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In this thesis, we develop a comprehensive account of the expressive power, modelling efficiency, and performance advantages of so-called trading agents (i.e., Deep Soft Recurrent Q-Network (DSRQN) and Mixture of Score Machines (MSM)),…

Portfolio Management · Quantitative Finance 2019-09-23 Angelos Filos

In open agent systems, the set of agents that are cooperating or competing changes over time and in ways that are nontrivial to predict. For example, if collaborative robots were tasked with fighting wildfires, they may run out of…

Multiagent Systems · Computer Science 2019-11-21 Adam Eck , Maulik Shah , Prashant Doshi , Leen-Kiat Soh

We consider a multi-agent reinforcement learning problem where each agent seeks to maximize a shared reward while interacting with other agents, and they may or may not be able to communicate. Typically the agents do not have access to…

Multiagent Systems · Computer Science 2021-04-26 Alex Tong Lin , Mark J. Debord , Katia Estabridis , Gary Hewer , Guido Montufar , Stanley Osher

Multiagent reinforcement learning (MARL) is commonly considered to suffer from non-stationary environments and exponentially increasing policy space. It would be even more challenging when rewards are sparse and delayed over long…

This paper addresses the challenges of rapid resource variation and highly uncertain task loads in cloud computing environments. It proposes an optimization method for elastic cloud resource scaling based on a multi-agent system. The method…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-07-02 Bruce Fang , Danyi Gao

We study Bayesian automated mechanism design in unstructured dynamic environments, where a principal repeatedly interacts with an agent, and takes actions based on the strategic agent's report of the current state of the world. Both the…

Computer Science and Game Theory · Computer Science 2021-05-14 Hanrui Zhang , Vincent Conitzer

Multi-Agent Reinforcement Learning (MARL) algorithms are widely adopted in tackling complex tasks that require collaboration and competition among agents in dynamic Multi-Agent Systems (MAS). However, learning such tasks from scratch is…

Artificial Intelligence · Computer Science 2024-02-14 Ayesha Siddika Nipu , Siming Liu , Anthony Harris

As a schematic model of the complexity economic agents are confronted with, we introduce the ``SK-game'', a discrete time binary choice model inspired from mean-field spin-glasses. We show that even in a completely static environment,…

Statistical Mechanics · Physics 2024-08-27 Jerome Garnier-Brun , Michael Benzaquen , Jean-Philippe Bouchaud

Despite their groundbreaking performance, autonomous agents can misbehave when training and environmental conditions become inconsistent, with minor mismatches leading to undesirable behaviors or even catastrophic failures. Robustness…

Artificial Intelligence · Computer Science 2025-11-25 Allahkaram Shafiei , Hozefa Jesawada , Karl Friston , Giovanni Russo

We study episodic reinforcement learning in Markov decision processes when the agent receives additional feedback per step in the form of several transition observations. Such additional observations are available in a range of tasks…

Machine Learning · Computer Science 2020-05-11 Christoph Dann , Yishay Mansour , Mehryar Mohri , Ayush Sekhari , Karthik Sridharan

Multi-agent reinforcement learning has drawn increasing attention in practice, e.g., robotics and automatic driving, as it can explore optimal policies using samples generated by interacting with the environment. However, high reward…

Machine Learning · Computer Science 2022-10-17 Jifeng Hu , Yanchao Sun , Hechang Chen , Sili Huang , haiyin piao , Yi Chang , Lichao Sun

Reinforcement learning (RL) is an appealing paradigm for training intelligent agents, enabling policy acquisition from the agent's own autonomously acquired experience. However, the training process of RL is far from automatic, requiring…

Artificial Intelligence · Computer Science 2025-02-25 Zhao Yang , Thomas M. Moerland , Mike Preuss , Aske Plaat , Edward S. Hu

A challenge in multi-agent reinforcement learning is to be able to generalize over intractable state-action spaces. Inspired from Tesseract [Mahajan et al., 2021], this position paper investigates generalisation in state-action space over…

Machine Learning · Computer Science 2021-10-28 Pascal Van Der Vaart , Anuj Mahajan , Shimon Whiteson

In this work, we develop a reinforcement learning protocol for a multiagent coordination task in a discrete state and action space: an iterated prisoner's dilemma game extended into a team based, winner-take all tournament, which forces the…

Computer Science and Game Theory · Computer Science 2018-06-18 Aaron Goodman

Reinforcement learning agents are prone to undesired behaviors due to reward mis-specification. Finding a set of reward functions to properly guide agent behaviors is particularly challenging in multi-agent scenarios. Inverse reinforcement…

Machine Learning · Computer Science 2019-08-01 Lantao Yu , Jiaming Song , Stefano Ermon

Motivated by the control theoretic distinction between controllable and uncontrollable events, we distinguish between two types of agents within a multi-agent system: controllable agents, which are directly controlled by the system's…

Artificial Intelligence · Computer Science 2014-11-17 R. I. Brafman , M. Tennenholtz

We introduce a class of learning problems where the agent is presented with a series of tasks. Intuitively, if there is relation among those tasks, then the information gained during execution of one task has value for the execution of…

Machine Learning · Computer Science 2012-09-06 Christos Dimitrakakis

Multi-agent systems often operate under feedback, adaptation, and non-stationarity, yet many simulation studies retain static decision rules and fixed control parameters. This paper introduces a general adaptive multi-agent learning…

Multiagent Systems · Computer Science 2025-11-26 Roberto Garrone

Scale-invariance in games has recently emerged as a widely valued desirable property. Yet, almost all fast convergence guarantees in learning in games require prior knowledge of the utility scale. To address this, we develop learning…

Computer Science and Game Theory · Computer Science 2026-02-13 Taira Tsuchiya , Haipeng Luo , Shinji Ito

In both the human brain and any general artificial intelligence (AI), a representation of the past is necessary to predict the future. However, perfect storage of all experiences is not feasible. One approach utilized in many applications,…

Artificial Intelligence · Computer Science 2018-12-19 Tyler A. Spears , Brandon G. Jacques , Marc W. Howard , Per B. Sederberg