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Choice functions constitute a simple, direct and very general mathematical framework for modelling choice under uncertainty. In particular, they are able to represent the set-valued choices that typically arise from applying decision rules…

Artificial Intelligence · Computer Science 2018-06-05 Jasper De Bock , Gert de Cooman

Given the complexity of modern software systems, it is of great importance that such systems be able to autonomously modify themselves, i.e., self-adapt, with minimal human supervision. It is critical that this adaptation both results in…

Software Engineering · Computer Science 2022-05-13 Todd Wareham , Ronald de Haan

We present a method for synthesizing recursive functions that provably satisfy a given specification in the form of a polymorphic refinement type. We observe that such specifications are particularly suitable for program synthesis for two…

Programming Languages · Computer Science 2016-04-22 Nadia Polikarpova , Ivan Kuraj , Armando Solar-Lezama

The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism design is the art of designing the rules of the game so that…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Algorithmic fairness in recommender systems requires close attention to the needs of a diverse set of stakeholders that may have competing interests. Previous work in this area has often been limited by fixed, single-objective definitions…

Information Retrieval · Computer Science 2024-10-08 Amanda Aird , Elena Štefancová , Cassidy All , Amy Voida , Martin Homola , Nicholas Mattei , Robin Burke

Preference elicitation is a central problem in AI, and has received significant attention in single-agent settings. It is also a key problem in multiagent systems, but has received little attention here so far. In this setting, the agents…

Computer Science and Game Theory · Computer Science 2007-05-23 Vincent Conitzer , Tuomas Sandholm

Given a sound first-order p-time theory $T$ capable of formalizing syntax of first-order logic we define a p-time function $g_T$ that stretches all inputs by one bit and we use its properties to show that $T$ must be incomplete. We leave it…

Logic in Computer Science · Computer Science 2026-02-16 Jan Krajicek

We show that the decision problem for the basic system of interpretability logic IL is PSPACE-complete. For this purpose we present an algorithm which uses polynomial space with respect to the complexity of a given formula. The existence of…

Logic · Mathematics 2018-04-09 Luka Mikec , Fedor Pakhomov , Mladen Vuković

Automated decision making is used routinely throughout our everyday life. Recommender systems decide which jobs, movies, or other user profiles might be interesting to us. Spell checkers help us to make good use of language. Fraud detection…

Machine Learning · Computer Science 2020-07-15 Alexander Jung , Pedro H. J. Nardelli

In multiagent settings where the agents have different preferences, preference aggregation is a central issue. Voting is a general method for preference aggregation, but seminal results have shown that all general voting protocols are…

Computer Science and Game Theory · Computer Science 2009-09-29 Vincent Conitzer , Tuomas Sandholm

In the mechanism design theory, a designer would like to implement a desired social choice function which specifies her favorite outcome for each possible profile of all agents' types. Traditionally, the designer may be in a dilemma in the…

Computer Science and Game Theory · Computer Science 2019-06-04 Haoyang Wu

The world is structured in countless ways. It may be prudent to enforce corresponding structural properties to a learning algorithm's solution, such as incorporating prior beliefs, natural constraints, or causal structures. Doing so may…

Machine Learning · Computer Science 2021-11-30 Francesco Locatello

A property, or statistical functional, is said to be elicitable if it minimizes expected loss for some loss function. The study of which properties are elicitable sheds light on the capabilities and limitations of point estimation and…

Machine Learning · Computer Science 2020-08-31 Rafael Frongillo , Ian A. Kash

The key to reconciling the polynomial-time intractability of many machine learning tasks in the worst case with the surprising solvability of these tasks by heuristic algorithms in practice seems to be exploiting restrictions on real-world…

Machine Learning · Computer Science 2022-05-11 Todd Wareham

We establish that all strategy-proof social choice rules in strict preference domains follow necessarily a two-step procedure. In the first step, agents are asked to reveal some specific information about their preferences. Afterwards, a…

Theoretical Economics · Economics 2023-04-26 Jorge Alcalde-Unzu , Marc Vorsatz

The efficient computation of large matchings with desirable guarantees is a crucial objective in market design. However, even in simple two-sided matching markets with weak ordinal preferences, finding a maximum-size stable matching is…

Computer Science and Game Theory · Computer Science 2026-02-26 Gergely Csáji , Frederik Glitzner

Interpretable predictions, where it is clear why a machine learning model has made a particular decision, can compromise privacy by revealing the characteristics of individual data points. This raises the central question addressed in this…

Machine Learning · Computer Science 2020-04-07 Frederik Harder , Matthias Bauer , Mijung Park

Complex classifiers may exhibit "embarassing" failures in cases where humans can easily provide a justified classification. Avoiding such failures is obviously of key importance. In this work, we focus on one such setting, where a label is…

Machine Learning · Computer Science 2019-06-14 Deborah Cohen , Amit Daniely , Amir Globerson , Gal Elidan

Is it possible to understand or imitate a policy maker's rationale by looking at past decisions they made? We formalize this question as the problem of learning social welfare functions belonging to the well-studied family of power mean…

Computer Science and Game Theory · Computer Science 2024-11-01 Kanad Shrikar Pardeshi , Itai Shapira , Ariel D. Procaccia , Aarti Singh

In this paper we propose efficient methods for elicitation of complexly structured preferences and utilize these in problems of decision making under (severe) uncertainty. Based on the general framework introduced in Jansen, Schollmeyer and…

Artificial Intelligence · Computer Science 2022-02-02 Christoph Jansen , Hannah Blocher , Thomas Augustin , Georg Schollmeyer
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