Related papers: Calculation of HELAS amplitudes for QCD processes …
We present a prescription to calculate manifestly gauge invariant tree-level helicity amplitudes for arbitrary scattering processes with off-shell initial-state gluons within the kinematics of high-energy scattering. We show that it is…
We present recent advancements in the computation of three-loop four-particle helicity amplitudes in full-color massless QCD. In this contribution, we focus on the $gg \to \gamma\gamma$ process. We show how to obtain compact analytic…
We report on the calculation of virtual processes contributing to the production of a Higgs boson and two jets in hadron-hadron collisions. The coupling of the Higgs boson to gluons, via a virtual loop of top quarks, is treated using an…
We present an alternative approach for calculating helicity amplitudes for processes involving both massless and massive fermions. With this method one can easily obtain covariant expressions for the helicity amplitudes. The final…
This paper presents a Graphics Processing Units (GPUs) acceleration method of an iterative scheme for gas-kinetic model equations. Unlike the previous GPU parallelization of explicit kinetic schemes, this work features a fast converging…
In the next decade, the demands for computing in large scientific experiments are expected to grow tremendously. During the same time period, CPU performance increases will be limited. At the CERN Large Hadron Collider (LHC), these two…
We review the current status of high-multiplicity double-virtual QCD corrections to processes relevant for LHC phenomenology. In particular, we discuss the recent full-color calculation of the five-parton process, whose two-loop amplitudes…
Over the past five years, graphics processing units (GPUs) have had a transformational effect on numerical lattice quantum chromodynamics (LQCD) calculations in nuclear and particle physics. While GPUs have been applied with great success…
We adopt CUDA-capable Graphic Processing Units (GPUs) for Landau, Coulomb and maximally Abelian gauge fixing in 3+1 dimensional SU(3) and SU(2) lattice gauge field theories. A combination of simulated annealing and overrelaxation is used to…
We use a graphics processing unit (GPU) for fast computations of Monte Carlo integrations. Two widely used Monte Carlo integration programs, VEGAS and BASES, are parallelized on GPU. By using $W^{+}$ plus multi-gluon production processes at…
We describe techniques that simplify the calculation of one-loop QCD amplitudes with many external legs, which are needed for next-to-leading-order (NLO) corrections to multi-jet processes. The constraints imposed by perturbative unitarity,…
This work deals with the CPU-GPU heterogeneous code acceleration of a finite-volume CFD solver utilizing multiple CPUs and GPUs at the same time. First, a high-level description of the CFD solver called SENSEI, the discretization of SENSEI,…
This paper is a brief survey of the Balitskii-Fadin-Kuraev-Lipatov (BFKL) approach for the description of hard or semi-hard processes in the so-called Regge limit of perturbative QCD. The starting point is a fundamental property of…
The compute efficiency of Monte-Carlo event generators for the Large Hadron Collider is expected to become a major bottleneck for simulations in the high-luminosity phase. Aiming at the development of a full-fledged generator for modern…
Parallel algorithms on CPU and GPU are implemented for the Unified Gas-Kinetic Scheme and their performances are investigated and compared by a two dimensional channel flow case. The parallel CPU algorithm has a one dimensional block…
In view of the forthcoming High-Luminosity phase of the LHC, next-to-next-to-next-to-leading (N$^3$LO) calculations for the most phenomenologically relevant processes become necessary. In this work, we take the first step towards this goal…
Graphics Processing Units (GPUs) can speed up the numerical solution of various problems in astrophysics including the dynamical evolution of stellar systems; the performance gain can be more than a factor 100 compared to using a Central…
We complete the computation of two-loop helicity amplitudes required to obtain next-to-next-to-leading order QCD corrections for three-jet production at hadron colliders, including all contributions beyond the leading-color approximation.…
Lattice QCD calculations were one of the first applications to show the potential of GPUs in the area of high performance computing. Our interest is to find ways to effectively use GPUs for lattice calculations using the overlap operator.…
We present the complete two-loop corrections in massless QCD for the production of two photons and a jet, taking into account all color structures. In particular, we analytically compute all two-loop helicity amplitudes for the…