Related papers: Network Coding for Multi-Resolution Multicast
A standard assumption in the design of ultra-reliable low-latency communication systems is that the duration between message arrivals is larger than the number of channel uses before the decoding deadline. Nevertheless, this assumption…
Point-to-multipoint communications are expected to play a pivotal role in next-generation networks. This paper refers to a cellular system transmitting layered multicast services to a multicast group of users. Reliability of communications…
The combination of edge caching and coded multicasting is a promising approach to improve the efficiency of content delivery over cache-aided networks. The global caching gain resulting from content overlap distributed across the network in…
The classical problem in network coding theory considers communication over multicast networks. Multiple transmitters send independent messages to multiple receivers which decode the same set of messages. In this work, computation over…
We consider the design of coding schemes for the wireless two-way relaying channel when there is no channel state information at the transmitter. In the spirit of the compute and forward paradigm, we present a multilevel coding scheme that…
This paper addresses network code design for robust transmission of sources over an orthogonal two-hop wireless network with a broadcasting relay. The network consists of multiple sources and destinations in which each destination,…
The problem of two-sender unicast index coding consists of two senders and a set of receivers. Each receiver demands a unique message and possesses some of the messages demanded by other receivers as its side-information. Every demanded…
The problem of simultaneous multicasting of multiple messages with the help of a relay terminal is considered. In particular, a model is studied in which a relay station simultaneously assists two transmitters in multicasting their…
We consider computations over networks with multiple broadcast channels that intersect at a single party. Each broadcast link suffers from random bit-flip noise that affects the receivers independently. We design interactive coding schemes…
We show that the problem of code construction for multiple access channel (MAC) resolvability can be reduced to the simpler problem of code construction for source resolvability. Specifically, we propose a MAC resolvability code…
We introduce a method for securely delivering a set of messages to a group of clients over a broadcast erasure channel where each client is interested in a distinct message. Each client is able to obtain its own message but not the others'.…
In this paper, we study the problem of multirate packet delivery in heterogeneous packet erasure broadcast networks. The technical challenge is to enable users receive packets at different rates, as dictated by the quality of their…
Random linear network coding (RLNC) has been shown to efficiently improve the network performance in terms of reducing transmission delays and increasing the throughput in broadcast and multicast communications. However, it can result in…
Caching of popular content during off-peak hours is a strategy to reduce network loads during peak hours. Recent work has shown significant benefits of designing such caching strategies not only to deliver part of the content locally, but…
A characterization of systematic network coding over multi-hop wireless networks is key towards understanding the trade-off between complexity and delay performance of networks that preserve the systematic structure. This paper studies the…
The actual performance of video delivery over wireless networks is best captured through experimental studies over real testbed, which is crucial to uncover the technical problems and practical challenges of realizing the proposed video…
Network coding permits to deploy distributed packet delivery algorithms that locally adapt to the network availability in media streaming applications. However, it may also increase delay and computational complexity if it is not…
We approach the problem of linear network coding for multicast networks from different perspectives. We introduce the notion of the coding points of a network, which are edges of the network where messages combine and coding occurs. We give…
A noisy network coding scheme for sending multiple sources over a general noisy network is presented. For multi-source multicast networks, the scheme naturally extends both network coding over noiseless networks by Ahlswede, Cai, Li, and…
We propose a two-layer coding architecture for communication of multiple users over a shared slotted medium enabling joint collision resolution and decoding. Each user first encodes its information bits with an outer code for reliability,…