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Activity analysis in which multiple people interact across a large space is challenging due to the interplay of individual actions and collective group dynamics. We propose an end-to-end approach for learning person trajectory…

Computer Vision and Pattern Recognition · Computer Science 2017-06-06 Nazanin Mehrasa , Yatao Zhong , Frederick Tung , Luke Bornn , Greg Mori

Recent years, multimodal models have made remarkable strides and pave the way for intelligent browser use agents. However, when solving tasks on real world webpages in multi-turn, long-horizon trajectories, current agents still suffer from…

Artificial Intelligence · Computer Science 2025-09-26 Kaiwen He , Zhiwei Wang , Chenyi Zhuang , Jinjie Gu

With momentum increasing in the use of social robots as long-term assistive and collaborative partners, humans developing social bonds with these artificial agents appears to be inevitable. In human-human dyads, social bonding plays a…

Robotics · Computer Science 2023-10-18 Imran Khan

For autonomous agents to successfully operate in real world, the ability to anticipate future motions of surrounding entities in the scene can greatly enhance their safety levels since potentially dangerous situations could be avoided in…

Machine Learning · Computer Science 2019-06-04 Yeping Hu , Wei Zhan , Liting Sun , Masayoshi Tomizuka

In hybrid industrial environments, workers' comfort and positive perception of safety are essential requirements for successful acceptance and usage of collaborative robots. This paper proposes a novel human-robot interaction framework in…

Robotics · Computer Science 2023-01-02 Marta Lagomarsino , Marta Lorenzini , Elena De Momi , Arash Ajoudani

There is a clear desire to model and comprehend human behavior. Trends in research covering this topic show a clear assumption that many view human reasoning as the presupposed standard in artificial reasoning. As such, topics such as game…

Artificial Intelligence · Computer Science 2022-05-16 Andrew Fuchs , Andrea Passarella , Marco Conti

Movement is how people interact with and affect their environment. For realistic character animation, it is necessary to synthesize such interactions between virtual characters and their surroundings. Despite recent progress in character…

Graphics · Computer Science 2023-02-03 Mohamed Hassan , Yunrong Guo , Tingwu Wang , Michael Black , Sanja Fidler , Xue Bin Peng

The main novelty of the proposed approach is that it allows a robot to learn an end-to-end policy which can adapt to changes in the environment during execution. While goal conditioning of policies has been studied in the RL literature,…

Human action is naturally compositional: humans can easily recognize and perform actions with objects that are different from those used in training demonstrations. In this paper, we study the compositionality of action by looking into the…

Computer Vision and Pattern Recognition · Computer Science 2020-09-15 Joanna Materzynska , Tete Xiao , Roei Herzig , Huijuan Xu , Xiaolong Wang , Trevor Darrell

Recent advancements in Large Language Models (LLMs) have demonstrated substantial capabilities in enhancing communication and coordination in multi-robot systems. However, existing methods often struggle to achieve efficient collaboration…

Robotics · Computer Science 2025-02-18 Jiazhao Liang , Hao Huang , Yu Hao , Geeta Chandra Raju Bethala , Congcong Wen , John-Ross Rizzo , Yi Fang

Generating physically plausible dynamic motions of human-object interaction (HOI) remains challenging, mainly due to existing HOI datasets limited to static interactions, and pretrained agents capable of either dynamic full-body motions…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Sanghyeok Nam , Byoungjun Kim , Daehyung Park , Tae-Kyun Kim

Recent progress in human-robot collaboration makes fast and fluid interactions possible, even when human observations are partial and occluded. Methods like Interaction Probabilistic Movement Primitives (ProMP) model human trajectories…

Robotics · Computer Science 2018-01-11 Longxin Chen , Juan Rojas , Shuangda Duan , Yisheng Guan

In the last two decades the scientific community has shown a great interest in understanding and shaping the interaction mechanisms between humans and robots. The interaction implies communication between two dyadic agents and, if the type…

Robotics · Computer Science 2019-12-04 Claudia Latella

This paper presents a method for constructing human-robot interaction policies in settings where multimodality, i.e., the possibility of multiple highly distinct futures, plays a critical role in decision making. We are motivated in this…

Robotics · Computer Science 2017-10-27 Edward Schmerling , Karen Leung , Wolf Vollprecht , Marco Pavone

In this paper, we discuss a framework for teaching bimanual manipulation tasks by imitation. To this end, we present a system and algorithms for learning compliant and contact-rich robot behavior from human demonstrations. The presented…

Robotics · Computer Science 2022-08-02 Simon Stepputtis , Maryam Bandari , Stefan Schaal , Heni Ben Amor

Learning spatial-temporal relation among multiple actors is crucial for group activity recognition. Different group activities often show the diversified interactions between actors in the video. Hence, it is often difficult to model…

Computer Vision and Pattern Recognition · Computer Science 2022-04-07 Mingfei Han , David Junhao Zhang , Yali Wang , Rui Yan , Lina Yao , Xiaojun Chang , Yu Qiao

Imitation can allow us to quickly gain an understanding of a new task. Through a demonstration, we can gain direct knowledge about which actions need to be performed and which goals they have. In this paper, we introduce a new approach to…

Robotics · Computer Science 2024-06-04 Josua Spisak , Matthias Kerzel , Stefan Wermter

This work introduces a human-inspired reinforcement learning (RL) architecture that integrates Pavlovian and instrumental processes to enhance decision-making in autonomous systems. While existing engineering solutions rely almost…

Recent advances in upper limb prostheses have led to significant improvements in the number of movements provided by the robotic limb. However, the method for controlling multiple degrees of freedom via user-generated signals remains…

Computational models of how users perceive and act within a virtual or physical environment offer enormous potential for the understanding and design of user interactions. Cognition models have been used to understand the role of attention…

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