first theorem shows that for a $k$-player free game $G$ with entangled…
We study the scenario where the players of a classical complete information game initially share an entangled pure quantum state. Each player may perform arbitrary local operations on his own qubits, but no direct communication is allowed.…
This paper studies the complexity of solving two classes of non-cooperative games in a distributed manner in which the players communicate with a set of system nodes over noisy communication channels. The complexity of solving each game…
We analyze utility of communication channels in absence of any short of quantum or classical correlation shared between the sender and the receiver. To this aim, we propose a class of two-party communication games, and show that the games…
Extensive-form games provide a versatile framework for modeling interactions of multiple agents subjected to imperfect observations and stochastic events. In recent years, two paradigms, policy space response oracles (PSRO) and…
The two-players $N$ strategies games quantized according to the Eisert-Lewenstein-Wilkens scheme (Phys. Rev. Lett. 83 (1999), 3077) are considered. Group theoretical methods are applied to the problem of finding a general form of gate…
A correlated equilibrium is a fundamental solution concept in game theory that enjoys many desirable properties. However, it requires a trusted mediator, which is a major drawback in many practical applications. A computational solution to…
This paper considers a game-theoretic formulation of the covert communications problem with finite blocklength, where the transmitter (Alice) can randomly vary her transmit power in different blocks, while the warden (Willie) can randomly…
We introduce a three-player nonlocal game, with a finite number of classical questions and answers, such that the optimal success probability of $1$ in the game can only be achieved in the limit of strategies using arbitrarily…
We consider one-round games between a classical verifier and two provers. One of the main questions in this area is the \emph{parallel repetition question}: If the game is played $\ell$ times in parallel, does the maximum winning…
We propose a simple yet rich model to extend the notions of Nash equilibria and correlated equilibria of strategic games to the quantum setting, in which we then study the relations between classical and quantum equilibria. Unlike the…