English
Related papers

Related papers: Limits of Educational Soft "GeoGebra" in a Critica…

200 papers

We present a prototype of an integrated reasoning environment for educational purposes. The presented tool is a fragment of a proof assistant and automated theorem prover. We describe the existing and planned functionality of the theorem…

Human-Computer Interaction · Computer Science 2018-03-06 Mario Frank , Christoph Kreitz

Spatial dependency and spatial embedding are basic physical properties of many phenomena modeled by networks. The most indicated computational environment to deal with spatial information is to use Georeferenced Information System (GIS) and…

The potential of using video games as well as gaming engines for educational and research purposes is promising, especially with the current progress of Industry 4.0 technologies such as augmented and virtual reality devices. However, it is…

Physics Education · Physics 2019-01-04 Janelle Resch , Ireneusz , Ocelewski , Judy Ehrentraut , Michael Barnett-Cowan

With a large number of software tools dedicated to the visualisation and/or demonstration of properties of geometric constructions and also with the emerging of repositories of geometric constructions, there is a strong need of linking…

Computational Geometry · Computer Science 2012-07-12 Pedro Quaresma

This paper presents a critical review of the challenges to the implementation of learning technologies with particular focus on developing countries. A comprehensive literature review on learning technologies was undertaken for the purpose…

Computers and Society · Computer Science 2020-06-02 Parvathy Panicker

In this chapter, we provide advice on how to effectively teach survey research based on lessons learned from several international teaching experiences on the topic and from conducting large-scale surveys published at various scientific…

Software Engineering · Computer Science 2024-08-01 Marcos Kalinowski , Allysson Allex Araújo , Daniel Mendez

Software development of modern, data-driven applications still relies on tools that use interaction paradigms that have remained mostly unchanged for decades. While rich forms of interactions exist as an alternative to textual command…

Human-Computer Interaction · Computer Science 2023-11-10 Thomas Weber , Sven Mayer

The concept of viewing graph solvability has gained significant interest in the context of structure-from-motion. A viewing graph is a mathematical structure where nodes are associated to cameras and edges represent the epipolar geometry…

Computer Vision and Pattern Recognition · Computer Science 2025-04-07 Federica Arrigoni , Kathlén Kohn , Andrea Fusiello , Tomas Pajdla

Merging the content of learning with the motivation of games can be a successful combination, if done properly and supported by the appropriate tool. Towards this goal, we developed Diagramatic an environment used to gamify the in-classroom…

Human-Computer Interaction · Computer Science 2019-10-14 Andreas Mallas , Michalis Xenos

Machine learning models that learn from dynamic graphs face nontrivial challenges in learning and inference as both nodes and edges change over time. The existing large-scale graph benchmark datasets that are widely used by the community…

An introductory formal languages course exposes advanced undergraduate and early graduate students to automata theory, grammars, constructive proofs, computability, and decidability. Programming students find these topics to be challenging…

Formal Languages and Automata Theory · Computer Science 2014-12-17 Marco T. Morazán , Rosario Antunez

Building blocks and tiles are an excellent way of learning about geometry and mathematics in general. There are several versions of tiles that are either snapped together or connected with magnets that can be used to introduce topics like…

History and Overview · Mathematics 2022-08-02 Hanne Kekkonen

This note is based on the plenary talk given by the second author at MACIS 2015, the Sixth International Conference on Mathematical Aspects of Computer and Information Sciences. Motivated by some of the work done within the Priority…

Algebraic Geometry · Mathematics 2019-08-15 Janko Boehm , Wolfram Decker , Simon Keicher , Yue Ren

Creative telescoping is the method of choice for obtaining information about definite sums or integrals. It has been intensively studied since the early 1990s, and can now be considered as a classical technique in computer algebra. At the…

Symbolic Computation · Computer Science 2016-09-14 Shaoshi Chen , Manuel Kauers

In CAGD/CAD research and education, users are involved with development of mathematical algorithms and followed by the analysis of the resultant algorithm. This process involves geometric display which can only be carried out with high end…

Computers and Society · Computer Science 2013-03-15 R. U. Gobithaasan , M. A Jamaludin

Manipulatives used in the right way help improve mathematical concepts leading to better learning outcomes. In this paper, we present a phygital (physical + digital) curriculum inspired teaching system for kids aged 5-8 to learn geometry…

Computer Vision and Pattern Recognition · Computer Science 2023-04-14 Yueqiu Sun , Rohitkrishna Nambiar , Vivek Vidyasagaran

As belief around the potential of computational social science grows, fuelled by recent advances in machine learning, data scientists are ostensibly becoming the new experts in education. Scholars engaged in critical studies of education…

Computers and Society · Computer Science 2025-09-04 Rebecca Eynon , Nabeel Gillani

Computer programming was once thought of as a skill required only by professional software developers. But today, given the ubiquitous nature of computation and data science it is quickly becoming necessary for all scientists and engineers…

Computers and Society · Computer Science 2016-08-23 Christian T. Jacobs , Gerard J. Gorman , Huw E. Rees , Lorraine Craig

Technology has become an essential part of our everyday life, and its use in educational environments keeps growing. In addition, games are one of the most popular activities across cultures and ages, and there is ample evidence that…

Computers and Society · Computer Science 2022-12-05 Manuel J. Gomez , José A. Ruipérez-Valiente , Félix J. García Clemente

Quantum Computing is a new paradigm that enables several advances which are impossible using classical technology. With the rise of quantum computers, the software is also invited to change so that it can better fit this new computation…

Software Engineering · Computer Science 2024-03-19 Paulo Eduardo Zanni Junior , Valter Vieira de Camargo