Related papers: Two-player envy-free multi-cake division
We consider the problem of partitioning an undirected graph (representing a social network) over $n$ nodes and max degree $\Delta$ into $k$ equally sized parts. Each node in the graph, representing an agent, derives utility proportional to…
We study the fair division of items to agents supposing that agents can form groups. We thus give natural generalizations of popular concepts such as envy-freeness and Pareto efficiency to groups of fixed sizes. Group envy-freeness requires…
We study classic cake-cutting problems, but in discrete models rather than using infinite-precision real values, specifically, focusing on their communication complexity. Using general discrete simulations of classical infinite-precision…
We consider the problem of fairly dividing a set of heterogeneous divisible resources among agents with different preferences. We focus on the setting where the resources correspond to the edges of a connected graph, every agent must be…
Envy-freeness and Pareto Efficiency are two major goals in welfare economics. The existence of an allocation that satisfies both conditions has been studied for a long time. Whether items are indivisible or divisible, it is impossible to…
We consider a setting in which a single divisible good ("cake") needs to be divided between n players, each with a possibly different valuation function over pieces of the cake. For this setting, we address the problem of finding divisions…
In this paper, we consider the classic fair division problem of allocating $m$ divisible items to $n$ agents with linear valuations over the items. We define novel notions of fair shares from the perspective of individual agents via the…
Fair division with unequal shares is an intensively studied recourse allocation problem. For $ i\in [n] $, let $ \mu_i $ be an atomless probability measure on the measurable space $(C,\mathcal{S}) $ and let $ t_i $ be positive numbers…
In this paper, we show algorithms for solving the cake-cutting problem in sublinear-time. More specifically, we preassign (simple) fair portions to o(n) players in o(n)-time, and minimize the damage to the rest of the players. All currently…
We propose an online form of the cake cutting problem. This models situations where agents arrive and depart during the process of dividing a resource. We show that well known fair division procedures like cut-and-choose and the…
We study the fundamental problem of fairly allocating a multiset $\mathcal{M}$ of $t$ types of indivisible items among $d$ groups of agents, where all agents within a group have identical additive valuations. Gorantla et al. [GMV23] showed…
We propose a class of two person perfect information games based on weighted graphs. One of these games can be described in terms of a round pizza which is cut radially into pieces of varying size. The two players alternately take pieces…
We study the classic problem of \emph{fairly} dividing a heterogeneous and divisible resource -- modeled as a line segment $[0,1]$ and typically called as a \emph{cake} -- among $n$ agents. This work considers an interesting variant of the…
We address the problem of fair division, or cake cutting, with the goal of finding truthful mechanisms. In the case of a general measure space ("cake") and non-atomic, additive individual preference measures - or utilities - we show that…
A perfectly divisible cake is to be divided among a group of agents. Each agent is entitled to a share between zero and one, and these entitlements are compatible in that they sum to one. The mediator does not know the preferences of the…
This paper studies fair division of divisible and indivisible items among agents whose cardinal preferences are not necessarily monotone. We establish the existence of fair divisions and develop approximation algorithms to compute them. We…
Austin's moving knife procedure was originally introduced to find a consensus division of an interval/circular cake between two agents, each of whom believes that they receive exactly half of the cake. We generalise this in two ways: we…
We propose a general technique related to the polytopal Sperner lemma for proving old and new multilabeled versions of Sperner's lemma. A notable application of this technique yields a cake-cutting theorem where the number of players and…
We study the problem of partitioning a set of agents into coalitions based on the agents' additively separable preferences, which can also be viewed as a hedonic game. We apply three successively weaker solution concepts, namely…
We conduct a computational analysis of fair and optimal partitions in additively separable hedonic games. We show that, for strict preferences, a Pareto optimal partition can be found in polynomial time while verifying whether a given…