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A revised and greatly improved version of the 3D continuum radiative transfer code MC3D is presented. It is based on the Monte-Carlo method and solves the radiative transfer problem self-consistently. It is designed for the simulation of…
Particle tracking simulations with space charge effects are very important for high-intensity proton rings. Since they include not only Hamilton mechanics of a single particle but constructing charge densities and solving Poisson equations…
We present a self-consistent model of the spectral energy distributions (SEDs) of spiral galaxies from the ultraviolet (UV) to the mid-infrared (MIR)/far-infrared (FIR)/submillimeter (submm) based on a full radiative transfer calculation of…
Fast 4$\pi$ solid angle particle track recognition has been a challenge in particle physics for a long time, especially in using nuclear emulsion detectors. The recent advances in computing technology opened the way for its realization. A…
We discuss the efficiency of parallelization on graphical processing units (GPUs) for the simulation of the one dimensional Potts model with long range interactions via parallel tempering. We investigate the behaviour of some thermodynamic…
The recent trend of using Graphics Processing Units (GPU's) for high performance computations is driven by the high ratio of price performance for these units, complemented by their cost effectiveness. At first glance, computational fluid…
Stochastic simulation techniques employed for the analysis of portfolios of insurance/reinsurance risk, often referred to as `Aggregate Risk Analysis', can benefit from exploiting state-of-the-art high-performance computing platforms. In…
An essential component in proton radiotherapy is the algorithm to calculate the radiation dose to be delivered to the patient. The most common dose algorithms are fast but they are approximate analytical approaches. However their level of…
To assess how future progress in gravitational microlensing computation at high optical depth will rely on both hardware and software solutions, we compare a direct inverse ray-shooting code implemented on a graphics processing unit (GPU)…
We present a new numerical code which is designed to derive a spectral energy distribution (SED) for an arbitrary spatial distribution of stellar and gaseous components in a dusty starburst galaxy. We apply a ray tracing method to numerical…
We present an adaptive multi-GPU Exchange Monte Carlo method designed for the simulation of the 3D Random Field Model. The algorithm design is based on a two-level parallelization scheme that allows the method to scale its performance in…
With large-scale Integral Field Spectroscopy (IFS) surveys of thousands of galaxies currently under-way or planned, the astronomical community is in need of methods, techniques and tools that will allow the analysis of huge amounts of data.…
We present a highly parallel implementation of the cross-correlation of time-series data using graphics processing units (GPUs), which is scalable to hundreds of independent inputs and suitable for the processing of signals from "Large-N"…
Incoherent dedispersion is a computationally intensive problem that appears frequently in pulsar and transient astronomy. For current and future transient pipelines, dedispersion can dominate the total execution time, meaning its…
We introduce a new technique based on artificial neural networks which allows us to make accurate predictions for the spectral energy distributions (SEDs) of large samples of galaxies, at wavelengths ranging from the far-ultra-violet to the…
The dust-to-gas ratios in three different samples of luminous, ultraluminous, and hyperluminous infrared galaxies are calculated by modelling their radio to soft X-ray spectral energy distributions using composite models which account for…
We introduce $\texttt{GPUmonty}$, a CUDA/C-based Monte Carlo radiative transfer code accelerated using graphics processing units (GPUs). $\texttt{GPUmonty}$ derives from the CPU-based code $\texttt{grmonty}$ and offloads the most…
(abridged) We present STARDUST, a new self-consistent modelling of the spectral energy distributions (SEDs) of galaxies from far-UV to radio wavelengths. In order to derive the SEDs in this broad spectral range, we first couple…
We present 2D Monte Carlo radiative transfer simulations of flattened prestellar cores. We argue the importance of observing prestellar cores near the peak of their emission spectra, and we point out observable characteristic features on…
This paper presents a Graphics Processing Units (GPUs) acceleration method of an iterative scheme for gas-kinetic model equations. Unlike the previous GPU parallelization of explicit kinetic schemes, this work features a fast converging…