Related papers: On Finding Ordinary or Monochromatic Intersection …
Any graph with maximum degree $\Delta$ admits a proper vertex coloring with $\Delta + 1$ colors that can be found via a simple sequential greedy algorithm in linear time and space. But can one find such a coloring via a sublinear algorithm?…
The geometric intersection number of a curve on a surface is the minimal number of self-intersections of any homotopic curve, i.e. of any curve obtained by continuous deformation. Given a curve $c$ represented by a closed walk of length at…
Given an even number of points in a plane, we are interested in matching all the points by straight line segments so that the segments do not cross. Bottleneck matching is a matching that minimizes the length of the longest segment. For…
Given a line arrangement $\cal A$ with $n$ lines, we show that there exists a path of length $n^2/3 - O(n)$ in the dual graph of $\cal A$ formed by its faces. This bound is tight up to lower order terms. For the bicolored version, we…
In this paper, we consider the problem of identifying patterns of interest in colored strings. A colored string is a string where each position is assigned one of a finite set of colors. Our task is to find substrings of the colored string…
This paper attacks the following problem. We are given a large number $N$ of rectangles in the plane, each with horizontal and vertical sides, and also a number $r<N$. The given list of $N$ rectangles may contain duplicates. The problem is…
The (unweighted) point-separation problem asks, given a pair of points $s$ and $t$ in the plane, and a set of candidate geometric objects, for the minimum-size subset of objects whose union blocks all paths from $s$ to $t$. Recent work has…
We present a simple sublinear time algorithm for testing the following geometric property. Let $P_1, ..., P_n$ be $n$ convex sets in $\mathbb{R}^d$ ($n \gg d$), such as polytopes, balls, etc. We assume that the complexity of each set…
Intersection algorithms are very important in computation of geometrical problems. Algorithms for a line intersection with linear or quadratic surfaces are quite efficient. However, algorithms for a line intersection with other surfaces are…
We present an algorithm that computes the girth of the intersection graph of $n$ given line segments in the plane in $O(n^{1.483})$ expected time. This is the first such algorithm with $O(n^{3/2-\varepsilon})$ running time for a positive…
Computing the diameter of the intersection graphs of objects is a basic problem in computational geometry. Previous works showed that the complexity of computing the diameter mainly depends on the object types: for unit disks and squares in…
A hypergraph $\mathcal{H}$ on $n$ vertices and $m$ edges is said to be {\it nearly-intersecting} if every edge of $\mathcal{H}$ intersects all but at most polylogarthmically many (in $m$ and $n$) other edges. Given lists of colors…
We introduce space-efficient plane-sweep algorithms for basic planar geometric problems. It is assumed that the input is in a read-only array of $n$ items and that the available workspace is $\Theta(s)$ bits, where $\lg n \leq s \leq n…
A geometric graph is a graph whose vertices are points in general position in the plane and its edges are straight line segments joining these points. In this paper we give an $O(n^2 \log n)$ algorithm to compute the number of pairs of…
We study how the supporting hyperplanes produced by the projection process can complement the method of alternating projections and its variants for the convex set intersection problem. For the problem of finding the closest point in the…
A discriminantal hyperplane arrangement B(n,k,A) is constructed from a given (generic) hyperplane arrangement A, which is classified as either very generic or non-very generic depending on the combinatorial structure of B(n,k,A). In…
We present linear time {\it in-place} algorithms for several basic and fundamental graph problems including the well-known graph search methods (like depth-first search, breadth-first search, maximum cardinality search), connectivity…
Let $G$ be an intersection graph of $n$ geometric objects in the plane. We show that a maximum matching in $G$ can be found in $O(\rho^{3\omega/2}n^{\omega/2})$ time with high probability, where $\rho$ is the density of the geometric…
We study various versions of the problem of scheduling platoons of autonomous vehicles through an unregulated intersection, where an algorithm must schedule which platoons should wait so that others can go through, so as to minimize the…
Let $P$ be a set of $2n$ points in the plane, and let $M_{\rm C}$ (resp., $M_{\rm NC}$) denote a bottleneck matching (resp., a bottleneck non-crossing matching) of $P$. We study the problem of computing $M_{\rm NC}$. We first prove that the…