Related papers: Riffle shuffles of a deck with repeated cards
Card shuffling models have provided simple motivating examples for the mathematical theory of mixing times for Markov chains. As a complement, we introduce a more intricate realistic model of a certain observable real-world scheme for…
Recently, Diaconis, Ram and I created Markov chains out of the coproduct-then-product operator on combinatorial Hopf algebras. These chains model the breaking and recombining of combinatorial objects. Our motivating example was the…
The overhand shuffle is one of the ``real'' card shuffling methods in the sense that some people actually use it to mix a deck of cards. A mathematical model was constructed and analyzed by Pemantle [J. Theoret. Probab. 2 (1989) 37--49] who…
We consider a generalized riffle shuffle on the colored permutation group $G_{p, n}$ and derive a determinantal formula for the probability of finding descents at given positions, proof of which is based on the bijection between the set of…
In the top to random shuffle, the first a cards are removed from a deck of n cards 12 \cdots n and then inserted back into the deck. This action can be studied by treating the top to random shuffle as an element B_a, which we define…
We study poker hand rankings in the partially generalised setting of a deck with $r$ ranks, rather than the typical 13 ranks. We provide the hand rankings for all $r$ and observe some interesting phenomena such as the smallest $r$ such that…
This paper concerns a probability distribution on the symmetric group generalizing the riffle shuffle of Bayer, Diaconis, and others. There are close connections with the theory of quasisymmetric and symmetric functions.
We develop a general theory for Markov chains whose transition probabilities are the coefficients of descent operators on combinatorial Hopf algebras. These model the breaking-then-recombining of combinational objects. Examples include the…
Scrambling the standard 3x3x3 Rubik's Cube corresponds to a random walk on a group containing approximately 43 quintillion elements. Viewing the random walk as a Markov chain, its mixing time determines the number of random moves required…
We show that for any semi-random transposition shuffle on $n$ cards, the mixing time of any given $k$ cards is at most $n\log k$, provided $k=o((n/\log n)^{1/2})$. In the case of the top-to-random transposition shuffle we show that there is…
Frequently, randomly organized data is needed to avoid an anomalous operation of other algorithms and computational processes. An analogy is that a deck of cards is ordered within the pack, but before a game of poker or solitaire the deck…
In this expository article, we highlight the direct connection between card shuffling and the functions known as $P$-partitions that come from algebraic combinatorics. While many (but not all) of the results we discuss are known, we give a…
In this thesis we introduce a new type of card shuffle called the one-sided transposition shuffle. At each step a card is chosen uniformly from the pack and then transposed with another card chosen uniformly from below it. This defines a…
Motivated by Bourque and Pevzner's simulation study of the parsimony method for studying genome rearrangement, Berestycki and Durrett used techniques from random graph theory to prove that the minimum parsimony distance after iterating the…
A finite ergodic Markov chain exhibits cutoff if its distance to equilibrium remains close to its initial value over a certain number of iterations and then abruptly drops to near 0 on a much shorter time scale. Originally discovered in the…
In late May of 2014 I received an email from a colleague introducing to me a non-transitive game developed by Walter Penney. This paper explores this probability game from the perspective of a coin tossing game, and further discusses some…
Let H be a subgroup of a finite group G. We use Markov chains to quantify how large r should be so that the decomposition of the r tensor power of the representation of G on cosets on H behaves (after renormalization) like the regular…
We study a simple Markov chain, the switch chain, on the set of all perfect matchings in a bipartite graph. This Markov chain was proposed by Diaconis, Graham and Holmes as a possible approach to a sampling problem arising in Statistics. We…
We study an example of a {\em hit-and-run} random walk on the symmetric group $\mathbf S_n$. Our starting point is the well understood {\em top-to-random} shuffle. In the hit-and-run version, at each {\em single step}, after picking the…
Divide a deck of $kn$ cards into $k$ equal piles and place them from left to right. The standard shuffle $\sigma$ is performed by picking up the top cards one by one from left to right and repeating until all cards have been picked up. For…