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We present a novel methodology to build powerful predictive process models. Our method, denoted ProcK (Process & Knowledge), relies not only on sequential input data in the form of event logs, but can learn to use a knowledge graph to…

Machine Learning · Computer Science 2022-08-04 Tobias Jacobs , Jingyi Yu , Julia Gastinger , Timo Sztyler

Proust is a small Racket program offering rudimentary interactive assistance in the development of verified proofs for propositional and predicate logic. It is constructed in stages, some of which are done by students before using it to…

Programming Languages · Computer Science 2016-11-30 Prabhakar Ragde

Mathematical expressions can be represented as a tree consisting of terminal symbols, such as identifiers or numbers (leaf nodes), and functions or operators (non-leaf nodes). Expression trees are an important mechanism for storing and…

Human-Computer Interaction · Computer Science 2018-04-16 Moritz Schubotz , Norman Meuschke , Thomas Hepp , Howard S. Cohl , Bela Gipp

Industrial robotics is characterized by sophisticated mechanical components and highly-developed real-time control algorithms. However, the efficient use of robotic systems is very much limited by existing proprietary programming methods.…

Robotics · Computer Science 2013-03-28 Andreas Angerer , Remi Smirra , Alwin Hoffmann , Andreas Schierl , Michael Vistein , Wolfgang Reif

The runtime system of dynamic languages such as Prolog or Lisp and their derivatives contain a symbol table, in Prolog often called the atom table. A simple dynamically resizing hash-table used to be an adequate way to implement this table.…

Programming Languages · Computer Science 2016-08-04 Jan Wielemaker , Keri Harris

This paper describes a procedure that system developers can follow to translate typical mathematical representations of linearized control systems into logic theories. These theories are then used to verify system requirements and find…

Logic in Computer Science · Computer Science 2021-08-09 Andrea Domenici , Cinzia Bernardeschi

Programs with constraints are hard to debug. In this paper, we describe a general architecture to help develop new debugging tools for constraint programming. The possible tools are fed by a single general-purpose tracer. A tracer-driver is…

Software Engineering · Computer Science 2007-05-23 Ludovic Langevine , Mireille Ducasse

We describe an approach to learn, in a term-rewriting setting, function definitions from input/output equations. By confining ourselves to structurally recursive definitions we obtain a fairly fast learning algorithm that often yields…

Logic in Computer Science · Computer Science 2018-02-06 Jochen Burghardt

Driven by expressiveness commonalities of Python and our Python-based embedded logic-based language Natlog, we design high-level interaction patterns between equivalent language constructs and data types on the two sides. By directly…

Artificial Intelligence · Computer Science 2023-08-31 Paul Tarau

A Prolog-based framework for fully automated verification currently under development for heap-based object-oriented data is introduced. Dynamically allocated issues are discussed, recent approaches and criteria are analysed. The…

Logic in Computer Science · Computer Science 2019-06-10 René Haberland , Sergey Ivanovskiy

Tau Prolog is a client-side Prolog interpreter fully implemented in JavaScript, which aims at implementing the ISO Prolog Standard. Tau Prolog has been developed to be used with either Node.js or a browser seamlessly, and therefore, it has…

Programming Languages · Computer Science 2023-08-25 José Antonio Riaza Valverde

Designing a visualization is often a process of iterative refinement where the designer improves a chart over time by adding features, improving encodings, and fixing mistakes. However, effective design requires external critique and…

Human-Computer Interaction · Computer Science 2023-03-14 Sungbok Shin , Sanghyun Hong , Niklas Elmqvist

We introduce kLog, a novel approach to statistical relational learning. Unlike standard approaches, kLog does not represent a probability distribution directly. It is rather a language to perform kernel-based learning on expressive logical…

Artificial Intelligence · Computer Science 2014-10-17 Paolo Frasconi , Fabrizio Costa , Luc De Raedt , Kurt De Grave

Programming environments have evolved from purely text based to using graphical user interfaces, and now we see a move towards web based interfaces, such as Jupyter. Web based interfaces allow for the creation of interactive documents that…

Programming Languages · Computer Science 2020-01-31 Jan Wielemaker , Fabrizio Riguzzi , Bob Kowalski , Torbjörn Lager , Fariba Sadri , Miguel Calejo

Flowcharts are indispensable tools in software design and business-process analysis, yet current vision-language models (VLMs) frequently misinterpret the directional arrows and graph topology that set these diagrams apart from natural…

Artificial Intelligence · Computer Science 2025-05-14 Takamitsu Omasa , Ryo Koshihara , Masumi Morishige

We present the ASP-based visualization tool, clingraph, which aims at visualizing various concepts of ASP by means of ASP itself. This idea traces back to the aspviz tool and clingraph redevelops and extends it in the context of modern ASP…

Artificial Intelligence · Computer Science 2023-04-14 Susana Hahn , Orkunt Sabuncu , Torsten Schaub , Tobias Stolzmann

We introduce DeepProbLog, a neural probabilistic logic programming language that incorporates deep learning by means of neural predicates. We show how existing inference and learning techniques of the underlying probabilistic logic…

Artificial Intelligence · Computer Science 2019-09-26 Robin Manhaeve , Sebastijan Dumančić , Angelika Kimmig , Thomas Demeester , Luc De Raedt

While LLMs can effectively help prototype single ML functionalities, many real-world applications involve complex tasks that cannot be easily handled via a single run of an LLM. Recent work has found that chaining multiple LLM runs together…

Human-Computer Interaction · Computer Science 2022-03-15 Tongshuang Wu , Ellen Jiang , Aaron Donsbach , Jeff Gray , Alejandra Molina , Michael Terry , Carrie J Cai

Charts are common in literature across various scientific fields, conveying rich information easily accessible to readers. Current chart-related tasks focus on either chart perception that extracts information from the visual charts, or…

Computer Vision and Pattern Recognition · Computer Science 2024-12-05 Renqiu Xia , Haoyang Peng , Hancheng Ye , Mingsheng Li , Xiangchao Yan , Peng Ye , Botian Shi , Yu Qiao , Junchi Yan , Bo Zhang

Generative models have received a lot of attention in many areas of academia and the industry. Their capabilities span many areas, from the invention of images given a prompt to the generation of concrete code to solve a certain programming…

Human-Computer Interaction · Computer Science 2024-03-12 Pere-Pau Vázquez
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