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In the continuous 1.5-dimensional terrain guarding problem we are given an $x$-monotone chain (the \emph{terrain} $T$) and ask for the minimum number of point guards (located anywhere on $T$), such that all points of $T$ are covered by at…

Computational Geometry · Computer Science 2014-07-29 Stephan Friedrichs , Michael Hemmer , Christiane Schmidt

A sport tournament problem is considered the Traveling Tournament Problem (TTP). One interesting type is the mirrored Traveling Tournament Problem (mTTP). The objective of the problem is to minimize either the total number of traveling or…

Neural and Evolutionary Computing · Computer Science 2017-04-18 Tinnaluk Rutjanisarakul , Thiradet Jiarasuksakun

We give a number of approximation metatheorems for monotone maximization problems expressible in the first-order logic, in substantially more general settings than the previously known. We obtain * constant-factor approximation algorithm in…

Discrete Mathematics · Computer Science 2021-10-12 Zdeněk Dvořák

We consider a general load balancing problem on parallel machines. Our machine environment in particular generalizes the standard models of identical machines, and the model of uniformly related machines, as well as machines with a constant…

Data Structures and Algorithms · Computer Science 2018-02-28 Ishai Kones , Asaf Levin

We consider the precedence-constrained scheduling problem to minimize the total weighted completion time. For a single machine several $2$-approximation algorithms are known, which are based on linear programming and network flows. We show…

Data Structures and Algorithms · Computer Science 2023-09-22 Sven Jäger , Philipp Warode

We show that very simple algorithms based on local search are polynomial-time approximation schemes for Maximum Independent Set, Minimum Vertex Cover and Minimum Dominating Set, when the input graphs have a fixed forbidden minor.

Data Structures and Algorithms · Computer Science 2016-01-07 Sergio Cabello , David Gajser

In routing games, agents pick their routes through a network to minimize their own delay. A primary concern for the network designer in routing games is the average agent delay at equilibrium. A number of methods to control this average…

Computer Science and Game Theory · Computer Science 2013-11-12 Umang Bhaskar , Katrina Ligett , Leonard J. Schulman

We present two algorithms for the minimum feedback vertex set problem in planar graphs: an $O(n \log n)$ PTAS using a linear kernel and balanced separator, and a heuristic algorithm using kernelization and local search. We implemented these…

Data Structures and Algorithms · Computer Science 2018-04-24 Glencora Borradaile , Hung Le , Baigong Zheng

The Traveling Tournament Problem (TTP) is a challenging combinatorial optimization problem that has attracted the interest of researchers around the world. This paper proposes an improved search neighbourhood for the TTP that has been…

Data Structures and Algorithms · Computer Science 2010-07-06 Glenn Langford

In the scheduling with non-uniform communication delay problem, the input is a set of jobs with precedence constraints. Associated with every precedence constraint between a pair of jobs is a communication delay, the time duration the…

Data Structures and Algorithms · Computer Science 2021-05-04 Sami Davies , Janardhan Kulkarni , Thomas Rothvoss , Sai Sandeep , Jakub Tarnawski , Yihao Zhang

In this paper, we consider an NP-hard problem of scheduling a set of jobs of equal processing time on two machines, given a partial precedence order on the set of jobs, with an objective to minimize the makespan. An approximation algorithm…

Optimization and Control · Mathematics 2014-12-17 Anna Romanova

We study three two-stage optimization problems with a similar structure and different objectives. In the first stage of each problem, the goal is to assign input jobs of positive sizes to unsplittable bags. After this assignment is decided,…

Data Structures and Algorithms · Computer Science 2024-09-17 Leah Epstein , Asaf Levin

We study the classical scheduling problem of minimizing the makespan of a set of unit size jobs with precedence constraints on parallel identical machines. Research on the problem dates back to the landmark paper by Graham from 1966 who…

Data Structures and Algorithms · Computer Science 2025-01-17 Syamantak Das , Andreas Wiese

We present a polynomial-time approximation scheme (PTAS) for the min-max multiple TSP problem in Euclidean space, where multiple traveling salesmen are tasked with visiting a set of $n$ points and the objective is to minimize the maximum…

Data Structures and Algorithms · Computer Science 2021-12-15 Mary Monroe , David M. Mount

We pose and study a fundamental algorithmic problem which we term mixture selection, arising as a building block in a number of game-theoretic applications: Given a function $g$ from the $n$-dimensional hypercube to the bounded interval…

Computer Science and Game Theory · Computer Science 2015-08-18 Yu Cheng , Ho Yee Cheung , Shaddin Dughmi , Ehsan Emamjomeh-Zadeh , Li Han , Shang-Hua Teng

We consider the problem of approximating the reachable set of a discrete-time polynomial system from a semialgebraic set of initial conditions under general semialgebraic set constraints. Assuming inclusion in a given simple set like a box…

Optimization and Control · Mathematics 2019-06-06 Victor Magron , Pierre-Loic Garoche , Didier Henrion , Xavier Thirioux

Priced timed games (PTGs) are two-player zero-sum games played on the infinite graph of configurations of priced timed automata where two players take turns to choose transitions in order to optimize cost to reach target states. Bouyer et…

Computer Science and Game Theory · Computer Science 2020-02-18 Thomas Brihaye , Gilles Geeraerts , Shankara Narayanan Krishna , Lakshmi Manasa , Benjamin Monmege , Ashutosh Trivedi

We study the probabilistic assignment of items to platforms that satisfies both group and individual fairness constraints. Each item belongs to specific groups and has a preference ordering over platforms. Each platform enforces group…

Artificial Intelligence · Computer Science 2024-05-13 Atasi Panda , Anand Louis , Prajakta Nimbhorkar

We consider scheduling on identical and unrelated parallel machines with job assignment restrictions. These problems are NP-hard and they do not admit polynomial time approximation algorithms with approximation ratios smaller than $1.5$…

Data Structures and Algorithms · Computer Science 2017-01-26 Klaus Jansen , Marten Maack , Roberto Solis-Oba

In the Traveling Salesperson Problem with Neighborhoods (TSPN), we are given a collection of geometric regions in some space. The goal is to output a tour of minimum length that visits at least one point in each region. Even in the…

Data Structures and Algorithms · Computer Science 2019-06-14 Antonios Antoniadis , Krzysztof Fleszar , Ruben Hoeksma , Kevin Schewior