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We describe a data structure, a rectangular complex, that can be used to represent hyperconvex metric spaces that have the same topology (although not necessarily the same distance function) as subsets of the plane. We show how to use this…

Computational Geometry · Computer Science 2016-08-12 David Eppstein

We study a fundamental problem in Computational Geometry, the planar two-center problem. In this problem, the input is a set $S$ of $n$ points in the plane and the goal is to find two smallest congruent disks whose union contains all points…

Computational Geometry · Computer Science 2024-11-06 Kyungjin Cho , Eunjin Oh , Haitao Wang , Jie Xue

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ to minimize the radius of the resulting graph. Previously, a similar problem for minimizing the diameter of the graph…

Data Structures and Algorithms · Computer Science 2019-04-30 Christopher Johnson , Haitao Wang

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ such that the diameter of the resulting graph is minimized. Previously (in ICALP 2015) the problem was solved in…

Data Structures and Algorithms · Computer Science 2016-08-17 Haitao Wang

We study approximation algorithms for the following geometric version of the maximum coverage problem: Let P be a set of n weighted points in the plane. We want to place m a * b rectangles such that the sum of the weights of the points in P…

Computational Geometry · Computer Science 2015-05-12 Jian Li , Haitao Wang , Bowei Zhang , Ningye Zhang

We consider the problem of augmenting an $n$-vertex tree with one shortcut in order to minimize the diameter of the resulting graph. The tree is embedded in an unknown space and we have access to an oracle that, when queried on a pair of…

Data Structures and Algorithms · Computer Science 2018-10-03 Davide Bilò

The greedy spanner is a high-quality spanner: its total weight, edge count and maximal degree are asymptotically optimal and in practice significantly better than for any other spanner with reasonable construction time. Unfortunately, all…

Computational Geometry · Computer Science 2013-06-21 Sander P. A. Alewijnse , Quirijn W. Bouts , Alex P. ten Brink , Kevin Buchin

We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…

Data Structures and Algorithms · Computer Science 2016-04-25 Amr Elmasry , Frank Kammer

Low-distortion embeddings are critical building blocks for developing random sampling and random projection algorithms for linear algebra problems. We show that, given a matrix $A \in \R^{n \times d}$ with $n \gg d$ and a $p \in [1, 2)$,…

Data Structures and Algorithms · Computer Science 2013-03-22 Xiangrui Meng , Michael W. Mahoney

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. The previous best…

Computational Geometry · Computer Science 2021-06-01 Haitao Wang

We consider the problem of computing the smallest possible distortion for embedding of a given n-point metric space into R^d, where d is fixed (and small). For d=1, it was known that approximating the minimum distortion with a factor better…

Computational Geometry · Computer Science 2009-09-29 Jiri Matousek , Anastasios Sidiropoulos

We study the Euclidean minimum weight perfect matching problem for $n$ points in the plane. It is known that any deterministic approximation algorithm whose approximation ratio depends only on $n$ requires at least $\Omega(n \log n)$ time.…

Computational Geometry · Computer Science 2026-01-09 Stefan Hougardy , Karolina Tammemaa

We present an O(n^3 log^2 n)-time algorithm for the following problem: given a finite metric space X, create a star-topology network with the points of X as its leaves, such that the distances in the star are at least as large as in X, with…

Data Structures and Algorithms · Computer Science 2009-05-05 David Eppstein , Kevin A. Wortman

Given a set $S$ of $n$ points in the Euclidean plane, the two-center problem is to find two congruent disks of smallest radius whose union covers all points of $S$. Previously, Eppstein [SODA'97] gave a randomized algorithm of $O(n\log^2n)$…

Computational Geometry · Computer Science 2020-02-20 Haitao Wang

We propose an $O(n^2)$-time algorithm to determine whether a given matching is efficient in the roommates problem.

Computer Science and Game Theory · Computer Science 2025-03-04 Keita Kuwahara

Let $X$ be a set of points in $\mathbb{R}^2$ and $\mathcal{O}$ be a set of geometric objects in $\mathbb{R}^2$, where $|X| + |\mathcal{O}| = n$. We study the problem of computing a minimum subset $\mathcal{O}^* \subseteq \mathcal{O}$ that…

Computational Geometry · Computer Science 2024-03-04 Timothy M. Chan , Qizheng He , Jie Xue

We study approximation algorithms for the following geometric version of the maximum coverage problem: Let $\mathcal{P}$ be a set of $n$ weighted points in the plane. Let $D$ represent a planar object, such as a rectangle, or a disk. We…

Computational Geometry · Computer Science 2017-12-08 Kai Jin , Jian Li , Haitao Wang , Bowei Zhang , Ningye Zhang

We consider the planar Euclidean two-center problem in which given $n$ points in the plane we are to find two congruent disks of the smallest radius covering the points. We present a deterministic $O(n \log n)$-time algorithm for the case…

Computational Geometry · Computer Science 2020-07-09 Jongmin Choi , Hee-Kap Ahn

Given a set of pairwise disjoint polygonal obstacles in the plane, finding an obstacle-avoiding Euclidean shortest path between two points is a classical problem in computational geometry and has been studied extensively. Previously,…

Computational Geometry · Computer Science 2021-02-26 Haitao Wang

Ordinal Embedding places n objects into R^d based on comparisons such as "a is closer to b than c." Current optimization-based approaches suffer from scalability problems and an abundance of low quality local optima. We instead consider a…

Computational Geometry · Computer Science 2018-05-22 Jesse Anderton , Virgil Pavlu , Javed Aslam
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