Related papers: Efficient Distributed Random Walks with Applicatio…
Random walks are basic diffusion processes on networks and have applications in, for example, searching, navigation, ranking, and community detection. Recent recognition of the importance of temporal aspects on networks spurred studies of…
Distributed graph algorithms that separately optimize for either the number of rounds used or the total number of messages sent have been studied extensively. However, algorithms simultaneously efficient with respect to both measures have…
We provide a deterministic $\tilde{O}(\log N)$-space algorithm for estimating random walk probabilities on undirected graphs, and more generally Eulerian directed graphs, to within inverse polynomial additive error…
We propose an approximation for the first return time distribution of random walks on undirected networks. We combine a message-passing solution with a mean-field approximation, to account for the short- and long-term behaviours…
Random walks can be used to search complex networks for a desired resource. To reduce search lengths, we propose a mechanism based on building random walks connecting together partial walks (PW) previously computed at each network node.…
We study the problem of approximately simulating a $t$-step random walk on a graph where the input edges come from a single-pass stream. The straightforward algorithm using reservoir sampling needs $O(nt)$ words of memory. We show that this…
We consider the problem of constructing a communication infrastructure from scratch, for a collection of identical wireless nodes. Combinatorially, this means a) finding a set of links that form a strongly connected spanning graph on a set…
The task of finding an entry in an unsorted list of $N$ elements famously takes $O(N)$ queries to an oracle for a classical computer and $O(\sqrt{N})$ queries for a quantum computer using Grover's algorithm. Reformulated as a spatial search…
We propose a simple and time-optimal algorithm for property testing a graph for its conductance in the CONGEST model. Our algorithm takes only $O(\log n)$ rounds of communication (which is known to be optimal), and consists of simply…
In network embedding, random walks play a fundamental role in preserving network structures. However, random walk based embedding methods have two limitations. First, random walk methods are fragile when the sampling frequency or the number…
Random walks have been proven to be useful for constructing various algorithms to gain information on networks. Algorithm node2vec employs biased random walks to realize embeddings of nodes into low-dimensional spaces, which can then be…
The enormous successes have been made by quantum algorithms during the last decade. In this paper, we combine the quantum random walk (QRW) with the problem of data clustering, and develop two clustering algorithms based on the one…
Finding efficient algorithms to explore large networks with the aim of recovering information about their structure is an open problem. Here, we investigate this challenge by proposing a model in which random walkers with previously…
We present the first sublinear-time algorithm for a distributed message-passing network sto compute its edge connectivity $\lambda$ exactly in the CONGEST model, as long as there are no parallel edges. Our algorithm takes $\tilde…
We propose a computationally efficient random walk on a convex body which rapidly mixes and closely tracks a time-varying log-concave distribution. We develop general theoretical guarantees on the required number of steps; this number can…
In this paper, we derive the distribution of a two-dimensional (complex) random walk in which the angle of each step is restricted to a subset of the circle. This setting appears in various domains, such as in over-the-air computation in…
The random walk process underlies the description of a large number of real world phenomena. Here we provide the study of random walk processes in time varying networks in the regime of time-scale mixing; i.e. when the network connectivity…
We study a family of distributed stochastic optimization algorithms where gradients are sampled by a token traversing a network of agents in random-walk fashion. Typically, these random-walks are chosen to be Markov chains that…
A fundamental problem in wireless networks is the \emph{minimum spanning tree} (MST) problem: given a set $V$ of wireless nodes, compute a spanning tree $T$, so that the total cost of $T$ is minimized. In recent years, there has been a lot…
We propose the first return time distribution (FRTD) of a random walk as an interpretable and mathematically grounded node embedding. The FRTD assigns a probability mass function to each node, allowing us to define a distance between any…