Related papers: Computation of Spatial Skyline Points
Given a finite point set $P$ in the plane, a subset $S \subseteq P$ is called an island in $P$ if $conv(S) \cap P = S$. We say that $S\subset P$ is a visible island if the points in $S$ are pairwise visible and $S$ is an island in $P$. The…
An arrangement of $n$ curves in the plane is given. The query is a point $q$ and the goal is to find the face of the arrangement that contains $q$. A data-structure for point-location, preprocesses the curves into a data structure of…
We revisit a new type of a Voronoi diagram, in which distance is measured from a point to a pair of points. We consider a few more such distance functions, based on geometric primitives, and analyze the structure and complexity of the…
Let $G=(V,E)$ be a graph. Let $w$ be a positive integer. A $w$-dominating set is a vertex subset $S$ such that for all $v\in V$, either $v\in S$ or it has at least $w$ neighbors in $S$. The $w$-Dominating Set problem is to find the minimum…
Skylines emerged as a useful notion in database queries for selecting representative groups in multivariate data samples for further decision making, multi-objective optimization or data processing, and the $k$-dominant skylines were…
Star-shaped bodies are an important nonconvex generalization of convex bodies (e.g., linear programming with violations). Here we present an efficient algorithm for sampling a given star-shaped body. The complexity of the algorithm grows…
Given a set $S$ of $m$ point sites in a simple polygon $P$ of $n$ vertices, we consider the problem of computing the geodesic farthest-point Voronoi diagram for $S$ in $P$. It is known that the problem has an $\Omega(n+m\log m)$ time lower…
In some cases, computational benefit can be gained by exploring the hyper parameter space using a deterministic set of grid points instead of a Markov chain. We view this as a numerical integration problem and make three unique…
The Voronoi diagram is a geometric object which is widely used in many areas. Recently it has been shown that under mild conditions Voronoi diagrams have a certain continuity property: small perturbations of the sites yield small…
We study the query version of constrained minimum link paths between two points inside a simple polygon $P$ with $n$ vertices such that there is at least one point on the path, visible from a query point. The method is based on partitioning…
In this thesis we study sets of points in the plane and their Voronoi diagrams, in particular when the points coincide. We bring together two ways of studying point sets that have received a lot of attention in recent years: Voronoi…
This paper studies the saddle point problem of polynomials. We give an algorithm for computing saddle points. It is based on solving Lasserre's hierarchy of semidefinite relaxations. Under some genericity assumptions on defining…
Nonlinear approximation from regular piecewise polynomials (splines) of degree $<k$ supported on rings in $\R^2$ is studied. By definition a ring is a set in $\R^2$ obtained by subtracting a compact convex set with polygonal boundary from…
Let $P$ be a set of $n$ points in ${\mathbb R}^{d}$. A point $p \in P$ is $k$\emph{-shallow} if it lies in a halfspace which contains at most $k$ points of $P$ (including $p$). We show that if all points of $P$ are $k$-shallow, then $P$ can…
For a well-studied family of domination-type problems, in bounded-treewidth graphs, we investigate whether it is possible to find faster algorithms. For sets $\sigma,\rho$ of non-negative integers, a $(\sigma,\rho)$-set of a graph $G$ is a…
We present an algorithm to compute the geodesic $L_1$ farthest-point Voronoi diagram of $m$ point sites in the presence of $n$ rectangular obstacles in the plane. It takes $O(nm+n \log n + m\log m)$ construction time using $O(nm)$ space.…
Parameter estimation of nonlinear state-space models from input-output data typically requires solving a highly non-convex optimization problem prone to slow convergence and suboptimal solutions. This work improves the reliability and…
Point clouds are widely used representations of 3D data, but determining the visibility of points from a given viewpoint remains a challenging problem due to their sparse nature and lack of explicit connectivity. Traditional methods, such…
For a fixed virtual scene (=collection of simplices) S and given observer position p, how many elements of S are weakly visible (i.e. not fully occluded by others) from p? The present work explores the trade-off between query time and…
We describe an algorithm that takes as input n points in the plane and a parameter {\epsilon}, and produces as output an embedded planar graph having the given points as a subset of its vertices in which the graph distances are a (1 +…