Related papers: Escort Evolutionary Game Theory
Much of the structure of macroscopic evolution equations for relaxation to equilibrium can be derived from symmetries in the dynamical fluctuations around the most typical trajectory. For example, detailed balance as expressed in terms of…
Von Neumann founded both game theory and the theory of self-reproducing automata, but the two programs never merged. This paper provides the synthesis. The Theory of Strategic Evolution analyzes strategic replicators: entities that optimize…
The introduction of concepts of Game Theory and Ordinary Differential Equations into Biology gave birth to the field of Evolutionary Stable Strategies, with applications in Biology, Genetics, Politics, Economics and others. In special, the…
We first observe that the (co)domains of the q-deformed functions are some subsets of the (co)domains of their ordinary counterparts, thereby deeming the deformed functions to be incomplete. In order to obtain a complete definition of…
Coevolutionary game dynamics is the result of players that may change their strategies and their network of interaction. For such games, and based on interpreting strategies as configurations, strategy-to-payoff maps can be defined for…
An equivalence between an integro-differential operator M and an evolution operator Ln is determined. From this equivalence the fundamental solution of Ln is estimated in terms of the fundamental solution related to the third-order operator…
Same-sex sexual behavior is ubiquitous in the animal kingdom, but its adaptive origins remain a prominent puzzle. Here I suggest the possibility that same-sex sexual behavior arises as a consequence of the competition between an…
Population games can be regarded as a tool to study the strategic interaction of a population of players. Although several attention has been given to such field, most of the available works have focused only on the unconstrained case. That…
Replicator equation -- a paradigm equation in evolutionary game dynamics -- mathematizes the frequency dependent selection of competing strategies vying to enhance their fitness (quantified by the average payoffs) with respect to the…
We propose a simple model of network co-evolution in a game-dynamical system of interacting agents that play repeated games with their neighbors, and adapt their behaviors and network links based on the outcome of those games. The…
We study evolutionary games with a continuous trait space in which replicator dynamics are restricted to the manifold of multidimensional Gaussian distributions. We demonstrate that the replicator equations are natural gradient flow for…
We discuss a model for evolutionary game dynamics in a growing, network-structured population. In our model, new players can either make connections to random preexisting players or preferentially attach to those that have been successful…
A biologically motivated individual-based framework for evolution in network-structured populations is developed that can accommodate eco-evolutionary dynamics. This framework is used to construct a network birth and death model. The…
In this paper we combine the three universalisms: pairwise interactions concept, dynamical systems theory and relative entropy analysis to develop a theory of entropy issues. We introduce two hypotheses concerning the structure and types…
In nonextensive statistical mechanics, two kinds of definitions have been considered for expectation valu of a physical quantity: one is the ordinary definition and the other is the normalized q-expectation value employing the escort…
We study stochastic evolution of optional games on simple graphs. There are two strategies, A and B, whose interaction is described by a general payoff matrix. In addition there are one or several possibilities to opt out from the game by…
We introduce a non-diffusive spatial coupling term into the replicator equation of evolutionary game theory. The spatial flux is based on motion due to local gradients in the relative fitness of each strategy, providing a game-dependent…
In the work two ways of evolutionary interpretation of entropy model for correspondence matrix calculation are proposed. Both approaches based on the stochastic chemical kinetic evolution under the detailed balance condition. The first…
The attribution problem, that is the problem of attributing a model's prediction to its base features, is well-studied. We extend the notion of attribution to also apply to feature interactions. The Shapley value is a commonly used method…
A discrete-time version of the replicator equation for two-strategy games is studied. The stationary properties differ from that of continuous time for sufficiently large values of the parameters, where periodic and chaotic behavior replace…