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A key trait of stochastic optimizers is that multiple runs of the same optimizer in attempting to solve the same problem can produce different results. As a result, their performance is evaluated over several repeats, or runs, on the…

Machine Learning · Computer Science 2026-05-18 Moslem Noori , Elisabetta Valiante , Thomas Van Vaerenbergh , Masoud Mohseni , Ignacio Rozada

We study the problem of characterizing the set of games that are consistent with observed equilibrium play. Our contribution is to develop and analyze a new methodology based on convex optimization to address this problem for many classes…

Computer Science and Game Theory · Computer Science 2017-03-23 Juba Ziani , Venkat Chandrasekaran , Katrina Ligett

Quantum computer algorithms can exploit the structure of random satisfiability problems. This paper extends a previous empirical evaluation of such an algorithm and gives an approximate asymptotic analysis accounting for both the average…

Quantum Physics · Physics 2007-05-23 Tad Hogg

Hyperproperties generalize traditional trace properties by relating multiple execution traces rather than reasoning about individual runs in isolation. They provide a unified way to express important requirements such as information flow…

Logic in Computer Science · Computer Science 2025-10-07 Raven Beutner , Bernd Finkbeiner

We develop a flexible stochastic approximation framework for analyzing the long-run behavior of learning in games (both continuous and finite). The proposed analysis template incorporates a wide array of popular learning algorithms,…

Computer Science and Game Theory · Computer Science 2023-07-04 Panayotis Mertikopoulos , Ya-Ping Hsieh , Volkan Cevher

Bayesian optimisation is a popular approach for optimising expensive black-box functions. The next location to be evaluated is selected via maximising an acquisition function that balances exploitation and exploration. Gaussian processes,…

Machine Learning · Computer Science 2020-05-11 George De Ath , Jonathan E. Fieldsend , Richard M. Everson

Specification gaming is a critical failure mode of LLM agents. Despite this, there has been little systematic research into when it arises and what drives it. To address this, we build and open source a diverse suite of tasks where models…

Artificial Intelligence · Computer Science 2026-05-05 Kei Nishimura-Gasparian , Robert McCarthy , David Lindner

We propose a method to construct finite-state reactive controllers for systems whose interactions with their adversarial environment are modeled by infinite-duration two-player games over (possibly) infinite graphs. The proposed method…

Formal Languages and Automata Theory · Computer Science 2016-01-08 Daniel Neider , Ufuk Topcu

Deriving competitive, distributed solutions to multi-agent problems is crucial for many developing application domains; Game theory has emerged as a useful framework to design such algorithms. However, much of the attention within this…

Systems and Control · Electrical Eng. & Systems 2024-06-27 Rohit Konda , Rahul Chandan , David Grimsman , Jason R. Marden

In the classical synthesis problem, we are given an LTL formula \psi over sets of input and output signals, and we synthesize a system T that realizes \psi: with every input sequences x, the system associates an output sequence T(x) such…

Formal Languages and Automata Theory · Computer Science 2021-09-09 Shaull Almagor , Orna Kupferman

The synthesis of reactive systems from linear temporal logic (LTL) specifications is an important aspect in the design of reliable software and hardware. We present our adaption of the classic automata-theoretic approach to LTL synthesis,…

Logic in Computer Science · Computer Science 2020-02-21 Michael Luttenberger , Philipp J. Meyer , Salomon Sickert

Attribute-driven software architecture design aims to provide decision support by taking into account the quality attributes of softwares. A central question in this process is: What architecture design best fulfills the desirable software…

Computer Science and Game Theory · Computer Science 2015-08-13 Jiamou Liu , Ziheng Wei

Combining quantum computers with classical compute power has become a standard means for developing algorithms that are eventually supposed to beat any purely classical alternatives. While in-principle advantages for solution quality or…

Quantum Physics · Physics 2026-01-23 Simon Thelen , Wolfgang Mauerer

One of the biggest challenges in machine learning is data collection. Training data is an important part since it determines how the model will behave. In object classification, capturing a large number of images per object and in different…

Computer Vision and Pattern Recognition · Computer Science 2022-12-12 August Baaz , Yonan Yonan , Kevin Hernandez-Diaz , Fernando Alonso-Fernandez , Felix Nilsson

Algorithm selection, aiming to identify the best algorithm for a given problem, plays a pivotal role in continuous black-box optimization. A common approach involves representing optimization functions using a set of features, which are…

Machine Learning · Computer Science 2025-05-13 Gašper Petelin , Gjorgjina Cenikj

The QED-C suite of Application-Oriented Benchmarks provides the ability to gauge performance characteristics of quantum computers as applied to real-world applications. Its benchmark programs sweep over a range of problem sizes and inputs,…

One of the problems of formal verification is that it is not functionally complete due the incompleteness of specifications. An implementation meeting an incomplete specification may still have a lot of bugs. In testing, this issue is…

Logic in Computer Science · Computer Science 2020-10-14 Eugene Goldberg

The beyond worst-case synthesis problem was introduced recently by Bruy\`ere et al. [BFRR14]: it aims at building system controllers that provide strict worst-case performance guarantees against an antagonistic environment while ensuring…

Logic in Computer Science · Computer Science 2017-04-28 Raphaël Berthon , Mickael Randour , Jean-François Raskin

Classical objectives in two-player zero-sum games played on graphs often deal with limit behaviors of infinite plays: e.g., mean-payoff and total-payoff in the quantitative setting, or parity in the qualitative one (a canonical way to…

Logic in Computer Science · Computer Science 2016-09-15 Véronique Bruyère , Quentin Hautem , Mickael Randour

Many combinatorial optimization problems can be phrased in the language of constraint satisfaction problems. We introduce a graph neural network architecture for solving such optimization problems. The architecture is generic; it works for…

Artificial Intelligence · Computer Science 2020-02-12 Jan Toenshoff , Martin Ritzert , Hinrikus Wolf , Martin Grohe