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Related papers: Teaching Physics Using Virtual Reality

200 papers

We present how to implement special relativity in computer games. The resultant relativistic world shows the time dilation and Lorentz contraction exactly, not only for the player but also for all the nonplayer characters, who obey the…

Classical Physics · Physics 2017-10-05 Daiju Nakayama , Kin-ya Oda

In recent years, computing has become an important part of the way we teach and learn physics. Teachers, both at high school and college levels, now use computational activities in many of their courses. Physics departments are offering…

Physics Education · Physics 2023-08-31 Hannah C. Sabo , Tor Ole B. Odden , Marcos D. Caballero

The definition of the augmented reality concept is based on the analysis of scientific publications. It is noted that online experiments with augmented reality provide students with the opportunity to observe and describe the operation with…

Physics Education · Physics 2018-07-30 Yevhenii O. Modlo , Yuliia V. Yechkalo , Serhiy O. Semerikov , Viktoriia V. Tkachuk

There is some evidence that conceptual inquiry-based introductory physics lab curricula, such as RealTime Physics, may improve students' understanding of physics concepts. Thus, these curricula may be attractive for instructors who seek to…

Physics Education · Physics 2022-04-05 Danny Doucette , Russell Clark , Chandralekha Singh

Teaching physics in real-life contexts continues to be a challenge for teachers at different educational levels. In this article, three Context-Rich Problems are proposed to be implemented in the classroom for higher education, using the…

Physics Education · Physics 2023-01-18 Mauricio Echiburu , Carla Hernández , Miguel Pino

In our days, the necessity of laboratory apparatus accustoming by building up specific software objects for studying the virtual evolution of physical phenomena is a major request. In this respect, the aim of the present paper is to present…

Physics Education · Physics 2007-05-23 Gabriel Murariu

This innovative practice category paper presents an innovative framework for teaching Reinforcement Learning (RL) at the undergraduate level. Recognizing the challenges posed by the complex theoretical foundations of the subject and the…

Computers and Society · Computer Science 2025-09-30 Muhammad Ahmed Atif , Mohammad Shahid Shaikh

A set of virtual experiments were designed to use with introductory physics I (analytical and general) class, which covers kinematics, Newton laws, energy, momentum, and rotational dynamics. Virtual experiments were based on video analysis…

Physics Education · Physics 2020-12-29 Neel Haldolaarachchige , Kalani Hettiarachchilage

It is argued that substantial portions of both Newtonian particle mechanics and general relativity can be viewed as relational (rather than absolute) theories. I furthermore use the relational particle models as toy models to investigate…

General Relativity and Quantum Cosmology · Physics 2009-11-11 E. Anderson

Simulating quantum mechanics is known to be a difficult computational problem, especially when dealing with large systems. However, this difficulty may be overcome by using some controllable quantum system to study another less controllable…

Quantum Physics · Physics 2014-03-14 I. M. Georgescu , S. Ashhab , Franco Nori

This work-in-progress paper discusses the use of student-centered pedagogy to teach clinical oculomotor examination via Virtual Reality (VR). Traditional methods, such as PowerPoint slides and lab activities, are often insufficient for…

Computational Engineering, Finance, and Science · Computer Science 2024-05-28 Austin Finlayson , Rui Wu , Chia-Cheng Lin , Brian Sylcott

Visualizations in interactive computer simulations are a powerful tool to help students develop productive mental models, particularly in the case of quantum phenomena that have no classical analogue. The QuVis Quantum Mechanics…

Physics Education · Physics 2014-10-06 Antje Kohnle , Charles Baily , Scott Ruby

Can the theory that reality is a simulation be tested? We investigate this question based on the assumption that if the system performing the simulation is finite (i.e. has limited resources), then to achieve low computational complexity,…

Quantum Physics · Physics 2017-06-08 Tom Campbell , Houman Owhadi , Joe Sauvageau , David Watkinson

Augmented Reality (AR) learning games, on average, have been shown to have a positive impact on student learning. However, the exploration of AR learning games in special education settings, where accessibility is a concern, has not been…

Human-Computer Interaction · Computer Science 2021-11-17 Minghao Cai , Gokce Akcayir , Carrie Demmans Epp

Due to the corona pandemic, numerous courses were held using digital solutions in order to be able to continue teaching. Conventional collaboration tools (Zoom, Big Blue Button, etc.) were used in particular to digitally map a synchronous…

Human-Computer Interaction · Computer Science 2022-11-23 Enes Yigitbas

The teaching of abstract physics concepts can be enhanced by incorporating visual and haptic sensory modalities in the classroom, using the correct perspectives. We have developed virtual reality simulations to assist students in learning…

Human-Computer Interaction · Computer Science 2019-03-28 Felix G. Hamza-Lup , Benjamin Page

Teaching modern physics in high school is of increasingly importance as it can offer students a more realistic and updated vision of the world, and can provide an opportunity to understand the most recent scientific discoveries. In this…

Physics Education · Physics 2021-01-29 Adriana Postiglione , Ilaria De Angelis

A ball on a stick is a common and simple activity for teaching the phases of the Moon. This activity, like many others in physics and astronomy, gives students a perspective they otherwise could only imagine. For Moon phases, a third person…

Physics Education · Physics 2019-05-24 J. H. Madden , A. S. Won , J. P. Schuldt , B. Kim , S. Pandita , Y. Sun , T. J. Stone , N. G. Holmes

In the spirit and style of John S. Bell's well known paper on How to Teach Special Relativity it is argued, that a ``Bohmian pedagogy''provides a very useful tool to illustrate the relation between classical and quantum physics and…

Quantum Physics · Physics 2009-11-10 Oliver Passon

The chapter supports educators and postgraduate students in understanding the role of simulation in software engineering research based on the authors' experience. This way, it includes a background positioning simulation-based studies in…

Software Engineering · Computer Science 2025-01-10 Breno Bernard Nicolau de França , Dietmar Pfahl , Valdemar Vicente Graciano Neto , Nauman bin Ali