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We present a robot learning and planning framework that produces an effective tool-use strategy with the least joint efforts, capable of handling objects different from training. Leveraging a Finite Element Method (FEM)-based simulator that…

Robotics · Computer Science 2022-07-04 Zeyu Zhang , Ziyuan Jiao , Weiqi Wang , Yixin Zhu , Song-Chun Zhu , Hangxin Liu

In recent years, soft robotics simulators have evolved to offer various functionalities, including the simulation of different material types (e.g., elastic, hyper-elastic) and actuation methods (e.g., pneumatic, cable-driven, servomotor).…

Robotics · Computer Science 2025-02-03 Etienne Ménager , Louis Montaut , Quentin Le Lidec , Justin Carpentier

Humans manipulate various kinds of fluids in their everyday life: creating latte art, scooping floating objects from water, rolling an ice cream cone, etc. Using robots to augment or replace human labors in these daily settings remain as a…

Robotics · Computer Science 2023-03-07 Zhou Xian , Bo Zhu , Zhenjia Xu , Hsiao-Yu Tung , Antonio Torralba , Katerina Fragkiadaki , Chuang Gan

We present a computational framework for modeling large-scale particle-laden flows in complex domains with the goal of enabling simulations in medical-image derived patient specific geometries. The framework is based on a volume-filtered…

Fluid Dynamics · Physics 2023-11-28 Abhilash Reddy Malipeddi , C. Alberto Figueroa , Jesse Capecelatro

Soft, porous mechanical metamaterials exhibit pattern transformations that may have important applications in soft robotics, sound reduction and biomedicine. To design these innovative materials, it is important to be able to simulate them…

Soft Condensed Matter · Physics 2025-03-14 Fleur Hendriks , Vlado Menkovski , Martin Doškář , Marc G. D. Geers , Ondřej Rokoš

Mesh-based 3D static analysis methods have recently emerged as efficient alternatives to traditional computational numerical solvers, significantly reducing computational costs and runtime for various physics-based analyses. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-05-29 Sungwon Kim , Namkyeong Lee , Yunyoung Doh , Seungmin Shin , Guimok Cho , Seung-Won Jeon , Sangkook Kim , Chanyoung Park

In this work, we aim to teach robots to manipulate various thin-shell materials. Prior works studying thin-shell object manipulation mostly rely on heuristic policies or learn policies from real-world video demonstrations, and only focus on…

Robotics · Computer Science 2024-04-02 Yian Wang , Juntian Zheng , Zhehuan Chen , Zhou Xian , Gu Zhang , Chao Liu , Chuang Gan

Ultrasound shear wave elasticity imaging is a valuable tool for quantifying the elastic properties of tissue. Typically, the shear wave velocity is derived and mapped to an elasticity value, which neglects information such as the shape of…

Image and Video Processing · Electrical Eng. & Systems 2022-04-29 Maximilian Neidhardt , Marcel Bengs , Sarah Latus , Stefan Gerlach , Christian J. Cyron , Johanna Sprenger , Alexander Schlaefer

Deep learning-based garment draping has emerged as a promising alternative to traditional Physics-Based Simulation (PBS), yet robust collision handling remains a critical bottleneck. Most existing methods enforce physical validity through…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Minghai Chen , Mingyuan Liu , Ning Ma , Jianqing Li , Yuxiang Huan

Manipulation of deformable Linear objects (DLOs), including iron wire, rubber, silk, and nylon rope, is ubiquitous in daily life. These objects exhibit diverse physical properties, such as Young$'$s modulus and bending stiffness.Such…

Robotics · Computer Science 2024-11-01 Mingen Li , Changhyun Choi

Simulating deformable objects under rich interactions remains a fundamental challenge for real-to-sim robot manipulation, with dynamics jointly driven by environmental effects and robot actions. Existing simulators rely on predefined…

Robotics · Computer Science 2026-02-03 Mu Huang , Hui Wang , Kerui Ren , Linning Xu , Yunsong Zhou , Mulin Yu , Bo Dai , Jiangmiao Pang

EMU is an efficient and scalable model to simulate bulk musculoskeletal motion with heterogenous materials. First, EMU requires no model reductions, or geometric coarsening, thereby producing results visually accurate when compared to an…

Graphics · Computer Science 2020-11-20 Vismay Modi , Lawson Fulton , Shinjiro Sueda , Alec Jacobson , David I. W. Levin

Human fingerprints serve as one unique and powerful characteristic for each person, from which policemen can recognize the identity. Similar to humans, many natural bodies and intrinsic mechanical qualities can also be uniquely identified…

Machine Learning · Computer Science 2024-03-25 Yongchao Chen

Object slip perception is essential for mobile manipulation robots to perform manipulation tasks reliably in the dynamic real-world. Traditional approaches to robot arms' slip perception use tactile or vision sensors. However, mobile robots…

Robotics · Computer Science 2024-03-07 Youngjae Yoo , Chung-Yeon Lee , Byoung-Tak Zhang

This paper proposes a new control framework for manipulating soft objects. A Deep Reinforcement Learning (DRL) approach is used to make the shape of a deformable object reach a set of desired points by controlling a robotic arm which…

In this paper, it is presented a methodology to estimate the deformation involved between two objects attending to its physical properties. This methodology can be used, for example, in Computational Vision or Computer Graphics…

Graphics · Computer Science 2012-06-28 Joao Manuel R. S. Tavares , Raquel R. Pinho

Purpose: Developing and testing a framework that integrates real-time catheter shape reconstruction, interactive simulations, and mixed reality visualization to enable accurate monitoring of catheter-vessel interactions during endovascular…

Fast and light-weight methods for animating 3D characters are desirable in various applications such as computer games. We present a learning-based approach to enhance skinning-based animations of 3D characters with vivid secondary motion…

Computer Vision and Pattern Recognition · Computer Science 2021-04-13 Mianlun Zheng , Yi Zhou , Duygu Ceylan , Jernej Barbič

This work addresses research questions arising from the application of geometrically exact beam theory in the context of fluid-structure interaction (FSI). Geometrically exact beam theory has proven to be a computationally efficient way to…

Computational Engineering, Finance, and Science · Computer Science 2022-07-13 Nora Hagmeyer , Matthias Mayr , Ivo Steinbrecher , Alexander Popp

We study the problem of learning physical object representations for robot manipulation. Understanding object physics is critical for successful object manipulation, but also challenging because physical object properties can rarely be…

Robotics · Computer Science 2019-06-13 Zhenjia Xu , Jiajun Wu , Andy Zeng , Joshua B. Tenenbaum , Shuran Song
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