Related papers: Deterministic approximation for the cover time of …
In this paper, we study the time required for a {\lambda}-biased ({\lambda}>1) walk to visit all the vertices of a supercritical Galton-Watson tree up to generation n. Inspired by the extremal landscape approach in [Cortines, Louidor,…
The $\lambda$-biased random walk on a binary tree of depth $n$ is the continuous-time Markov chain that has unit mean holding times and, when at a vertex other than the root or a leaf of the tree in question, has a probability of jumping to…
The treedepth of a graph $G$ is the least possible depth of an elimination forest of $G$: a rooted forest on the same vertex set where every pair of vertices adjacent in $G$ is bound by the ancestor/descendant relation. We propose an…
The rendezvous task calls for two mobile agents, starting from different nodes of a network modeled as a graph to meet at the same node. Agents have different labels which are integers from a set $\{1,\dots,L\}$. They wake up at possibly…
Consider the following computational problem: given a regular digraph $G=(V,E)$, two vertices $u,v \in V$, and a walk length $t\in \mathbb{N}$, estimate the probability that a random walk of length $t$ from $u$ ends at $v$ to within $\pm…
We study approximation algorithms for the forest cover and bounded forest cover problems. A probabilistic $2+\epsilon$ approximation algorithm for the forest cover problem is given using the method of dual fitting. A deterministic algorithm…
Recent papers have shown optimally-competitive on-line strategies for a robot traveling from a point $s$ to a point $t$ in certain unknown geometric environments. We consider the question: Having gained some partial information about the…
The deterministic random walk is a deterministic process analogous to a random walk. While there are some results on the cover time of the rotor-router model, which is a deterministic random walk corresponding to a simple random walk,…
We present the first sublinear-in-$n$ round algorithm for sampling an approximately uniform spanning tree of an $n$-vertex graph in the CongestedClique model of distributed computing. In particular, our algorithm requires…
A simple random walk on a graph is a sequence of movements from one vertex to another where at each step an edge is chosen uniformly at random from the set of edges incident on the current vertex, and then transitioned to next vertex.…
In this paper, we provide a polynomial time algorithm to calculate the probability of a {\it ranked} gene tree topology for a given species tree, where a ranked tree topology is a tree topology with the internal vertices being ordered. The…
We study a random walk that prefers tou se unvisited edges in the context of random cubic graphs. We establish asymptotically correct estimates for the vertex and edge cover times, these being $\approx n\log n$ and $\approx \frac32n\log n$…
As a model of trapping by biased motion in random structure, we study the time taken for a biased random walk to return to the root of a subcritical Galton-Watson tree. We do so for trees in which these biases are randomly chosen,…
We investigate the complexity of several fundamental polynomial-time solvable problems on graphs and on matrices, when the given instance has low treewidth; in the case of matrices, we consider the treewidth of the graph formed by non-zero…
Given a traversal algorithm, cover time is the expected number of steps needed to visit all nodes in a given graph. A smaller cover time means a higher exploration efficiency of traversal algorithm. Although random walk algorithms have been…
We present an algorithm that, with high probability, generates a random spanning tree from an edge-weighted undirected graph in $\tilde{O}(n^{4/3}m^{1/2}+n^{2})$ time (The $\tilde{O}(\cdot)$ notation hides $\operatorname{polylog}(n)$…
Many interesting computational problems can be reformulated in terms of decision trees. A natural classical algorithm is to then run a random walk on the tree, starting at the root, to see if the tree contains a node n levels from the root.…
We give the first algorithm that maintains an approximate decision tree over an arbitrary sequence of insertions and deletions of labeled examples, with strong guarantees on the worst-case running time per update request. For instance, we…
The structure of an evolving network contains information about its past. Extracting this information efficiently, however, is, in general, a difficult challenge. We formulate a fast and efficient method to estimate the most likely history…
The rotor router model is a popular deterministic analogue of a random walk on a graph. Instead of moving to a random neighbor, the neighbors are served in a fixed order. We examine how fast this "deterministic random walk" covers all…