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Mobile navigation apps are among the most used mobile applications and are often used as a baseline to evaluate new mobile navigation technologies in field studies. As field studies often introduce external factors that are hard to control…

Quantum mechanics is a field often considered very mathematical, abstract, and unintuitive. One way some instructors are hoping to help familiarize their students with these complex topics is to have the students see quantum effects in…

Physics Education · Physics 2023-10-19 Victoria Borish , H. J. Lewandowski

Recent advancements in virtual reality (VR) technology have enabled the creation of immersive learning environments that provide engineering students with hands-on, interactive experiences. This paper presents a novel framework for virtual…

Human-Computer Interaction · Computer Science 2026-03-30 Rafael Padilla , Özgür Keleş

How students use mathematics in their physics classes has been studied extensively in the physics education literature. In addition to specific mathematical methods in specific physics contexts, possible effects of more general "cultural"…

Physics Education · Physics 2024-09-05 Jeffrey M. Rabin , Andrew Meyertholen , Brian Shotwell

Research in child development has shown that embodied experience handling physical objects contributes to many cognitive abilities, including visual learning. One characteristic of such experience is that the learner sees the same object…

Computer Vision and Pattern Recognition · Computer Science 2023-06-01 Deepayan Sanyal , Joel Michelson , Yuan Yang , James Ainooson , Maithilee Kunda

We present an experiment exploring how the controller's virtual representation impacts target acquisition performance across MR and VR contexts. Participants performed selection tasks comparing four visual configurations: a virtual…

Human-Computer Interaction · Computer Science 2025-11-17 Eric DeMarbre , Jay Henderson , J. Felipe Gonzalez , Rob Teather

This experiment research study examines how traditional assessment methods such as written tests and presentations compared to the new online tests in higher education We want to know how the use of the Internet for assessment affects how…

Human-Computer Interaction · Computer Science 2023-12-22 Santhosh Pogaku

This paper has pedagogical motivation. It is not uncommon that students have great difficulty in accepting the new concepts of standard special relativity, since these seem contrary to common sense. Experience shows that geometrical or…

General Physics · Physics 2008-12-02 Nilton Penha , Bernhard Rothenstein

Student performance of virtual introductory physics class (calculus-based mechanics) is analyzed. A fully web-enhanced class was done synchronously. The analysis is done in two categories, averaging all mid-exams (or chapter exams) and…

Physics Education · Physics 2025-02-11 Neel Haldolaarachchige

Introducing Modern Physics represents an increasingly urgent need, towards which physics education concentrates many efforts. In order to contribute to this attempt, at the Department of Mathematics and Physics of Roma Tre University in…

Physics Education · Physics 2023-01-02 Adriana Postiglione , Ilaria De Angelis

In this paper, we describe the development and operating principles of an immersive virtual reality (VR) visualisation environment that is designed around the use of consumer VR headsets in an existing wide area motion capture suite. We…

Human-Computer Interaction · Computer Science 2016-04-21 Stefan Marks , Javier E. Estevez , Andy M. Connor

Physics education research has probed for the relevance of physics in students' everyday lives. Attitudinal and epistemological surveys have asked students if they think of or use physics in their daily lives. We have previously documented…

Physics Education · Physics 2022-07-06 Abhilash Nair , Vashti Sawtelle

Each student has specific characteristics and learning preferences, that reflect on each type of learning environment, online or face-to-face. Understanding these differences is crucial for educators to create learning environments that can…

Computers and Society · Computer Science 2026-02-03 Hugo Silva

We train embodied agents to play Visual Hide and Seek where a prey must navigate in a simulated environment in order to avoid capture from a predator. We place a variety of obstacles in the environment for the prey to hide behind, and we…

Artificial Intelligence · Computer Science 2019-10-18 Boyuan Chen , Shuran Song , Hod Lipson , Carl Vondrick

The combination of Visual Guidance and Extended Reality (XR) technology holds the potential to greatly improve the performance of human workforces in numerous areas, particularly industrial environments. Focusing on virtual assembly tasks…

Human-Computer Interaction · Computer Science 2023-08-08 Leon Pietschmann , Paul-David Zuercher , Erik Bubík , Zhutian Chen , Hanspeter Pfister , Thomas Bohné

We built a spatial hybrid system that combines a personal computer (PC) and virtual reality (VR) for visual sensemaking, addressing limitations in both environments. Although VR offers immense potential for interactive data visualization…

Human-Computer Interaction · Computer Science 2025-02-04 Wai Tong , Haobo Li , Meng Xia , Wong Kam-Kwai , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Contribution: A flipped classroom approach to teaching empirical software engineering increases student learning by providing more time for active learning in class. Background: There is a need for longitudinal studies of the flipped…

Software Engineering · Computer Science 2020-01-13 Lucas Gren

Computational physics is a key part of what it means to do physics in the twenty-first century. However, upper division computational physics remains a largely understudied area. We set out to understand the experiences of students in an…

Physics Education · Physics 2026-03-13 Luke Nearhood , Patti Hamerski

Instruction in quantum mechanics is becoming increasingly important as the field is not only a key part of modern physics research, but is also important for emerging technologies. However, many students regard quantum mechanics as a…

Physics Education · Physics 2025-02-04 Victoria Borish , H. J. Lewandowski

We introduce a Virtual Reality (VR) one-on-one tutoring system to support anatomy education. A student uses a fully immersive VR headset to explore the anatomy of the base of the human skull. A teacher guides the student by using the…

Human-Computer Interaction · Computer Science 2020-11-17 Patrick Saalfeld , Anna Schmeier , Wolfgang D'Hanis , Hermann-Josef Rothkötter , Bernhard Preim