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We consider the problem of constructing a single spanning tree for the single-source buy-at-bulk network design problem for doubling-dimension graphs. We compute a spanning tree to route a set of demands (or data) along a graph to or from a…

Data Structures and Algorithms · Computer Science 2010-04-05 Srivathsan Srinivasagopalan , Costas Busch , S. S. Iyengar

Consider the following problem. A seller has infinite copies of $n$ products represented by nodes in a graph. There are $m$ consumers, each has a budget and wants to buy two products. Consumers are represented by weighted edges. Given the…

Computer Science and Game Theory · Computer Science 2013-11-13 Parinya Chalermsook , Shiva Kintali , Richard Lipton , Danupon Nanongkai

Given a spatio-temporal network (ST network) where edge properties vary with time, a time-sub-interval minimum spanning tree (TSMST) is a collection of minimum spanning trees of the ST network, where each tree is associated with a time…

Data Structures and Algorithms · Computer Science 2010-05-24 Viswanath Gunturi , Shashi Shekhar , Arnab Bhattacharya

The Stackelberg equilibrium solution concept describes optimal strategies to commit to: Player 1 (termed the leader) publicly commits to a strategy and Player 2 (termed the follower) plays a best response to this strategy (ties are broken…

Computer Science and Game Theory · Computer Science 2016-08-24 Branislav Bosansky , Simina Branzei , Kristoffer Arnsfelt Hansen , Peter Bro Miltersen , Troels Bjerre Sorensen

The quadratic minimum spanning tree problem (QMSTP) is the problem of finding a spanning tree of a graph such that the total interaction cost between pairs of edges in the tree is minimized. We first show that most of the bounding…

Optimization and Control · Mathematics 2024-04-09 Renata Sotirov , Zoe Verchére

We study {\em bottleneck routing games} where the social cost is determined by the worst congestion on any edge in the network. In the literature, bottleneck games assume player utility costs determined by the worst congested edge in their…

Computer Science and Game Theory · Computer Science 2015-05-18 Rajgopal Kannan , Costas Busch

Submodular functions are an important class of functions in combinatorial optimization which satisfy the natural properties of decreasing marginal costs. The study of these functions has led to strong structural properties with applications…

Multiagent Systems · Computer Science 2009-11-13 Gagan Goel , Pushkar Tripathi , Lei Wang

We study the problem of finding small trees. Classical network design problems are considered with the additional constraint that only a specified number $k$ of nodes are required to be connected in the solution. A prototypical example is…

Combinatorics · Mathematics 2009-09-25 R. Ravi , R. Sundaram , Madhav V. Marathe , S. S. Ravi , Daniel J. Rosenkrantz

In an edge-colored graph, the cost incurred at a vertex on a path when two incident edges with different colors are traversed is called reload or changeover cost. The "Minimum Changeover Cost Arborescence" (MINCCA) problem consists in…

Data Structures and Algorithms · Computer Science 2016-05-03 Didem Gözüpek , Sibel Özkan , Christophe Paul , Ignasi Sau , Mordechai Shalom

We consider a two-player zero-sum network routing game in which a router wants to maximize the amount of legitimate traffic that flows from a given source node to a destination node and an attacker wants to block as much legitimate traffic…

Computer Science and Game Theory · Computer Science 2020-03-13 David Grimsman , Joao P Hespanha , Jason R Marden

In the spanning-tree congestion problem ($\mathsf{STC}$), we are given a graph $G$, and the objective is to compute a spanning tree of $G$ that minimizes the maximum edge congestion. While $\mathsf{STC}$ is known to be $\mathbb{NP}$-hard,…

Data Structures and Algorithms · Computer Science 2026-02-12 Sunny Atalig , Marek Chrobak , Christoph Dürr , Petr Kolman , Huong Luu , Jiří Sgall , Gregory Zhu

We consider the minimum spanning tree problem with predictions, using the weight-arrival model, i.e., the graph is given, together with predictions for the weights of all edges. Then the actual weights arrive one at a time and an…

Data Structures and Algorithms · Computer Science 2023-02-24 Magnus Berg , Joan Boyar , Lene M. Favrholdt , Kim S. Larsen

In this work we address a game theoretic variant of the shortest path problem, in which two decision makers (players) move together along the edges of a graph from a given starting vertex to a given destination. The two players take turns…

Discrete Mathematics · Computer Science 2015-06-02 Andreas Darmann , Ulrich Pferschy , Joachim Schauer

Following the solution to the One-Round Voronoi Game in arXiv:2011.13275, we naturally may want to consider similar games based upon the competitive locating of points and subsequent dividing of territories. In order to appease the tears of…

Computational Geometry · Computer Science 2022-11-15 Thomas Byrne

We study the framework of two-player Stackelberg games played on graphs in which Player 0 announces a strategy and Player 1 responds rationally with a strategy that is an optimal response. While it is usually assumed that Player 1 has a…

Computer Science and Game Theory · Computer Science 2022-03-03 Véronique Bruyère , Baptiste Fievet , Jean-François Raskin , Clément Tamines

A \emph{bidding} game is played on a graph as follows. A token is placed on an initial vertex and both players are allocated budgets. In each turn, the players simultaneously submit bids that do not exceed their available budgets, the…

Computer Science and Game Theory · Computer Science 2025-09-03 Guy Avni , Suman Sadhukhan

The minimum spanning tree of a graph is a well-studied structure that is the basis of countless graph theoretic and optimization problem. We study the minimum spanning tree (MST) perturbation problem where the goal is to spend a fixed…

Data Structures and Algorithms · Computer Science 2022-03-09 Hassene Aissi , Solal Attias , Da Qi Chen , R. Ravi

This paper introduces a variant of the classical edge coloring problem in graphs that can be applied to an offline scheduling problem for crossbar switches. We show that the problem is NP-complete, develop three lower bounds bounds on the…

Data Structures and Algorithms · Computer Science 2015-12-31 Jonathan Turner

We consider the Shallow-Light Steiner Network problem from a fixed-parameter perspective. Given a graph $G$, a distance bound $L$, and $p$ pairs of vertices $(s_1,t_1),\cdots,(s_p,t_p)$, the objective is to find a minimum-cost subgraph $G'$…

Data Structures and Algorithms · Computer Science 2018-03-01 Amy Babay , Michael Dinitz , Zeyu Zhang

In spatially embedded networks such as transportation and power grids, understanding how edge removals affect connectivity is crucial for robustness analysis. This paper studies a planar graph dismantling problem under an edge-budget…

Social and Information Networks · Computer Science 2025-11-13 Fangchen You