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We propose a model for demonstrating spontaneous emergence of collective intelligent behavior from selfish individual agents. Agents' behavior is modeled using our proposed selfish algorithm ($SA$) with three learning mechanisms: reinforced…

Adaptation and Self-Organizing Systems · Physics 2020-01-06 Korosh Mahmoodi , Bruce J. West , Cleotilde Gonzalez

The paper serves as the first contribution towards the development of the theory of efficiency: a unifying framework for the currently disjoint theories of information, complexity, communication and computation. Realizing the defining…

Computational Complexity · Computer Science 2016-10-26 Roman V. Yampolskiy

It has been widely recognized that the performance of a multi-agent system is highly affected by its organization. A large scale system may have billions of possible ways of organization, which makes it impractical to find an optimal choice…

Multiagent Systems · Computer Science 2014-11-25 Zhiqi Shen , Ling Yu , Han Yu

Autonomous agents that act with each other on behalf of humans are becoming more common in many social domains, such as customer service, transportation, and health care. In such social situations greedy strategies can reduce the positive…

Multiagent Systems · Computer Science 2022-12-02 Jory Schossau , Bamshad Shirmohammadi , Arend Hintze

A new approach for the description of phenomena of social aggregation is suggested. On the basis of psychological concepts (as for instance social norms and cultural coordinates), we deduce a general mechanism for the social aggregation in…

Physics and Society · Physics 2011-04-29 Daniele Vilone , Andrea Guazzini

Individual performance and reputation within a company are major factors that influence wage distribution, promotion and firing. Due to the complexity and collaborative nature of contemporary business processes, the evaluation of individual…

Social and Information Networks · Computer Science 2020-01-01 Sofia Dokuka , Ivan Zaikin , Kate Furman , Maksim Tsvetovat , Alex Furman

In peer selection agents must choose a subset of themselves for an award or a prize. As agents are self-interested, we want to design algorithms that are impartial, so that an individual agent cannot affect their own chance of being…

Computer Science and Game Theory · Computer Science 2020-05-01 Nicholas Mattei , Paolo Turrini , Stanislav Zhydkov

A central premise in evolutionary biology is that individual variation can generate information asymmetries that facilitate the emergence of hierarchical organisation. To examine this process, we develop an agent-based model (ABM) to…

Multiagent Systems · Computer Science 2026-05-06 Shanshan Mao , Peter Tino

The largely dominant meritocratic paradigm of highly competitive Western cultures is rooted on the belief that success is due mainly, if not exclusively, to personal qualities such as talent, intelligence, skills, efforts or risk taking.…

Physics and Society · Physics 2018-08-13 A. Pluchino. A. E. Biondo , A. Rapisarda

A principal uses payments conditioned on stochastic outcomes of a team project to elicit costly effort from the team members. We develop a multi-agent generalization of a classic first-order approach to contract optimization by leveraging…

Theoretical Economics · Economics 2026-03-13 Krishna Dasaratha , Benjamin Golub , Anant Shah

We study how to allocate resources to participants who can strategically misrepresent their deservingness at a cost. A principal assigns item(s) (or money) among multiple agents on the basis of their costly signals. Each agent's signal…

Theoretical Economics · Economics 2026-03-05 Yingkai Li , Xiaoyun Qiu

The paradoxical aspect of integration of a social group has been highlighted by Peter Blau (Exchange and Power in Social Life, Wiley and Sons, 1964). During the integration process, the group members simultaneously compete for social status…

Physics and Society · Physics 2017-01-04 Malgorzata J. Krawczyk , Krzysztof Kulakowski

"All models are wrong, but some are useful", wrote George E. P. Box (1979). Machine learning has focused on the usefulness of probability models for prediction in social systems, but is only now coming to grips with the ways in which these…

Computers and Society · Computer Science 2020-03-03 Momin M. Malik

Machine learning relies on the assumption that unseen test instances of a classification problem follow the same distribution as observed training data. However, this principle can break down when machine learning is used to make important…

Machine Learning · Computer Science 2015-11-24 Moritz Hardt , Nimrod Megiddo , Christos Papadimitriou , Mary Wootters

We study the mechanism design problem in the setting where agents are rewarded using information only. This problem is motivated by the increasing interest in secure multiparty computation techniques. More specifically, we consider the…

Computer Science and Game Theory · Computer Science 2018-09-28 Simina Brânzei , Claudio Orlandi , Guang Yang

We model the hierarchical evolution of an organized criminal network via antagonistic recruitment and pursuit processes. Within the recruitment phase, a criminal kingpin enlists new members into the network, who in turn seek out other…

Physics and Society · Physics 2016-03-23 Charles Z. Marshak , M. Puck Rombach , Andrea L. Bertozzi , Maria R. D'Orsogna

Collective intelligence is the ability of a group to perform more effectively than any individual alone. Diversity among group members is a key condition for the emergence of collective intelligence, but maintaining diversity is challenging…

Computer Science and Game Theory · Computer Science 2017-10-18 Richard P. Mann , Dirk Helbing

Rationality is frequently associated with making the best possible decisions. It's widely acknowledged that humans, as rational beings, have limitations in their decision-making capabilities. Nevertheless, recent advancements in fields,…

Computers and Society · Computer Science 2023-11-03 Dibakar Das

Team formation is ubiquitous in many sectors: education, labor markets, sports, etc. A team's success depends on its members' latent types, which are not directly observable but can be (partially) inferred from past performances. From the…

Computer Science and Game Theory · Computer Science 2022-10-18 Matthew Eichhorn , Siddhartha Banerjee , David Kempe

I study the optimal design of ratings to motivate agent investment in quality when transfers are unavailable. The principal designs a rating scheme that maps the agent's quality to a (possibly stochastic) score. The agent has private…

Theoretical Economics · Economics 2025-08-11 Peiran Xiao