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Orthogonal drawings, i.e., embeddings of graphs into grids, are a classic topic in Graph Drawing. Often the goal is to find a drawing that minimizes the number of bends on the edges. A key ingredient for bend minimization algorithms is the…

Computational Geometry · Computer Science 2019-03-13 Benjamin Niedermann , Ignaz Rutter , Matthias Wolf

We consider the problem of drawing an outerplanar graph with $n$ vertices with at most one bend per edge if the outer face is already drawn as a simple polygon. We prove that it can be decided in $O(nm)$ time if such a drawing exists, where…

Computational Geometry · Computer Science 2021-08-30 Patrizio Angelini , Philipp Kindermann , Andre Löffler , Lena Schlipf , Antonios Symvonis

A rectangular drawing of a planar graph $G$ is a planar drawing of $G$ in which vertices are mapped to grid points, edges are mapped to horizontal and vertical straight-line segments, and faces are drawn as rectangles. Sometimes this latter…

Computational Geometry · Computer Science 2024-07-25 Carlos Alegria , Giordano Da Lozzo , Giuseppe Di Battista , Fabrizio Frati , Fabrizio Grosso , Maurizio Patrignani

The radius and diameter are fundamental graph parameters. They are defined as the minimum and maximum of the eccentricities in a graph, respectively, where the eccentricity of a vertex is the largest distance from the vertex to another…

Data Structures and Algorithms · Computer Science 2015-06-08 Amir Abboud , Virginia Vassilevska Williams , Joshua Wang

We study the problem of embedding graphs in the plane as good geometric spanners. That is, for a graph $G$, the goal is to construct a straight-line drawing $\Gamma$ of $G$ in the plane such that, for any two vertices $u$ and $v$ of $G$,…

Data Structures and Algorithms · Computer Science 2020-02-14 Oswin Aichholzer , Manuel Borrazzo , Prosenjit Bose , Jean Cardinal , Fabrizio Frati , Pat Morin , Birgit Vogtenhuber

Given a set $P$ of $n$ points in the plane, we solve the problems of constructing a geometric planar graph spanning $P$ 1) of minimum degree 2, and 2) which is 2-edge connected, respectively, and has max edge length bounded by a factor of 2…

Discrete Mathematics · Computer Science 2011-12-16 Stefan Dobrev , Evangelos Kranakis , Danny Krizanc , Oscar Morales-Ponce , Ladislav Stacho

Let $P$ be a path graph of $n$ vertices embedded in a metric space. We consider the problem of adding a new edge to $P$ to minimize the radius of the resulting graph. Previously, a similar problem for minimizing the diameter of the graph…

Data Structures and Algorithms · Computer Science 2019-04-30 Christopher Johnson , Haitao Wang

Every three-connected planar graph with n vertices has a drawing on an O(n^2) x O(n^2) grid in which all faces are strictly convex polygons. These drawings are obtained by perturbing (not strictly) convex drawings on O(n) x O(n) grids. More…

Computational Geometry · Computer Science 2007-05-23 Imre Barany , Guenter Rote

An octilinear drawing of a planar graph is one in which each edge is drawn as a sequence of horizontal, vertical and diagonal at 45 degrees line-segments. For such drawings to be readable, special care is needed in order to keep the number…

Computational Geometry · Computer Science 2015-12-16 Michael A. Bekos , Michael Kaufmann , Robert Krug

A graph with n vertices is 1-planar if it can be drawn in the plane such that each edge is crossed at most once, and is optimal if it has the maximum of 4n-8 edges. We show that optimal 1-planar graphs can be recognized in linear time. Our…

Discrete Mathematics · Computer Science 2018-01-25 Franz J. Brandenburg

We study the problem of computing the minimum area triangle that circumscribes a given $n$-sided convex polygon touching edge-to-edge. In other words, we compute the minimum area triangle that is the intersection of 3 half-planes out of $n$…

Computational Geometry · Computer Science 2022-08-15 Kai Jin , Zhiyi Huang

Topological drawings are representations of graphs in the plane, where vertices are represented by points, and edges by simple curves connecting the points. A drawing is simple if two edges intersect at most in a single point, either at a…

Computational Geometry · Computer Science 2022-09-08 Alfredo García , Alexander Pilz , Javier Tejel

We study the problem of finding maximum-area rectangles contained in a polygon in the plane. There has been a fair amount of work for this problem when the rectangles have to be axis-aligned or when the polygon is convex. We consider this…

Computational Geometry · Computer Science 2019-10-22 Yujin Choi , Seungjun Lee , Hee-Kap Ahn

We consider the following two algorithmic problems: given a graph $G$ and a subgraph $H\subseteq G$, decide whether $H$ is an isometric or a geodesically convex subgraph of $G$. It is relatively easy to see that the problems can be solved…

Data Structures and Algorithms · Computer Science 2026-04-14 Sergio Cabello

We consider the problem of finding a subgraph of a given graph minimizing the sum of given functions at vertices evaluated at their subgraph degrees. While the problem is NP-hard already for bipartite graphs when the functions are convex on…

Optimization and Control · Mathematics 2021-04-27 Gabriel Deza , Shmuel Onn

We study the design of fixed-parameter algorithms for problems already known to be solvable in polynomial time. The main motivation is to get more efficient algorithms for problems with unattractive polynomial running times. Here, we focus…

Computational Complexity · Computer Science 2021-01-06 Archontia C. Giannopoulou , George B. Mertzios , Rolf Niedermeier

An interesting class of orthogonal representations consists of the so-called turn-regular ones, i.e., those that do not contain any pair of reflex corners that "point to each other" inside a face. For such a representation H it is possible…

Contact graphs of isothetic rectangles unify many concepts from applications including VLSI and architectural design, computational geometry, and GIS. Minimizing the area of their corresponding {\em rectangular layouts} is a key problem. We…

Data Structures and Algorithms · Computer Science 2007-05-23 Adam L. Buchsbaum , Emden R. Gansner , Cecilia M. Procopiuc , Suresh Venkatasubramanian

We propose a technique called Rotate-and-Kill for solving the polygon inclusion and circumscribing problems. By applying this technique, we obtain $O(n)$ time algorithms for computing (1) the maximum area triangle in a given $n$-sided…

Computational Geometry · Computer Science 2024-04-23 Kai Jin , Taikun Zhu , Ruixi Luo

We consider two orientation problems in a graph, namely the minimization of the sum of all the shortest path lengths and the minimization of the diameter. We show that it is NP-complete to decide whether a graph has an orientation such that…

Combinatorics · Mathematics 2010-04-15 N. Eggemann , S. D. Noble