Related papers: Random Linear Network Coding for Time-Division Dup…
In recent years, a significant amount of research has been conducted to explore the benefits of network coding in different scenarios, from both theoretical and simulation perspectives. In this paper, we utilize queueing theory to propose…
When two or more users in a wireless network transmit simultaneously, their electromagnetic signals are linearly superimposed on the channel. As a result, a receiver that is interested in one of these signals sees the others as unwanted…
Packet-dispersion based measurement tools insert pairs of probe packets with a known separation into the network for transmission over a unicast path or a multicast tree. Samples of the separation between the probe pairs at the…
We consider the problem of coded distributed computing where a large linear computational job, such as a matrix multiplication, is divided into $k$ smaller tasks, encoded using an $(n,k)$ linear code, and performed over $n$ distributed…
We study the broadcast transmission of a single file to an arbitrary number of receivers using Random Linear Network Coding (RLNC) in a network with unreliable channels. Due to the increased computational complexity of the decoding process…
Consider the problem of a multiple access channel in a time dependent environment with a large number of users. In such a system, mostly due to practical constraints (e.g., decoding complexity), not all users can be scheduled together, and…
In this paper, we analyse a single server polling model with two queues. Customers arrive at the two queues according to two independent Poisson processes. There is a single server that serves both queues with generally distributed service…
We consider a single large language model (LLM) server that serves a heterogeneous stream of queries belonging to $N$ distinct task types. Queries arrive according to a Poisson process, and each type occurs with a known prior probability.…
We resolve the question of optimality for a well-studied packetized implementation of random linear network coding, called PNC. In PNC, in contrast to the classical memoryless setting, nodes store received information in memory to later…
As the next-generation wireless networks thrive, full-duplex and relay techniques are combined to improve the network performance. Random linear network coding (RLNC) is another popular technique to enhance the efficiency and reliability of…
Random linear network code has to sacrifice part of bandwidth to transfer the coding vectors, thus a head of size k log|T| is appended to each packet. We present a distributed random network coding approach based on the Chinese remainder…
Random linear network coding (RLNC) unicast protocol is analyzed over a rapidly-changing network topology. We model the probability mass function (pmf) of the dissemination time as a sequence of independent geometric random variables whose…
Leveraging recent progress in physical-layer network coding we propose a new approach to random access: When packets collide, it is possible to recover a linear combination of the packets at the receiver. Over many rounds of transmission,…
We investigate a computer network consisting of two layers occurring in, for example, application servers. The first layer incorporates the arrival of jobs at a network of multi-server nodes, which we model as a many-server Jackson network.…
Random linear network coding (RLNC) has been shown to efficiently improve the network performance in terms of reducing transmission delays and increasing the throughput in broadcast and multicast communications. However, it can result in…
Network coding is a highly efficient data dissemination mechanism for wireless networks. Since network coded information can only be recovered after delivering a sufficient number of coded packets, the resulting decoding delay can become…
This article examines the queueing performance of communication systems that transmit encoded data over unreliable channels. A fading formulation suitable for wireless environments is considered where errors are caused by a discrete channel…
For a packet erasure broadcast channel with three receivers, we propose a new coding algorithm that makes use of feedback to dynamically adapt the code. Our algorithm is throughput optimal, and we conjecture that it also achieves an…
Understanding the detailed queueing behavior of a networking session is critical in enabling low-latency services over the Internet. Especially when the packet arrival and service rates at the queue of a link vary over time and moreover…
Network coding is known to improve the throughput and the resilience to losses in most network scenarios. In a practical network scenario, however, the accurate modeling of the traffic is often too complex and/or infeasible. The goal is…