Related papers: Astrophysical Smooth Particle Hydrodynamics
In this paper, we develop a new method for magnetohydrodynamics (MHD) using smoothed particle hydrodynamics (SPH). To describe MHD shocks accurately, the Godunov method is applied to SPH instead of artificial dissipation terms. In the…
Lagrangian particle-based methods have opened new perspectives for the investigation of complex problems with large free-surface deformation. Some well-known particle-based methods adopted to solve non-linear hydrodynamics problems are the…
We study the consistency and convergence of smoothed particle hydrodynamics (SPH), as a function of the interpolation parameters, namely the number of particles $N$, the number of neighbors $n$, and the smoothing length $h$, using…
In this paper we present solutions to three short comings of Smoothed Particles Hydrodynamics (SPH) encountered in previous work when applying it to Giant Impacts. First we introduce a novel method to obtain accurate SPH representations of…
Modern graphics processing units (GPUs) lead to a major increase in the performance of the computation of astrophysical simulations. Owing to the different nature of GPU architecture compared to traditional central processing units (CPUs)…
We have been constructed a brand-new radiation hydrodynamics solver based upon Smoothed Particle Hydrodynamics (SPH), which works on parallel computer system. The code is designed to investigate the formation and evolution of the first…
The impact of liquid drops on a heated solid surface is of great importance in many engineering applications. This paper describes the simulation of the drop-wall interaction using the smoothed particle hydrodynamics (SPH) method. The SPH…
In this paper we develop hydrodynamic models using spectral differential operators to investigate the spatial stability of swirling fluid systems. Including viscosity as a valid parameter of the fluid, the hydrodynamic model is derived…
Particle-based fluid simulations have emerged as a powerful tool for solving the Navier-Stokes equations, especially in cases that include intricate physics and free surfaces. The recent addition of machine learning methods to the toolbox…
The smoothed particle hydrodynamics (SPH) method has been widely used to simulate incompressible and slightly compressible fluid flows. Adaptive refinement strategies to dynamically increase the resolution of the particles to capture sharp…
This paper derives stochastic partial differential equations (SPDEs) for fluid dynamics from a stochastic variational principle (SVP). The Legendre transform of the Lagrangian formulation of these SPDEs yields their Lie-Poisson Hamiltonian…
Natural convection is of great importance in many engineering applications. This paper presents a smoothed particle hydrodynamics (SPH) method for natural convection. The conservation equations of mass, momentum and energy of fluid are…
We describe a modified form of Smoothed Particle Hydrodynamics (SPH) in which the specific thermal energy equation is based on a compatibly differenced formalism, guaranteeing exact conservation of the total energy. We compare the errors…
The barotropic ideal fluid with step and delta-function discontinuities coupled to Einstein's gravity is studied. The discontinuities represent star surfaces and thin shells; only non-intersecting discontinuity hypersurfaces are considered.…
Direct numerical simulation of subsonic turbulence with smoothed particle hydrodynamics (SPH) has traditionally been hampered by zeroth-order (E0) errors, inaccurate gradient evaluations, and excessive numerical dissipation. We demonstrate…
We present a formalism for importing techniques from dynamical systems theory in the study of three-dimensional magnetohydrodynamic (MHD) equilibria. By treating toroidal angle as time, we reformulate the equilibrium equations as…
HII regions powered by ionizing radiation from massive stars drive the dynamical evolution of the interstellar medium. Fast radiative transfer methods for incorporating photoionization effects are thus essential in astrophysical…
We present pkdgrav3, a high-performance, fully parallel tree-SPH code designed for large-scale hydrodynamic simulations including self-gravity. Building upon the long development history of pkdgrav, the code combines an efficient…
An algorithm for simulating self-gravitating cosmological astrophysical fluids is presented. The advantages include a large dynamic range, parallelizability, high resolution per grid element and fast execution speed. The code is based on a…
We present results based on an implementation of the Godunov Smoothed Particle Hydrodynamics (GSPH), originally developed by Inutsuka (2002), in the GADGET-3 hydrodynamic code. We first review the derivation of the GSPH discretization of…