Related papers: Packet Scheduling in a Size-Bounded Buffer
The back-pressure algorithm is a well-known throughput-optimal algorithm. However, its delay performance may be quite poor even when the traffic load is not close to network capacity due to the following two reasons. First, each node has to…
We consider the transmission of packets across a lossy end-to-end network path so as to achieve low in-order delivery delay. This can be formulated as a decision problem, namely deciding whether the next packet to send should be an…
Computing the cut-set bound in half-duplex relay networks is a challenging optimization problem, since it requires finding the cut-set optimal half-duplex schedule. This subproblem in general involves an exponential number of variables,…
In this paper we address a seemingly simple question: Is there a universal packet scheduling algorithm? More precisely, we analyze (both theoretically and empirically) whether there is a single packet scheduling algorithm that, at a…
We consider the problem of scheduling on a single processor a given set of n jobs. Each job j has a workload w_j and a release time r_j. The processor can vary its speed and hibernate to reduce energy consumption. In a schedule minimizing…
An important goal of modern scheduling systems is to efficiently manage power usage. In energy-efficient scheduling, the operating system controls the speed at which a machine is processing jobs with the dual objective of minimizing energy…
This paper considers the online machine minimization problem, a basic real time scheduling problem. The setting for this problem consists of n jobs that arrive over time, where each job has a deadline by which it must be completed. The goal…
We introduce the Online Unbounded Knapsack Problem with Removal, a variation of the well-known Online Knapsack Problem. Items, each with a weight and value, arrive online and an algorithm must decide on whether or not to pack them into a…
Scheduling is a critical and challenging resource allocation mechanism for multihop wireless networks. It is well known that scheduling schemes that favor links with larger queue length can achieve high throughput performance. However,…
Online algorithms process their inputs piece by piece, taking irrevocable decisions for each data item. This model is too restrictive for most partitioning problems, since data that is yet to arrive may render it impossible to extend…
We consider a scheduling problem where machines need to be rented from the cloud in order to process jobs. There are two types of machines available which can be rented for machine-type dependent prices and for arbitrary durations. However,…
Best-Fit is one of the most prominent and practically used algorithms for the bin packing problem, where a set of items with associated sizes needs to be packed in the minimum number of unit-capacity bins. Kenyon [SODA '96] studied online…
We study link scheduling in wireless networks under stochastic arrival processes of packets, and give an algorithm that achieves stability in the physical (SINR) interference model. The efficiency of such an algorithm is the fraction of the…
We analyze the competitive ratio and the advice complexity of the online unbounded knapsack problem. An instance is given as a sequence of n items with a size and a value each, and an algorithm has to decide how often to pack each item into…
In this paper, we study in-order packet delivery in instantly decodable network coded systems for wireless broadcast networks. We are interested in applications, in which the successful delivery of a packet depends on the correct reception…
Distributed cloud environments hosting data-intensive applications often experience slowdowns due to network congestion, asymmetric bandwidth, and inter-node data shuffling. These factors are typically not captured by traditional host-level…
We consider the problem of scheduling arrivals to a congestion system with a finite number of users having identical deterministic demand sizes. The congestion is of the processor sharing type in the sense that all users in the system at…
We continue the study of two recently introduced bin packing type problems, called bin packing with clustering, and online bin packing with delays. A bin packing input consists of items of sizes not larger than 1, and the goal is to…
We consider online algorithms as a request-answer game. An adversary that generates input requests, and an online algorithm answers. We consider a generalized version of the game that has a buffer of limited size. The adversary loads data…
We introduce a parallel machine scheduling problem in which the processing times of jobs are not given in advance but are determined by a system of linear constraints. The objective is to minimize the makespan, i.e., the maximum job…