Related papers: Succinct Representation of Well-Spaced Point Cloud…
This paper studies few-shot learning via representation learning, where one uses $T$ source tasks with $n_1$ data per task to learn a representation in order to reduce the sample complexity of a target task for which there is only $n_2 (\ll…
We introduce dynamic smooth (a.k.a. balanced) compressed quadtrees with worst-case constant time updates in constant dimensions. We distinguish two versions of the problem. First, we show that quadtrees as a space-division data structure…
We propose new succinct representations of ordinal trees, which have been studied extensively. It is known that any $n$-node static tree can be represented in $2n + o(n)$ bits and a number of operations on the tree can be supported in…
We present a simple yet general and efficient approach to representation of computational meshes. Meshes are represented as sets of mesh entities of different topological dimensions and their incidence relations. We discuss a…
Point clouds have become increasingly vital across various applications thanks to their ability to realistically depict 3D objects and scenes. Nevertheless, effectively compressing unstructured, high-precision point cloud data remains a…
Recent advances in convolutional neural networks have considered model complexity and hardware efficiency to enable deployment onto embedded systems and mobile devices. For example, it is now well-known that the arithmetic operations of…
This paper proposes a lossless point cloud (PC) geometry compression method that uses neural networks to estimate the probability distribution of voxel occupancy. First, to take into account the PC sparsity, our method adaptively partitions…
Neural networks are widely used for image-related tasks but typically demand considerable computing power. Once a network has been trained, however, its memory- and compute-footprint can be reduced by compression. In this work, we focus on…
Recently, many neural network-based image compression methods have shown promising results superior to the existing tool-based conventional codecs. However, most of them are often trained as separate models for different target bit rates,…
In this manuscript we present a fast GPU implementation for tomographic reconstruction of large datasets using data obtained at the Brazilian synchrotron light source. The algorithm is distributed in a cluster with 4 GPUs through a fast…
One of the most important steps of document image processing is binarization. The computational requirements of locally adaptive binarization techniques make them unsuitable for devices with limited computing facilities. In this paper, we…
We propose a mechanism to reconstruct part annotated 3D point clouds of objects given just a single input image. We demonstrate that jointly training for both reconstruction and segmentation leads to improved performance in both the tasks,…
The reconstruction of real-world surfaces is on high demand in various applications. Most existing reconstruction approaches apply 3D scanners for creating point clouds which are generally sparse and of low density. These points clouds will…
Point cloud surface reconstruction has improved in accuracy with advances in deep learning, enabling applications such as infrastructure inspection. Recent approaches that reconstruct from small local regions rather than entire point clouds…
As state of the art neural networks (NNs) continue to grow in size, their resource-efficient implementation becomes ever more important. In this paper, we introduce a compression scheme that reduces the number of computations required for…
Point clouds are characterized by irregularity and unstructuredness, which pose challenges in efficient data exploitation and discriminative feature extraction. In this paper, we present an unsupervised deep neural architecture called…
Tensor completion exhibits an interesting computational-statistical gap in terms of the number of samples needed to perform tensor estimation. While there are only $\Theta(tn)$ degrees of freedom in a $t$-order tensor with $n^t$ entries,…
The suffix array and the suffix tree are the two most fundamental data structures for string processing. For a length-$n$ text, however, they use $\Theta(n \log n)$ bits of space, which is often too costly. To address this, Grossi and…
Over the last decade, deep learning has shown great success at performing computer vision tasks, including classification, super-resolution, and style transfer. Now, we apply it to data compression to help build the next generation of…
Modeling scene geometry using implicit neural representation has revealed its advantages in accuracy, flexibility, and low memory usage. Previous approaches have demonstrated impressive results using color or depth images but still have…