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The use of computer-aided and web-based educational technologies such as Virtual Learning Environments (VLE) has increased significantly in the recent past. One example of such a VLE is Virtual Interactive Engineering on the Web (VIEW).…

Human-Computer Interaction · Computer Science 2018-11-20 Priya T. Goeser , Felix G. Hamza-Lup , Wayne M. Johnson , Dirk Scharfer

Active Learning (AL) is a well-known teaching method in engineering because it allows to foster learning and critical thinking of the students by employing debate, hands-on activities, and experimentation. However, most educational results…

Computers and Society · Computer Science 2024-06-04 Jonathan Álvarez Ariza

In-person instruction for professional development or other types of workplace training provides a social environment and immediate feedback mechanisms that typically ensure all participants are successful. Online, self-paced instruction…

Computers and Society · Computer Science 2020-09-01 Beth Porter , Burcin Bozkaya

A substantial part of fighter pilot training is simulation-based and involves computer-generated forces controlled by predefined behavior models. The behavior models are typically manually created by eliciting knowledge from experienced…

Machine Learning · Computer Science 2025-10-20 Andreas Strand , Patrick Gorton , Martin Asprusten , Karsten Brathen

A common workflow for many engineering design problems requires the evaluation of the design system to be investigated under a range of conditions. These conditions usually involve a combination of several parameters. To perform a complete…

Computational Engineering, Finance, and Science · Computer Science 2020-09-18 J. H. Gaspar Elsas , N. A. G. Casaprima , I. F. M. Menezes

Real-world reinforcement learning (RL) environments, whether in robotics or industrial settings, often involve non-visual observations and require not only efficient but also reliable and thus interpretable and flexible RL approaches. To…

Machine Learning · Computer Science 2024-02-19 Moritz Lange , Noah Krystiniak , Raphael C. Engelhardt , Wolfgang Konen , Laurenz Wiskott

Successful implementation of active learning strategies in the engineering classroom -- and in particular in certain subjects which are highly technological in nature such as, for instance, rocket engines and space propulsion -- means…

Computational Engineering, Finance, and Science · Computer Science 2021-04-21 Juan M. Tizón , Pablo Sierra , Luis Sánchez de León , Emilio Navarro , Javier Vilá , José F. Moral

The past decade has seen the advent of numerous building energy efficiency visualization and simulation systems; however, most of them rely on theoretical thermal models to suggest building structural design for new constructions and…

Graphics · Computer Science 2018-11-14 Felix Hamza-Lup , Marcel Maghiar

User-machine interaction is crucial for information retrieval, especially for spoken content retrieval, because spoken content is difficult to browse, and speech recognition has a high degree of uncertainty. In interactive retrieval, the…

Computation and Language · Computer Science 2018-04-03 Pei-Hung Chung , Kuan Tung , Ching-Lun Tai , Hung-Yi Lee

Virtual Reality (VR) is rapidly increasing in popularity as a teaching tool. It allows for the creation of a highly immersive, three-dimensional virtual environment intended to simulate real-life environments. With more robots saturating…

The use of 3D modelling in medical education is a revolutionary tool during the learning process. In fact, this type of technology enables a more interactive teaching approach, making information retention more effective and enhancing…

Multimedia · Computer Science 2024-11-14 Tânia Rocha , Ana Ribeiro , Joana Oliveira , Ricardo Nunes , Diana Carvalho , Hugo Paredes , Paulo Martins

Based on the experience we have gained so far, as independent reviewers of Radioengineering journal, we thought that may be proved useful to publicly share with the interested author, especially the young one, some practical implementations…

Other Computer Science · Computer Science 2015-06-03 Nikolitsa Yannopoulou , Petros Zimourtopoulos

While augmented reality (AR) research demonstrates benefits of embedded visualizations for gross motor training, its applicability to facial exercises remains under-explored. Providing effective real-time feedback for facial muscle training…

Human-Computer Interaction · Computer Science 2026-02-03 Avinash Ajit Nargund , Andrea M. Park , Tobias Höllerer , Misha Sra

In this survey, we present a systematic review of 3D hand pose estimation from the perspective of efficient annotation and learning. 3D hand pose estimation has been an important research area owing to its potential to enable various…

Computer Vision and Pattern Recognition · Computer Science 2023-04-27 Takehiko Ohkawa , Ryosuke Furuta , Yoichi Sato

This study focuses on inverting time-domain airborne electromagnetic data in 2D by training a neural-network to understand the relationship between data and conductivity, thereby removing the need for expensive forward modeling during the…

The upcoming exascale era will provide a new generation of physics simulations. These simulations will have a high spatiotemporal resolution, which will impact the training of machine learning models since storing a high amount of…

Machine Learning · Computer Science 2022-11-10 Patrick Stiller , Varun Makdani , Franz Pöschel , Richard Pausch , Alexander Debus , Michael Bussmann , Nico Hoffmann

Mobile learning (M-learning) is receiving more attention as a method of delivering to learners study materials anytime and anywhere. It is a necessity for educators to come up with a layout for learning that can be accessed through mobile…

Human-Computer Interaction · Computer Science 2012-03-12 Ibrahim Alkore Alshalabi , Khaled Elleithy

Interdisciplinary collaboration is essential for the advance of research. As domain subjects become more and more specialized, researchers need to cross disciplines for insights from peers in other areas to have a broader and deeper…

Multimedia · Computer Science 2011-03-02 Xin Bai , Dana Fusco

This paper presents Tunnel, a simple, open source, reinforcement learning training environment for high performance aircraft. It integrates the F16 3D nonlinear flight dynamics into OpenAI Gymnasium python package. The template includes…

Artificial Intelligence · Computer Science 2025-05-06 Greg Search

3-dimensional (3D) reconstruction is an emerging field in image processing and computer vision that aims to create 3D visualizations/ models of objects/ scenes from image sets. However, its commercial applications and benefits are yet to be…

Human-Computer Interaction · Computer Science 2012-02-06 Uma Murthy , David Boardman , Chirag Garg